[Author]
Author = ATP2555
[Description]
Description = Trevor is enjoying life in Vinewood, until Avon Hertz takes an interest in him.
[Objectives]
Objectivescount = 92

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = 301.2432
Objectives[0]positionY = 202.3889
Objectives[0]positionZ = 104.3759
Objectives[0]Heading = 160
Objectives[0]model = player_two
Objectives[0]variation = Custom
Objectives[0]SetWeather = ExtraSunny
Objectives[0]SetTime = 14
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = False
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = True
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 1
Objectives[0]COMPONENT_HEAD_DRAWABLE = 2
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 1
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 27
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 20
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 9
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = 3
Objectives[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 1
Objectives[0]Weapon0 = PistolMk2
Objectives[0]mission_ActorsCount = 6
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 2106.904
Objectives[0]mission_Actors[0]positionY = 2931.829
Objectives[0]mission_Actors[0]positionZ = -61.90191
Objectives[0]mission_Actors[0]Heading = 264.6025
Objectives[0]mission_Actors[0]String_Name = s_m_m_ciasec_01
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Unarmed
Objectives[0]mission_Actors[0]Variation = Random
Objectives[0]mission_Actors[0]Task = 3
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 2108.679
Objectives[0]mission_Actors[1]positionY = 2931.401
Objectives[0]mission_Actors[1]positionZ = -61.90191
Objectives[0]mission_Actors[1]Heading = 79.61338
Objectives[0]mission_Actors[1]String_Name = s_m_m_ciasec_01
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = Unarmed
Objectives[0]mission_Actors[1]Variation = Random
Objectives[0]mission_Actors[1]Task = 3
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = 2069.343
Objectives[0]mission_Actors[2]positionY = 2995.955
Objectives[0]mission_Actors[2]positionZ = -63.50176
Objectives[0]mission_Actors[2]Heading = 148.8264
Objectives[0]mission_Actors[2]String_Name = csb_mrs_r
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = True
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = Unarmed
Objectives[0]mission_Actors[2]Variation = Random
Objectives[0]mission_Actors[2]Task = 0
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = NONE
Objectives[0]mission_Actors[2]NeededForObjectiveHintCount = 2
Objectives[0]mission_Actors[2]NeededForObjectiveHint[0] = 86
Objectives[0]mission_Actors[2]NeededForObjectiveHint[1] = 90
Objectives[0]mission_Actors[3]Survive_Number = 0
Objectives[0]mission_Actors[3]Failed_Text = 
Objectives[0]mission_Actors[3]Remove_After = 0
Objectives[0]mission_Actors[3]positionX = 2066.079
Objectives[0]mission_Actors[3]positionY = 2998.542
Objectives[0]mission_Actors[3]positionZ = -63.50176
Objectives[0]mission_Actors[3]Heading = 158.8264
Objectives[0]mission_Actors[3]String_Name = player_zero
Objectives[0]mission_Actors[3]Relationship_Group = Friend
Objectives[0]mission_Actors[3]AddBlip = False
Objectives[0]mission_Actors[3]ShowCone = False
Objectives[0]mission_Actors[3]Invincible = True
Objectives[0]mission_Actors[3]SetHealth = 100
Objectives[0]mission_Actors[3]DieFromHeadShot = True
Objectives[0]mission_Actors[3]CanExitVehicle = True
Objectives[0]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[3]AlwaysFight = True
Objectives[0]mission_Actors[3]Seeing_Range = 30
Objectives[0]mission_Actors[3]Hearing_Range = 30
Objectives[0]mission_Actors[3]CombatMovement = Offensive
Objectives[0]mission_Actors[3]weapon = Unarmed
Objectives[0]mission_Actors[3]Variation = Custom
Objectives[0]mission_Actors[3]Task = 1
Objectives[0]mission_Actors[3]Task_Guard_Range = 1
Objectives[0]mission_Actors[3]Task_Stay_In_Range = True
Objectives[0]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[3]Task_Scenario = NONE
Objectives[0]mission_Actors[3]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_FACE_TEXTURE = 5
Objectives[0]mission_Actors[3]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO_DRAWABLE = 24
Objectives[0]mission_Actors[3]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_LEGS_DRAWABLE = 7
Objectives[0]mission_Actors[3]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_FEET_DRAWABLE = 20
Objectives[0]mission_Actors[3]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[3]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[3]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[3]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[3]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[3]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[3]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[3]NeededForObjectiveHintCount = 3
Objectives[0]mission_Actors[3]NeededForObjectiveHint[0] = 34
Objectives[0]mission_Actors[3]NeededForObjectiveHint[1] = 88
Objectives[0]mission_Actors[3]NeededForObjectiveHint[2] = 91
Objectives[0]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 1
Objectives[0]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 33
Objectives[0]mission_Actors[4]Survive_Number = 0
Objectives[0]mission_Actors[4]Failed_Text = 
Objectives[0]mission_Actors[4]Remove_After = 0
Objectives[0]mission_Actors[4]positionX = 2131.19
Objectives[0]mission_Actors[4]positionY = 2925.744
Objectives[0]mission_Actors[4]positionZ = -61.90191
Objectives[0]mission_Actors[4]Heading = 255.2271
Objectives[0]mission_Actors[4]String_Name = s_m_m_highsec_01
Objectives[0]mission_Actors[4]Relationship_Group = Friend
Objectives[0]mission_Actors[4]AddBlip = False
Objectives[0]mission_Actors[4]ShowCone = False
Objectives[0]mission_Actors[4]Invincible = True
Objectives[0]mission_Actors[4]SetHealth = 100
Objectives[0]mission_Actors[4]DieFromHeadShot = True
Objectives[0]mission_Actors[4]CanExitVehicle = True
Objectives[0]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[4]AlwaysFight = True
Objectives[0]mission_Actors[4]Seeing_Range = 30
Objectives[0]mission_Actors[4]Hearing_Range = 30
Objectives[0]mission_Actors[4]CombatMovement = Offensive
Objectives[0]mission_Actors[4]weapon = Unarmed
Objectives[0]mission_Actors[4]Variation = Random
Objectives[0]mission_Actors[4]Task = 3
Objectives[0]mission_Actors[4]Task_Guard_Range = 5
Objectives[0]mission_Actors[4]Task_Stay_In_Range = True
Objectives[0]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[4]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[0]mission_Actors[5]Survive_Number = 0
Objectives[0]mission_Actors[5]Failed_Text = 
Objectives[0]mission_Actors[5]Remove_After = 0
Objectives[0]mission_Actors[5]positionX = 2117.562
Objectives[0]mission_Actors[5]positionY = 2944.111
Objectives[0]mission_Actors[5]positionZ = -61.90191
Objectives[0]mission_Actors[5]Heading = 89.99995
Objectives[0]mission_Actors[5]String_Name = s_m_m_ciasec_01
Objectives[0]mission_Actors[5]Relationship_Group = Friend
Objectives[0]mission_Actors[5]AddBlip = False
Objectives[0]mission_Actors[5]ShowCone = False
Objectives[0]mission_Actors[5]Invincible = False
Objectives[0]mission_Actors[5]SetHealth = 200
Objectives[0]mission_Actors[5]DieFromHeadShot = True
Objectives[0]mission_Actors[5]CanExitVehicle = True
Objectives[0]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[5]AlwaysFight = True
Objectives[0]mission_Actors[5]Seeing_Range = 30
Objectives[0]mission_Actors[5]Hearing_Range = 30
Objectives[0]mission_Actors[5]CombatMovement = Offensive
Objectives[0]mission_Actors[5]weapon = Unarmed
Objectives[0]mission_Actors[5]Variation = Random
Objectives[0]mission_Actors[5]Task = 99
Objectives[0]mission_Actors[5]Task_Guard_Range = 5
Objectives[0]mission_Actors[5]Task_Stay_In_Range = True
Objectives[0]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[5]Task_Scenario = NONE
Objectives[0]mission_Actors[5]Task_List_Count = 4
Objectives[0]mission_Actors[5]Task_Repeat = True
Objectives[0]mission_Actors[5]Task_List[0]Type = WalkTo
Objectives[0]mission_Actors[5]Task_List[0]DestinationX = 2048.517
Objectives[0]mission_Actors[5]Task_List[0]DestinationY = 2956.847
Objectives[0]mission_Actors[5]Task_List[0]DestinationZ = -62.40176
Objectives[0]mission_Actors[5]Task_List[0]Rotation = -270
Objectives[0]mission_Actors[5]Task_List[0]Speed = 1
Objectives[0]mission_Actors[5]Task_List[0]GoStraitToCoord = False
Objectives[0]mission_Actors[5]Task_List[1]Type = Pause
Objectives[0]mission_Actors[5]Task_List[1]PositionX = 2047.737
Objectives[0]mission_Actors[5]Task_List[1]PositionY = 2957.54
Objectives[0]mission_Actors[5]Task_List[1]PositionZ = -62.40176
Objectives[0]mission_Actors[5]Task_List[1]time = 5
Objectives[0]mission_Actors[5]Task_List[2]Type = WalkTo
Objectives[0]mission_Actors[5]Task_List[2]DestinationX = 2117.062
Objectives[0]mission_Actors[5]Task_List[2]DestinationY = 2944.119
Objectives[0]mission_Actors[5]Task_List[2]DestinationZ = -62.40191
Objectives[0]mission_Actors[5]Task_List[2]Rotation = -270
Objectives[0]mission_Actors[5]Task_List[2]Speed = 1
Objectives[0]mission_Actors[5]Task_List[2]GoStraitToCoord = False
Objectives[0]mission_Actors[5]Task_List[3]Type = Pause
Objectives[0]mission_Actors[5]Task_List[3]PositionX = 2116.431
Objectives[0]mission_Actors[5]Task_List[3]PositionY = 2944.11
Objectives[0]mission_Actors[5]Task_List[3]PositionZ = -62.40191
Objectives[0]mission_Actors[5]Task_List[3]time = 5
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = 270.5002
Objectives[0]mission_Vehicles[0]positionY = -162.6131
Objectives[0]mission_Vehicles[0]positionZ = 61.06968
Objectives[0]mission_Vehicles[0]Heading = 75.71838
Objectives[0]mission_Vehicles[0]Name = Dubsta 6x6
Objectives[0]mission_Vehicles[0]Model = dubsta3
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicPurple
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 4
Objectives[0]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 5
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 6
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 7
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[0]mission_Vehicles[1]positionX = 292.1074
Objectives[0]mission_Vehicles[1]positionY = 176.5959
Objectives[0]mission_Vehicles[1]positionZ = 104.0776
Objectives[0]mission_Vehicles[1]Heading = 70.02635
Objectives[0]mission_Vehicles[1]Name = Bodhi
Objectives[0]mission_Vehicles[1]Model = bodhi2
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicGarnetRed
Objectives[0]mission_Vehicles[1]SecondaryColor = MetallicPurple
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 2
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 7
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[0]Value = 99999
Objectives[0]mission_Pickup_Props[0]positionX = 1406.875
Objectives[0]mission_Pickup_Props[0]positionY = 3608.613
Objectives[0]mission_Pickup_Props[0]positionZ = 38.50578
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = -170
Objectives[0]mission_Pickup_Props[1]Model = PICKUP_WEAPON_GRENADE
Objectives[0]mission_Pickup_Props[1]Value = 5
Objectives[0]mission_Pickup_Props[1]positionX = 1405.52
Objectives[0]mission_Pickup_Props[1]positionY = 3609.555
Objectives[0]mission_Pickup_Props[1]positionZ = 38.50578
Objectives[0]mission_Pickup_Props[1]rotationX = 0
Objectives[0]mission_Pickup_Props[1]rotationY = 0
Objectives[0]mission_Pickup_Props[1]rotationZ = -170
Objectives[0]mission_Pickup_Props[2]Model = PICKUP_WEAPON_MG
Objectives[0]mission_Pickup_Props[2]Value = 108
Objectives[0]mission_Pickup_Props[2]positionX = 1405.802
Objectives[0]mission_Pickup_Props[2]positionY = 3609.999
Objectives[0]mission_Pickup_Props[2]positionZ = 38.50578
Objectives[0]mission_Pickup_Props[2]rotationX = 0
Objectives[0]mission_Pickup_Props[2]rotationY = 0
Objectives[0]mission_Pickup_Props[2]rotationZ = 165
Objectives[0]mission_Pickup_Props[3]Model = PICKUP_WEAPON_RPG
Objectives[0]mission_Pickup_Props[3]Value = 4
Objectives[0]mission_Pickup_Props[3]positionX = 1407.385
Objectives[0]mission_Pickup_Props[3]positionY = 3609.85
Objectives[0]mission_Pickup_Props[3]positionZ = 38.50578
Objectives[0]mission_Pickup_Props[3]rotationX = 0
Objectives[0]mission_Pickup_Props[3]rotationY = 0
Objectives[0]mission_Pickup_Props[3]rotationZ = 50.00003
Objectives[0]mission_Pickup_Props[4]Model = PICKUP_WEAPON_HEAVYSNIPER
Objectives[0]mission_Pickup_Props[4]Value = 18
Objectives[0]mission_Pickup_Props[4]positionX = 1406.344
Objectives[0]mission_Pickup_Props[4]positionY = 3611.149
Objectives[0]mission_Pickup_Props[4]positionZ = 38.50578
Objectives[0]mission_Pickup_Props[4]rotationX = 0
Objectives[0]mission_Pickup_Props[4]rotationY = 0
Objectives[0]mission_Pickup_Props[4]rotationZ = -20
Objectives[0]mission_Pickup_Props[5]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[5]Value = 99999
Objectives[0]mission_Pickup_Props[5]positionX = 1406.485
Objectives[0]mission_Pickup_Props[5]positionY = 3607.842
Objectives[0]mission_Pickup_Props[5]positionZ = 38.50577
Objectives[0]mission_Pickup_Props[5]rotationX = 0
Objectives[0]mission_Pickup_Props[5]rotationY = 0
Objectives[0]mission_Pickup_Props[5]rotationZ = -35.57322
Objectives[0]mission_Pickup_Props[6]Model = PICKUP_WEAPON_PROXMINE
Objectives[0]mission_Pickup_Props[6]Value = 99999
Objectives[0]mission_Pickup_Props[6]positionX = 1406.327
Objectives[0]mission_Pickup_Props[6]positionY = 3610.374
Objectives[0]mission_Pickup_Props[6]positionZ = 38.50578
Objectives[0]mission_Pickup_Props[6]rotationX = 0
Objectives[0]mission_Pickup_Props[6]rotationY = 0
Objectives[0]mission_Pickup_Props[6]rotationZ = -160.5732
Objectives[0]ObjectiveMessages = 0

Objectives[1]Text = 
Objectives[1]Type = Timeout_Objective
Objectives[1]positionX = 290.6957
Objectives[1]positionY = 181.7873
Objectives[1]positionZ = 103.352
Objectives[1]Timeout_Min = 0
Objectives[1]Timeout_Sec = 4
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Text = Get in the car.
Objectives[2]FaildText = 
Objectives[2]Type = Enter_Vehicle
Objectives[2]positionX = 291.5512
Objectives[2]positionY = 174.1426
Objectives[2]positionZ = 103.1752
Objectives[2]EnterVehicle_AsPassenger = False
Objectives[2]EnterVehicle_CanExit = True
Objectives[2]EnterVehicle_SetIsWanted = False
Objectives[2]EnterVehicle_SeatIndex = 0
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Hint_Objective
Objectives[3]Text = 
Objectives[3]positionX = 280.3321
Objectives[3]positionY = 175.4101
Objectives[3]positionZ = 103.4812
Objectives[3]Hint_Time = 51
Objectives[3]Hint_FOV = 20
Objectives[3]Hint_Use_Position = False
Objectives[3]Hint_Use_Player = False
Objectives[3]Hint_Use_Actor = False
Objectives[3]Hint_Use_Vehicle = False
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 1
Objectives[3]mission_Vehicles[0]positionX = 3.840944
Objectives[3]mission_Vehicles[0]positionY = -212.4632
Objectives[3]mission_Vehicles[0]positionZ = 52.61295
Objectives[3]mission_Vehicles[0]Heading = 245.9131
Objectives[3]mission_Vehicles[0]Name = Dubsta 6x6
Objectives[3]mission_Vehicles[0]Model = dubsta3
Objectives[3]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[3]mission_Vehicles[0]SecondaryColor = MetallicPurple
Objectives[3]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[3]mission_Vehicles[0]HasPearlescent = False
Objectives[3]mission_Vehicles[0]Livery = 0
Objectives[3]mission_Vehicles[0]DirtLevel = 0
Objectives[3]mission_Vehicles[0]LockedForPlayer = False
Objectives[3]mission_Vehicles[0]Locked = False
Objectives[3]mission_Vehicles[0]Alarm = False
Objectives[3]mission_Vehicles[0]HotWired = False
Objectives[3]mission_Vehicles[0]Invincible = False
Objectives[3]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[3]mission_Vehicles[0]Remove_After = 0
Objectives[3]mission_Vehicles[0]Survive_Number = 0
Objectives[3]mission_Vehicles[0]Failed_Text = 
Objectives[3]mission_Vehicles[0]NeededForActorsCount = 4
Objectives[3]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 4
Objectives[3]mission_Vehicles[0]NeededForActorIndex[0] = 5
Objectives[3]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[3]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 4
Objectives[3]mission_Vehicles[0]NeededForActorIndex[1] = 4
Objectives[3]mission_Vehicles[0]NeededForActorTaskIndex[1] = 0
Objectives[3]mission_Vehicles[0]NeededForActorObjectiveNumber[2] = 4
Objectives[3]mission_Vehicles[0]NeededForActorIndex[2] = 6
Objectives[3]mission_Vehicles[0]NeededForActorTaskIndex[2] = 0
Objectives[3]mission_Vehicles[0]NeededForActorObjectiveNumber[3] = 4
Objectives[3]mission_Vehicles[0]NeededForActorIndex[3] = 7
Objectives[3]mission_Vehicles[0]NeededForActorTaskIndex[3] = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 11
Objectives[3]ObjectiveMessages[0]positionX = 276.7245
Objectives[3]ObjectiveMessages[0]positionY = 177.7685
Objectives[3]ObjectiveMessages[0]positionZ = 103.5445
Objectives[3]ObjectiveMessages[0]Message = Hello Mr. Phillips.
Objectives[3]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[0]Sender = Unknown
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = White
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = False
Objectives[3]ObjectiveMessages[0]TypeTextMesage = True
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 3
Objectives[3]ObjectiveMessages[1]positionX = 274.0685
Objectives[3]ObjectiveMessages[1]positionY = 179.2414
Objectives[3]ObjectiveMessages[1]positionZ = 103.5825
Objectives[3]ObjectiveMessages[1]Message = Hello. Do I know you?
Objectives[3]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[3]ObjectiveMessages[1]Sender = Trevor
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = Orange
Objectives[3]ObjectiveMessages[1]PlayFromStart = False
Objectives[3]ObjectiveMessages[1]Delay = True
Objectives[3]ObjectiveMessages[1]DelayTime = 3
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = False
Objectives[3]ObjectiveMessages[1]TypeTextMesage = True
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 3
Objectives[3]ObjectiveMessages[2]positionX = 271.378
Objectives[3]ObjectiveMessages[2]positionY = 180.3652
Objectives[3]ObjectiveMessages[2]positionZ = 103.6246
Objectives[3]ObjectiveMessages[2]Message = I am Avon Hertz, and I'd like to discuss business with you.
Objectives[3]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[2]Sender = Unknown
Objectives[3]ObjectiveMessages[2]Subject = 
Objectives[3]ObjectiveMessages[2]MessageColor = White
Objectives[3]ObjectiveMessages[2]PlayFromStart = False
Objectives[3]ObjectiveMessages[2]Delay = True
Objectives[3]ObjectiveMessages[2]DelayTime = 7
Objectives[3]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[2]TypeSubtitle = False
Objectives[3]ObjectiveMessages[2]TypeTextMesage = True
Objectives[3]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[2]PhoneMessageDisplayTime = 6
Objectives[3]ObjectiveMessages[3]positionX = 268.6367
Objectives[3]ObjectiveMessages[3]positionY = 180.5887
Objectives[3]ObjectiveMessages[3]positionZ = 103.6991
Objectives[3]ObjectiveMessages[3]Message = I've heard about your company, Trevor Phillips Industries.
Objectives[3]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[3]Sender = Unknown
Objectives[3]ObjectiveMessages[3]Subject = 
Objectives[3]ObjectiveMessages[3]MessageColor = White
Objectives[3]ObjectiveMessages[3]PlayFromStart = False
Objectives[3]ObjectiveMessages[3]Delay = True
Objectives[3]ObjectiveMessages[3]DelayTime = 13
Objectives[3]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[3]TypeSubtitle = False
Objectives[3]ObjectiveMessages[3]TypeTextMesage = True
Objectives[3]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[3]PhoneMessageDisplayTime = 5
Objectives[3]ObjectiveMessages[4]positionX = 266.3794
Objectives[3]ObjectiveMessages[4]positionY = 180.9956
Objectives[3]ObjectiveMessages[4]positionZ = 103.7459
Objectives[3]ObjectiveMessages[4]Message = I'd like to start a business partnership with you.
Objectives[3]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[4]Sender = Unknown
Objectives[3]ObjectiveMessages[4]Subject = 
Objectives[3]ObjectiveMessages[4]MessageColor = White
Objectives[3]ObjectiveMessages[4]PlayFromStart = False
Objectives[3]ObjectiveMessages[4]Delay = True
Objectives[3]ObjectiveMessages[4]DelayTime = 18
Objectives[3]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[4]TypeSubtitle = False
Objectives[3]ObjectiveMessages[4]TypeTextMesage = True
Objectives[3]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[5]positionX = 264.1432
Objectives[3]ObjectiveMessages[5]positionY = 181.7503
Objectives[3]ObjectiveMessages[5]positionZ = 103.7881
Objectives[3]ObjectiveMessages[5]Message = Thanks, but no thanks. I only do partnerships with people that I know.
Objectives[3]ObjectiveMessages[5]Contact = CHAR_TREVOR
Objectives[3]ObjectiveMessages[5]Sender = Trevor
Objectives[3]ObjectiveMessages[5]Subject = 
Objectives[3]ObjectiveMessages[5]MessageColor = Orange
Objectives[3]ObjectiveMessages[5]PlayFromStart = False
Objectives[3]ObjectiveMessages[5]Delay = True
Objectives[3]ObjectiveMessages[5]DelayTime = 23
Objectives[3]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[5]TypeSubtitle = False
Objectives[3]ObjectiveMessages[5]TypeTextMesage = True
Objectives[3]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[5]PhoneMessageDisplayTime = 9
Objectives[3]ObjectiveMessages[6]positionX = 261.8326
Objectives[3]ObjectiveMessages[6]positionY = 182.7604
Objectives[3]ObjectiveMessages[6]positionZ = 103.826
Objectives[3]ObjectiveMessages[6]Message = You know Devin Weston. He's a friend of a friend of mine, Don Percival.
Objectives[3]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[6]Sender = Unknown
Objectives[3]ObjectiveMessages[6]Subject = 
Objectives[3]ObjectiveMessages[6]MessageColor = White
Objectives[3]ObjectiveMessages[6]PlayFromStart = False
Objectives[3]ObjectiveMessages[6]Delay = True
Objectives[3]ObjectiveMessages[6]DelayTime = 28
Objectives[3]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[6]TypeSubtitle = False
Objectives[3]ObjectiveMessages[6]TypeTextMesage = True
Objectives[3]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[6]PhoneMessageDisplayTime = 10
Objectives[3]ObjectiveMessages[7]positionX = 259.1335
Objectives[3]ObjectiveMessages[7]positionY = 183.7631
Objectives[3]ObjectiveMessages[7]positionZ = 103.8735
Objectives[3]ObjectiveMessages[7]Message = Wait, how did you know that I know him?
Objectives[3]ObjectiveMessages[7]Contact = CHAR_TREVOR
Objectives[3]ObjectiveMessages[7]Sender = Trevor
Objectives[3]ObjectiveMessages[7]Subject = 
Objectives[3]ObjectiveMessages[7]MessageColor = Orange
Objectives[3]ObjectiveMessages[7]PlayFromStart = False
Objectives[3]ObjectiveMessages[7]Delay = True
Objectives[3]ObjectiveMessages[7]DelayTime = 34
Objectives[3]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[7]TypeSubtitle = False
Objectives[3]ObjectiveMessages[7]TypeTextMesage = True
Objectives[3]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[7]PhoneMessageDisplayTime = 5
Objectives[3]ObjectiveMessages[8]positionX = 256.6799
Objectives[3]ObjectiveMessages[8]positionY = 184.4108
Objectives[3]ObjectiveMessages[8]positionZ = 103.9235
Objectives[3]ObjectiveMessages[8]Message = I just do.
Objectives[3]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[8]Sender = Unknown
Objectives[3]ObjectiveMessages[8]Subject = 
Objectives[3]ObjectiveMessages[8]MessageColor = White
Objectives[3]ObjectiveMessages[8]PlayFromStart = False
Objectives[3]ObjectiveMessages[8]Delay = True
Objectives[3]ObjectiveMessages[8]DelayTime = 38
Objectives[3]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[8]TypeSubtitle = False
Objectives[3]ObjectiveMessages[8]TypeTextMesage = True
Objectives[3]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[8]PhoneMessageDisplayTime = 3
Objectives[3]ObjectiveMessages[9]positionX = 254.6729
Objectives[3]ObjectiveMessages[9]positionY = 185.1561
Objectives[3]ObjectiveMessages[9]positionZ = 103.9601
Objectives[3]ObjectiveMessages[9]Message = Like I said, I only work with people that I know, so... goodbye!
Objectives[3]ObjectiveMessages[9]Contact = CHAR_TREVOR
Objectives[3]ObjectiveMessages[9]Sender = Trevor
Objectives[3]ObjectiveMessages[9]Subject = 
Objectives[3]ObjectiveMessages[9]MessageColor = Orange
Objectives[3]ObjectiveMessages[9]PlayFromStart = False
Objectives[3]ObjectiveMessages[9]Delay = True
Objectives[3]ObjectiveMessages[9]DelayTime = 40
Objectives[3]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[9]TypeSubtitle = False
Objectives[3]ObjectiveMessages[9]TypeTextMesage = True
Objectives[3]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[9]PhoneMessageDisplayTime = 8
Objectives[3]ObjectiveMessages[10]positionX = 251.2277
Objectives[3]ObjectiveMessages[10]positionY = 186.4336
Objectives[3]ObjectiveMessages[10]positionZ = 104.025
Objectives[3]ObjectiveMessages[10]Message = Fine. Looks like I'll have to show you how I do business.
Objectives[3]ObjectiveMessages[10]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[10]Sender = Unknown
Objectives[3]ObjectiveMessages[10]Subject = 
Objectives[3]ObjectiveMessages[10]MessageColor = White
Objectives[3]ObjectiveMessages[10]PlayFromStart = False
Objectives[3]ObjectiveMessages[10]Delay = True
Objectives[3]ObjectiveMessages[10]DelayTime = 45
Objectives[3]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[10]TypeSubtitle = False
Objectives[3]ObjectiveMessages[10]TypeTextMesage = True
Objectives[3]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[10]PhoneMessageDisplayTime = 7

Objectives[4]Text = 
Objectives[4]Type = Timeout_Objective
Objectives[4]positionX = 395.9833
Objectives[4]positionY = 61.29238
Objectives[4]positionZ = 96.97793
Objectives[4]Timeout_Min = 0
Objectives[4]Timeout_Sec = 3
Objectives[4]mission_ActorsCount = 8
Objectives[4]mission_Actors[0]Survive_Number = 0
Objectives[4]mission_Actors[0]Failed_Text = 
Objectives[4]mission_Actors[0]Remove_After = 0
Objectives[4]mission_Actors[0]positionX = 269.8253
Objectives[4]mission_Actors[0]positionY = -164.2652
Objectives[4]mission_Actors[0]positionZ = 60.82625
Objectives[4]mission_Actors[0]Heading = 324.426
Objectives[4]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[4]mission_Actors[0]Relationship_Group = Enemy1
Objectives[4]mission_Actors[0]AddBlip = False
Objectives[4]mission_Actors[0]ShowCone = False
Objectives[4]mission_Actors[0]Invincible = False
Objectives[4]mission_Actors[0]SetHealth = 200
Objectives[4]mission_Actors[0]DieFromHeadShot = True
Objectives[4]mission_Actors[0]CanExitVehicle = True
Objectives[4]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[0]AlwaysFight = True
Objectives[4]mission_Actors[0]Seeing_Range = 30
Objectives[4]mission_Actors[0]Hearing_Range = 30
Objectives[4]mission_Actors[0]CombatMovement = Offensive
Objectives[4]mission_Actors[0]weapon = SNSPistolMk2
Objectives[4]mission_Actors[0]Variation = Random
Objectives[4]mission_Actors[0]Task = 99
Objectives[4]mission_Actors[0]Task_Guard_Range = 5
Objectives[4]mission_Actors[0]Task_Stay_In_Range = True
Objectives[4]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[0]Task_Scenario = NONE
Objectives[4]mission_Actors[0]Task_List_Count = 2
Objectives[4]mission_Actors[0]Task_Repeat = False
Objectives[4]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[4]mission_Actors[0]Task_List[0]PositionX = 397.0426
Objectives[4]mission_Actors[0]Task_List[0]PositionY = 62.9637
Objectives[4]mission_Actors[0]Task_List[0]PositionZ = 97.47793
Objectives[4]mission_Actors[0]Task_List[0]Speed = 4
Objectives[4]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[4]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[4]mission_Actors[0]Task_List[1]Type = VehicleFollow(Player)
Objectives[4]mission_Actors[0]Task_List[1]PositionX = 396.3577
Objectives[4]mission_Actors[0]Task_List[1]PositionY = 61.38645
Objectives[4]mission_Actors[0]Task_List[1]PositionZ = 97.47793
Objectives[4]mission_Actors[0]Task_List[1]speed = 50
Objectives[4]mission_Actors[0]Task_List[1]minDistance = 5
Objectives[4]mission_Actors[1]Survive_Number = 0
Objectives[4]mission_Actors[1]Failed_Text = 
Objectives[4]mission_Actors[1]Remove_After = 0
Objectives[4]mission_Actors[1]positionX = 401.7454
Objectives[4]mission_Actors[1]positionY = 63.27237
Objectives[4]mission_Actors[1]positionZ = 97.97793
Objectives[4]mission_Actors[1]Heading = 19.17966
Objectives[4]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[4]mission_Actors[1]Relationship_Group = Enemy1
Objectives[4]mission_Actors[1]AddBlip = False
Objectives[4]mission_Actors[1]ShowCone = False
Objectives[4]mission_Actors[1]Invincible = False
Objectives[4]mission_Actors[1]SetHealth = 200
Objectives[4]mission_Actors[1]DieFromHeadShot = True
Objectives[4]mission_Actors[1]CanExitVehicle = True
Objectives[4]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[1]AlwaysFight = True
Objectives[4]mission_Actors[1]Seeing_Range = 70
Objectives[4]mission_Actors[1]Hearing_Range = 70
Objectives[4]mission_Actors[1]CombatMovement = Offensive
Objectives[4]mission_Actors[1]weapon = SNSPistolMk2
Objectives[4]mission_Actors[1]Variation = Random
Objectives[4]mission_Actors[1]Task = 0
Objectives[4]mission_Actors[1]Task_Guard_Range = 5
Objectives[4]mission_Actors[1]Task_Stay_In_Range = True
Objectives[4]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[1]Task_Scenario = NONE
Objectives[4]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[4]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 5
Objectives[4]mission_Actors[2]Survive_Number = 0
Objectives[4]mission_Actors[2]Failed_Text = 
Objectives[4]mission_Actors[2]Remove_After = 0
Objectives[4]mission_Actors[2]positionX = 397.0886
Objectives[4]mission_Actors[2]positionY = 66.67323
Objectives[4]mission_Actors[2]positionZ = 97.9779
Objectives[4]mission_Actors[2]Heading = 130.0444
Objectives[4]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[4]mission_Actors[2]Relationship_Group = Enemy1
Objectives[4]mission_Actors[2]AddBlip = False
Objectives[4]mission_Actors[2]ShowCone = False
Objectives[4]mission_Actors[2]Invincible = False
Objectives[4]mission_Actors[2]SetHealth = 200
Objectives[4]mission_Actors[2]DieFromHeadShot = True
Objectives[4]mission_Actors[2]CanExitVehicle = True
Objectives[4]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[2]AlwaysFight = True
Objectives[4]mission_Actors[2]Seeing_Range = 70
Objectives[4]mission_Actors[2]Hearing_Range = 70
Objectives[4]mission_Actors[2]CombatMovement = Offensive
Objectives[4]mission_Actors[2]weapon = SNSPistolMk2
Objectives[4]mission_Actors[2]Variation = Random
Objectives[4]mission_Actors[2]Task = 0
Objectives[4]mission_Actors[2]Task_Guard_Range = 5
Objectives[4]mission_Actors[2]Task_Stay_In_Range = True
Objectives[4]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[2]Task_Scenario = NONE
Objectives[4]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[4]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 6
Objectives[4]mission_Actors[3]Survive_Number = 0
Objectives[4]mission_Actors[3]Failed_Text = 
Objectives[4]mission_Actors[3]Remove_After = 0
Objectives[4]mission_Actors[3]positionX = 398.7147
Objectives[4]mission_Actors[3]positionY = 65.81552
Objectives[4]mission_Actors[3]positionZ = 97.97795
Objectives[4]mission_Actors[3]Heading = 104.8686
Objectives[4]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[4]mission_Actors[3]Relationship_Group = Enemy1
Objectives[4]mission_Actors[3]AddBlip = False
Objectives[4]mission_Actors[3]ShowCone = False
Objectives[4]mission_Actors[3]Invincible = False
Objectives[4]mission_Actors[3]SetHealth = 200
Objectives[4]mission_Actors[3]DieFromHeadShot = True
Objectives[4]mission_Actors[3]CanExitVehicle = True
Objectives[4]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[3]AlwaysFight = True
Objectives[4]mission_Actors[3]Seeing_Range = 70
Objectives[4]mission_Actors[3]Hearing_Range = 70
Objectives[4]mission_Actors[3]CombatMovement = Offensive
Objectives[4]mission_Actors[3]weapon = SNSPistolMk2
Objectives[4]mission_Actors[3]Variation = Random
Objectives[4]mission_Actors[3]Task = 0
Objectives[4]mission_Actors[3]Task_Guard_Range = 5
Objectives[4]mission_Actors[3]Task_Stay_In_Range = True
Objectives[4]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[3]Task_Scenario = NONE
Objectives[4]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 1
Objectives[4]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 7
Objectives[4]mission_Actors[4]Survive_Number = 0
Objectives[4]mission_Actors[4]Failed_Text = 
Objectives[4]mission_Actors[4]Remove_After = 0
Objectives[4]mission_Actors[4]positionX = 5.019245
Objectives[4]mission_Actors[4]positionY = -207.4863
Objectives[4]mission_Actors[4]positionZ = 52.74189
Objectives[4]mission_Actors[4]Heading = 89.45798
Objectives[4]mission_Actors[4]String_Name = mp_m_avongoon
Objectives[4]mission_Actors[4]Relationship_Group = Enemy1
Objectives[4]mission_Actors[4]AddBlip = False
Objectives[4]mission_Actors[4]ShowCone = False
Objectives[4]mission_Actors[4]Invincible = False
Objectives[4]mission_Actors[4]SetHealth = 200
Objectives[4]mission_Actors[4]DieFromHeadShot = True
Objectives[4]mission_Actors[4]CanExitVehicle = True
Objectives[4]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[4]AlwaysFight = True
Objectives[4]mission_Actors[4]Seeing_Range = 70
Objectives[4]mission_Actors[4]Hearing_Range = 70
Objectives[4]mission_Actors[4]CombatMovement = Offensive
Objectives[4]mission_Actors[4]weapon = SNSPistolMk2
Objectives[4]mission_Actors[4]Variation = Random
Objectives[4]mission_Actors[4]Task = 99
Objectives[4]mission_Actors[4]Task_Guard_Range = 5
Objectives[4]mission_Actors[4]Task_Stay_In_Range = True
Objectives[4]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[4]Task_Scenario = NONE
Objectives[4]mission_Actors[4]Task_List_Count = 2
Objectives[4]mission_Actors[4]Task_Repeat = False
Objectives[4]mission_Actors[4]Task_List[0]Type = EnterVehicle
Objectives[4]mission_Actors[4]Task_List[0]PositionX = 277.6529
Objectives[4]mission_Actors[4]Task_List[0]PositionY = 71.25085
Objectives[4]mission_Actors[4]Task_List[0]PositionZ = 93.86688
Objectives[4]mission_Actors[4]Task_List[0]Speed = 1
Objectives[4]mission_Actors[4]Task_List[0]SeatIndex = -1
Objectives[4]mission_Actors[4]Task_List[0]TaskIndex = 0
Objectives[4]mission_Actors[4]Task_List[1]Type = VehicleFollow(Player)
Objectives[4]mission_Actors[4]Task_List[1]PositionX = 277.2381
Objectives[4]mission_Actors[4]Task_List[1]PositionY = 72.00986
Objectives[4]mission_Actors[4]Task_List[1]PositionZ = 93.86671
Objectives[4]mission_Actors[4]Task_List[1]speed = 50
Objectives[4]mission_Actors[4]Task_List[1]minDistance = 5
Objectives[4]mission_Actors[5]Survive_Number = 0
Objectives[4]mission_Actors[5]Failed_Text = 
Objectives[4]mission_Actors[5]Remove_After = 0
Objectives[4]mission_Actors[5]positionX = 3.139087
Objectives[4]mission_Actors[5]positionY = -214.6844
Objectives[4]mission_Actors[5]positionZ = 52.7423
Objectives[4]mission_Actors[5]Heading = 326.1227
Objectives[4]mission_Actors[5]String_Name = mp_m_avongoon
Objectives[4]mission_Actors[5]Relationship_Group = Enemy1
Objectives[4]mission_Actors[5]AddBlip = False
Objectives[4]mission_Actors[5]ShowCone = False
Objectives[4]mission_Actors[5]Invincible = False
Objectives[4]mission_Actors[5]SetHealth = 200
Objectives[4]mission_Actors[5]DieFromHeadShot = True
Objectives[4]mission_Actors[5]CanExitVehicle = True
Objectives[4]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[5]AlwaysFight = True
Objectives[4]mission_Actors[5]Seeing_Range = 70
Objectives[4]mission_Actors[5]Hearing_Range = 70
Objectives[4]mission_Actors[5]CombatMovement = Offensive
Objectives[4]mission_Actors[5]weapon = SNSPistolMk2
Objectives[4]mission_Actors[5]Variation = Random
Objectives[4]mission_Actors[5]Task = 99
Objectives[4]mission_Actors[5]Task_Guard_Range = 5
Objectives[4]mission_Actors[5]Task_Stay_In_Range = True
Objectives[4]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[5]Task_Scenario = NONE
Objectives[4]mission_Actors[5]Task_List_Count = 1
Objectives[4]mission_Actors[5]Task_Repeat = False
Objectives[4]mission_Actors[5]Task_List[0]Type = EnterVehicle
Objectives[4]mission_Actors[5]Task_List[0]PositionX = 277.9341
Objectives[4]mission_Actors[5]Task_List[0]PositionY = 73.91302
Objectives[4]mission_Actors[5]Task_List[0]PositionZ = 93.86568
Objectives[4]mission_Actors[5]Task_List[0]Speed = 4
Objectives[4]mission_Actors[5]Task_List[0]SeatIndex = 0
Objectives[4]mission_Actors[5]Task_List[0]TaskIndex = 0
Objectives[4]mission_Actors[6]Survive_Number = 0
Objectives[4]mission_Actors[6]Failed_Text = 
Objectives[4]mission_Actors[6]Remove_After = 0
Objectives[4]mission_Actors[6]positionX = 3.188197
Objectives[4]mission_Actors[6]positionY = -209.7984
Objectives[4]mission_Actors[6]positionZ = 52.74201
Objectives[4]mission_Actors[6]Heading = 315.465
Objectives[4]mission_Actors[6]String_Name = mp_m_avongoon
Objectives[4]mission_Actors[6]Relationship_Group = Enemy1
Objectives[4]mission_Actors[6]AddBlip = False
Objectives[4]mission_Actors[6]ShowCone = False
Objectives[4]mission_Actors[6]Invincible = False
Objectives[4]mission_Actors[6]SetHealth = 200
Objectives[4]mission_Actors[6]DieFromHeadShot = True
Objectives[4]mission_Actors[6]CanExitVehicle = True
Objectives[4]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[6]AlwaysFight = True
Objectives[4]mission_Actors[6]Seeing_Range = 70
Objectives[4]mission_Actors[6]Hearing_Range = 70
Objectives[4]mission_Actors[6]CombatMovement = Offensive
Objectives[4]mission_Actors[6]weapon = SNSPistolMk2
Objectives[4]mission_Actors[6]Variation = Random
Objectives[4]mission_Actors[6]Task = 99
Objectives[4]mission_Actors[6]Task_Guard_Range = 5
Objectives[4]mission_Actors[6]Task_Stay_In_Range = True
Objectives[4]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[6]Task_Scenario = NONE
Objectives[4]mission_Actors[6]Task_List_Count = 1
Objectives[4]mission_Actors[6]Task_Repeat = False
Objectives[4]mission_Actors[6]Task_List[0]Type = EnterVehicle
Objectives[4]mission_Actors[6]Task_List[0]PositionX = 274.9796
Objectives[4]mission_Actors[6]Task_List[0]PositionY = 70.57574
Objectives[4]mission_Actors[6]Task_List[0]PositionZ = 93.86802
Objectives[4]mission_Actors[6]Task_List[0]Speed = 1
Objectives[4]mission_Actors[6]Task_List[0]SeatIndex = 1
Objectives[4]mission_Actors[6]Task_List[0]TaskIndex = 0
Objectives[4]mission_Actors[7]Survive_Number = 0
Objectives[4]mission_Actors[7]Failed_Text = 
Objectives[4]mission_Actors[7]Remove_After = 0
Objectives[4]mission_Actors[7]positionX = 2.255377
Objectives[4]mission_Actors[7]positionY = -213.9667
Objectives[4]mission_Actors[7]positionZ = 52.7423
Objectives[4]mission_Actors[7]Heading = 301.1741
Objectives[4]mission_Actors[7]String_Name = mp_m_avongoon
Objectives[4]mission_Actors[7]Relationship_Group = Enemy1
Objectives[4]mission_Actors[7]AddBlip = False
Objectives[4]mission_Actors[7]ShowCone = False
Objectives[4]mission_Actors[7]Invincible = False
Objectives[4]mission_Actors[7]SetHealth = 200
Objectives[4]mission_Actors[7]DieFromHeadShot = True
Objectives[4]mission_Actors[7]CanExitVehicle = True
Objectives[4]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[7]AlwaysFight = True
Objectives[4]mission_Actors[7]Seeing_Range = 70
Objectives[4]mission_Actors[7]Hearing_Range = 70
Objectives[4]mission_Actors[7]CombatMovement = Offensive
Objectives[4]mission_Actors[7]weapon = SNSPistolMk2
Objectives[4]mission_Actors[7]Variation = Random
Objectives[4]mission_Actors[7]Task = 99
Objectives[4]mission_Actors[7]Task_Guard_Range = 5
Objectives[4]mission_Actors[7]Task_Stay_In_Range = True
Objectives[4]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[7]Task_Scenario = NONE
Objectives[4]mission_Actors[7]Task_List_Count = 1
Objectives[4]mission_Actors[7]Task_Repeat = False
Objectives[4]mission_Actors[7]Task_List[0]Type = EnterVehicle
Objectives[4]mission_Actors[7]Task_List[0]PositionX = 276.0823
Objectives[4]mission_Actors[7]Task_List[0]PositionY = 70.46996
Objectives[4]mission_Actors[7]Task_List[0]PositionZ = 93.86763
Objectives[4]mission_Actors[7]Task_List[0]Speed = 1
Objectives[4]mission_Actors[7]Task_List[0]SeatIndex = 2
Objectives[4]mission_Actors[7]Task_List[0]TaskIndex = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Set_Player_Actor_Objective
Objectives[5]Text = 
Objectives[5]positionX = 399.0978
Objectives[5]positionY = 58.05816
Objectives[5]positionZ = 96.97793
Objectives[5]SetPlayerActor_Use_Player = False
Objectives[5]SetPlayerActor_Player_Controllable = True
Objectives[5]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[5]SetPlayerActor_Use_Actor = True
Objectives[5]SetPlayerActor_RelationshipGroup_Change = False
Objectives[5]SetPlayerActor_RelationshipGroup = Neutral
Objectives[5]SetPlayerActor_Invincible_Change = False
Objectives[5]SetPlayerActor_Invincible = False
Objectives[5]SetPlayerActor_NewTask = True
Objectives[5]Int_Task = 99
Objectives[5]Task_Repeat = False
Objectives[5]Task_Timeout = False
Objectives[5]Task_Guard_Range = 10
Objectives[5]Task_Stay_In_Range = True
Objectives[5]Task_Wander_Range = 10
Objectives[5]Task_Scenario = NONE
Objectives[5]Task_TalkingAnimation = mic_chatter
Objectives[5]Task_Time = 1
Objectives[5]TaskListCount = 2
Objectives[5]Task_List[0]Type = EnterVehicle
Objectives[5]Task_List[0]PositionX = 397.1451
Objectives[5]Task_List[0]PositionY = 64.21962
Objectives[5]Task_List[0]PositionZ = 97.47793
Objectives[5]Task_List[0]Speed = 1
Objectives[5]Task_List[0]SeatIndex = 0
Objectives[5]Task_List[0]TaskIndex = 0
Objectives[5]Task_List[0]Warp = True
Objectives[5]Task_List[1]Type = VehicleSubTaskAttackPlayerTask
Objectives[5]Task_List[1]positionX = 398.3779
Objectives[5]Task_List[1]positionY = 58.41203
Objectives[5]Task_List[1]positionZ = 97.47793
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Set_Player_Actor_Objective
Objectives[6]Text = 
Objectives[6]positionX = 398.4731
Objectives[6]positionY = 66.29605
Objectives[6]positionZ = 96.97793
Objectives[6]SetPlayerActor_Use_Player = False
Objectives[6]SetPlayerActor_Player_Controllable = True
Objectives[6]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[6]SetPlayerActor_Use_Actor = True
Objectives[6]SetPlayerActor_RelationshipGroup_Change = False
Objectives[6]SetPlayerActor_RelationshipGroup = Neutral
Objectives[6]SetPlayerActor_Invincible_Change = False
Objectives[6]SetPlayerActor_Invincible = False
Objectives[6]SetPlayerActor_NewTask = True
Objectives[6]Int_Task = 99
Objectives[6]Task_Repeat = False
Objectives[6]Task_Timeout = False
Objectives[6]Task_Guard_Range = 10
Objectives[6]Task_Stay_In_Range = True
Objectives[6]Task_Wander_Range = 10
Objectives[6]Task_Scenario = NONE
Objectives[6]Task_TalkingAnimation = mic_chatter
Objectives[6]Task_Time = 1
Objectives[6]TaskListCount = 2
Objectives[6]Task_List[0]Type = EnterVehicle
Objectives[6]Task_List[0]PositionX = 397.1937
Objectives[6]Task_List[0]PositionY = 65.48897
Objectives[6]Task_List[0]PositionZ = 97.47793
Objectives[6]Task_List[0]Speed = 1
Objectives[6]Task_List[0]SeatIndex = 1
Objectives[6]Task_List[0]TaskIndex = 0
Objectives[6]Task_List[0]Warp = True
Objectives[6]Task_List[1]Type = VehicleSubTaskAttackPlayerTask
Objectives[6]Task_List[1]positionX = 397.1937
Objectives[6]Task_List[1]positionY = 65.48897
Objectives[6]Task_List[1]positionZ = 97.47793
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Set_Player_Actor_Objective
Objectives[7]Text = 
Objectives[7]positionX = 401.093
Objectives[7]positionY = 65.00503
Objectives[7]positionZ = 96.97793
Objectives[7]SetPlayerActor_Use_Player = False
Objectives[7]SetPlayerActor_Player_Controllable = True
Objectives[7]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[7]SetPlayerActor_Use_Actor = True
Objectives[7]SetPlayerActor_RelationshipGroup_Change = False
Objectives[7]SetPlayerActor_RelationshipGroup = Neutral
Objectives[7]SetPlayerActor_Invincible_Change = False
Objectives[7]SetPlayerActor_Invincible = False
Objectives[7]SetPlayerActor_NewTask = True
Objectives[7]Int_Task = 99
Objectives[7]Task_Repeat = False
Objectives[7]Task_Timeout = False
Objectives[7]Task_Guard_Range = 10
Objectives[7]Task_Stay_In_Range = True
Objectives[7]Task_Wander_Range = 10
Objectives[7]Task_Scenario = NONE
Objectives[7]Task_TalkingAnimation = mic_chatter
Objectives[7]Task_Time = 1
Objectives[7]TaskListCount = 2
Objectives[7]Task_List[0]Type = EnterVehicle
Objectives[7]Task_List[0]PositionX = 398.6007
Objectives[7]Task_List[0]PositionY = 64.77718
Objectives[7]Task_List[0]PositionZ = 97.47793
Objectives[7]Task_List[0]Speed = 1
Objectives[7]Task_List[0]SeatIndex = 2
Objectives[7]Task_List[0]TaskIndex = 0
Objectives[7]Task_List[0]Warp = True
Objectives[7]Task_List[1]Type = VehicleSubTaskAttackPlayerTask
Objectives[7]Task_List[1]positionX = 398.6007
Objectives[7]Task_List[1]positionY = 64.77718
Objectives[7]Task_List[1]positionZ = 97.47793
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = 
Objectives[8]Type = Timeout_Objective
Objectives[8]positionX = 394.4102
Objectives[8]positionY = 56.28228
Objectives[8]positionZ = 96.97793
Objectives[8]Timeout_Min = 0
Objectives[8]Timeout_Sec = 6
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 1
Objectives[8]ObjectiveMessages[0]positionX = 393.0214
Objectives[8]ObjectiveMessages[0]positionY = 56.46442
Objectives[8]ObjectiveMessages[0]positionZ = 96.97793
Objectives[8]ObjectiveMessages[0]Message = Looks like I got trouble.
Objectives[8]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[0]Sender = 
Objectives[8]ObjectiveMessages[0]Subject = 
Objectives[8]ObjectiveMessages[0]MessageColor = White
Objectives[8]ObjectiveMessages[0]PlayFromStart = False
Objectives[8]ObjectiveMessages[0]Delay = True
Objectives[8]ObjectiveMessages[0]DelayTime = 3
Objectives[8]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[0]TypeSubtitle = True
Objectives[8]ObjectiveMessages[0]TypeTextMesage = False
Objectives[8]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[9]Type = Mission_Settings_Objective
Objectives[9]positionX = 296.4785
Objectives[9]positionY = 196.7359
Objectives[9]positionZ = 103.3417
Objectives[9]MissionSettings_TimesOfDay = Current
Objectives[9]MissionSettings_Weather = Current
Objectives[9]MissionSettings_WantedLevel = Current
Objectives[9]MissionSettings_SetWantedLevelNow = Current
Objectives[9]MissionSettings_StartNightvision = False
Objectives[9]MissionSettings_StopNightvision = False
Objectives[9]MissionSettings_StartSeethrough = False
Objectives[9]MissionSettings_StopSeethrough = False
Objectives[9]MissionSettings_StartMusic = True
Objectives[9]MissionSettings_StopMusic = False
Objectives[9]MissionSettings_Music = CHN1_WAVE_ZERO_RT
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Text = Take out the ~r~Cliffford Mercenaries ~w~pursuing you.
Objectives[10]Text2 = 
Objectives[10]Type = Kill_Actors
Objectives[10]positionX = 389.794
Objectives[10]positionY = 62.82867
Objectives[10]positionZ = 96.97793
Objectives[10]KillAll1 = True
Objectives[10]KillAll2 = False
Objectives[10]Kill_Actors_Add_Blips = True
Objectives[10]Kill_Actors_Add_Markers = False
Objectives[10]DropPickups = False
Objectives[10]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Text = 
Objectives[11]Type = Timeout_Objective
Objectives[11]positionX = 241.6106
Objectives[11]positionY = 192.627
Objectives[11]positionZ = 104.0992
Objectives[11]Timeout_Min = 0
Objectives[11]Timeout_Sec = 25
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 5
Objectives[11]ObjectiveMessages[0]positionX = 241.2802
Objectives[11]ObjectiveMessages[0]positionY = 193.8371
Objectives[11]ObjectiveMessages[0]positionZ = 104.0803
Objectives[11]ObjectiveMessages[0]Message = Sending motherfuckers to kill me because I don't wanna work with you? You're fucking insane!
Objectives[11]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[11]ObjectiveMessages[0]Sender = Unknown
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = Orange
Objectives[11]ObjectiveMessages[0]PlayFromStart = False
Objectives[11]ObjectiveMessages[0]Delay = True
Objectives[11]ObjectiveMessages[0]DelayTime = 3
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = False
Objectives[11]ObjectiveMessages[0]TypeTextMesage = True
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 6
Objectives[11]ObjectiveMessages[1]positionX = 239.1795
Objectives[11]ObjectiveMessages[1]positionY = 194.7117
Objectives[11]ObjectiveMessages[1]positionZ = 104.1171
Objectives[11]ObjectiveMessages[1]Message = You're one to talk.
Objectives[11]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[1]Sender = Unknown
Objectives[11]ObjectiveMessages[1]Subject = 
Objectives[11]ObjectiveMessages[1]MessageColor = White
Objectives[11]ObjectiveMessages[1]PlayFromStart = False
Objectives[11]ObjectiveMessages[1]Delay = True
Objectives[11]ObjectiveMessages[1]DelayTime = 8
Objectives[11]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[1]TypeSubtitle = False
Objectives[11]ObjectiveMessages[1]TypeTextMesage = True
Objectives[11]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[1]PhoneMessageDisplayTime = 3
Objectives[11]ObjectiveMessages[2]positionX = 236.5733
Objectives[11]ObjectiveMessages[2]positionY = 195.6593
Objectives[11]ObjectiveMessages[2]positionZ = 104.1625
Objectives[11]ObjectiveMessages[2]Message = What about destroying a Merryweather cargo plane and derailing a train? What do you call that?
Objectives[11]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[2]Sender = Unknown
Objectives[11]ObjectiveMessages[2]Subject = 
Objectives[11]ObjectiveMessages[2]MessageColor = White
Objectives[11]ObjectiveMessages[2]PlayFromStart = False
Objectives[11]ObjectiveMessages[2]Delay = True
Objectives[11]ObjectiveMessages[2]DelayTime = 11
Objectives[11]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[2]TypeSubtitle = False
Objectives[11]ObjectiveMessages[2]TypeTextMesage = True
Objectives[11]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[2]PhoneMessageDisplayTime = 8
Objectives[11]ObjectiveMessages[3]positionX = 233.8341
Objectives[11]ObjectiveMessages[3]positionY = 196.1305
Objectives[11]ObjectiveMessages[3]positionZ = 104.211
Objectives[11]ObjectiveMessages[3]Message = You're making the wrong enemy here.
Objectives[11]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[11]ObjectiveMessages[3]Sender = Trevor
Objectives[11]ObjectiveMessages[3]Subject = 
Objectives[11]ObjectiveMessages[3]MessageColor = Orange
Objectives[11]ObjectiveMessages[3]PlayFromStart = False
Objectives[11]ObjectiveMessages[3]Delay = True
Objectives[11]ObjectiveMessages[3]DelayTime = 16
Objectives[11]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[3]TypeSubtitle = False
Objectives[11]ObjectiveMessages[3]TypeTextMesage = True
Objectives[11]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[3]PhoneMessageDisplayTime = 3
Objectives[11]ObjectiveMessages[4]positionX = 231.1069
Objectives[11]ObjectiveMessages[4]positionY = 196.2831
Objectives[11]ObjectiveMessages[4]positionZ = 104.2795
Objectives[11]ObjectiveMessages[4]Message = Whatever you say. Anyways, here comes some more of my guys to play with you.
Objectives[11]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[4]Sender = Unknown
Objectives[11]ObjectiveMessages[4]Subject = 
Objectives[11]ObjectiveMessages[4]MessageColor = White
Objectives[11]ObjectiveMessages[4]PlayFromStart = False
Objectives[11]ObjectiveMessages[4]Delay = True
Objectives[11]ObjectiveMessages[4]DelayTime = 19
Objectives[11]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[4]TypeSubtitle = False
Objectives[11]ObjectiveMessages[4]TypeTextMesage = True
Objectives[11]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[4]PhoneMessageDisplayTime = 9

Objectives[12]Type = Random_Spawn_Objective
Objectives[12]positionX = 212.8955
Objectives[12]positionY = 196.2672
Objectives[12]positionZ = 104.6021
Objectives[12]Random_Actors_Actor_Model_Name = mp_m_avongoon
Objectives[12]Random_Actors_Vehicle_Model_Name = dubsta3
Objectives[12]Random_Actors_Vehicle_Primary_Color = MetallicBlack
Objectives[12]Random_Actors_Vehicle_Secondary_Color = MetallicPurple
Objectives[12]Random_Actors_Weapon_Model_Name = SpecialCarbineMk2
Objectives[12]Random_Actors_Passenger = True
Objectives[12]Random_Actors_Fill_With_Occupants = True
Objectives[12]Random_Actors_Max_Count = 3
Objectives[12]Random_Actors_Max_ReSpawn = 3
Objectives[12]Random_Actors_Spawn_End = False
Objectives[12]Random_Actors_Spawn_Actors_Only = False
Objectives[12]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[12]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[12]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[12]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Type = Mission_Settings_Objective
Objectives[13]positionX = 289.2901
Objectives[13]positionY = 199.7626
Objectives[13]positionZ = 103.3726
Objectives[13]MissionSettings_TimesOfDay = Current
Objectives[13]MissionSettings_Weather = Current
Objectives[13]MissionSettings_WantedLevel = Current
Objectives[13]MissionSettings_SetWantedLevelNow = Current
Objectives[13]MissionSettings_StartNightvision = False
Objectives[13]MissionSettings_StopNightvision = False
Objectives[13]MissionSettings_StartSeethrough = False
Objectives[13]MissionSettings_StopSeethrough = False
Objectives[13]MissionSettings_StartMusic = True
Objectives[13]MissionSettings_StopMusic = False
Objectives[13]MissionSettings_Music = CHN1_OUTSIDE_RT
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Text = Evade the ~r~Clifford Mercenaries.
Objectives[14]Type = Leave_Area
Objectives[14]positionX = 217.0584
Objectives[14]positionY = 230.0885
Objectives[14]positionZ = 104.6162
Objectives[14]Leave_Area_Distance = 400
Objectives[14]Leave_Area_Use_Objective_Position = False
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Random_Spawn_Objective
Objectives[15]positionX = 215.1592
Objectives[15]positionY = 215.3683
Objectives[15]positionZ = 104.5951
Objectives[15]Random_Actors_Actor_Model_Name = mp_m_avongoon
Objectives[15]Random_Actors_Vehicle_Model_Name = maverick
Objectives[15]Random_Actors_Vehicle_Primary_Color = MetallicBlack
Objectives[15]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[15]Random_Actors_Weapon_Model_Name = SpecialCarbineMk2
Objectives[15]Random_Actors_Passenger = True
Objectives[15]Random_Actors_Fill_With_Occupants = True
Objectives[15]Random_Actors_Max_Count = 3
Objectives[15]Random_Actors_Max_ReSpawn = 3
Objectives[15]Random_Actors_Spawn_End = False
Objectives[15]Random_Actors_Spawn_Actors_Only = False
Objectives[15]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[15]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[15]Random_Actors_Spawn_Actors_In_Vehicle_Heli = True
Objectives[15]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Mission_Settings_Objective
Objectives[16]positionX = 292.3181
Objectives[16]positionY = 203.9599
Objectives[16]positionZ = 103.3726
Objectives[16]MissionSettings_TimesOfDay = Current
Objectives[16]MissionSettings_Weather = Current
Objectives[16]MissionSettings_WantedLevel = Current
Objectives[16]MissionSettings_SetWantedLevelNow = Current
Objectives[16]MissionSettings_StartNightvision = False
Objectives[16]MissionSettings_StopNightvision = False
Objectives[16]MissionSettings_StartSeethrough = False
Objectives[16]MissionSettings_StopSeethrough = False
Objectives[16]MissionSettings_StartMusic = True
Objectives[16]MissionSettings_StopMusic = False
Objectives[16]MissionSettings_Music = CHN1_OUTSIDE_RT
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Text = 
Objectives[17]Type = Leave_Area
Objectives[17]positionX = 197.112
Objectives[17]positionY = 205.1873
Objectives[17]positionZ = 104.5791
Objectives[17]Leave_Area_Distance = 400
Objectives[17]Leave_Area_Use_Objective_Position = False
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Text = 
Objectives[18]Type = Leave_Area
Objectives[18]positionX = 223.067
Objectives[18]positionY = 248.0348
Objectives[18]positionZ = 104.6112
Objectives[18]Leave_Area_Distance = 400
Objectives[18]Leave_Area_Use_Objective_Position = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Random_Spawn_Objective
Objectives[19]positionX = 2053.144
Objectives[19]positionY = 2920.493
Objectives[19]positionZ = 47.1117
Objectives[19]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[19]Random_Actors_Vehicle_Model_Name = blista
Objectives[19]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[19]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[19]Random_Actors_Weapon_Model_Name = Pistol
Objectives[19]Random_Actors_Passenger = True
Objectives[19]Random_Actors_Fill_With_Occupants = True
Objectives[19]Random_Actors_Max_Count = 3
Objectives[19]Random_Actors_Max_ReSpawn = 3
Objectives[19]Random_Actors_Spawn_End = True
Objectives[19]Random_Actors_Spawn_Actors_Only = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = 
Objectives[20]Type = Timeout_Objective
Objectives[20]positionX = 244.4643
Objectives[20]positionY = 306.0479
Objectives[20]positionZ = 104.5889
Objectives[20]Timeout_Min = 0
Objectives[20]Timeout_Sec = 20
Objectives[20]mission_ActorsCount = 1
Objectives[20]mission_Actors[0]Survive_Number = 0
Objectives[20]mission_Actors[0]Failed_Text = 
Objectives[20]mission_Actors[0]Remove_After = 29
Objectives[20]mission_Actors[0]positionX = 2049.211
Objectives[20]mission_Actors[0]positionY = 2945.311
Objectives[20]mission_Actors[0]positionZ = 47.73563
Objectives[20]mission_Actors[0]Heading = 230
Objectives[20]mission_Actors[0]String_Name = ig_lestercrest_2
Objectives[20]mission_Actors[0]Relationship_Group = Friend
Objectives[20]mission_Actors[0]AddBlip = False
Objectives[20]mission_Actors[0]ShowCone = False
Objectives[20]mission_Actors[0]Invincible = True
Objectives[20]mission_Actors[0]SetHealth = 100
Objectives[20]mission_Actors[0]DieFromHeadShot = True
Objectives[20]mission_Actors[0]CanExitVehicle = True
Objectives[20]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[20]mission_Actors[0]AlwaysFight = True
Objectives[20]mission_Actors[0]Seeing_Range = 30
Objectives[20]mission_Actors[0]Hearing_Range = 30
Objectives[20]mission_Actors[0]CombatMovement = Offensive
Objectives[20]mission_Actors[0]weapon = Unarmed
Objectives[20]mission_Actors[0]Variation = Random
Objectives[20]mission_Actors[0]Task = 99
Objectives[20]mission_Actors[0]Task_Guard_Range = 5
Objectives[20]mission_Actors[0]Task_Stay_In_Range = True
Objectives[20]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[20]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[20]mission_Actors[0]Task_Scenario = NONE
Objectives[20]mission_Actors[0]Task_List_Count = 1
Objectives[20]mission_Actors[0]Task_Repeat = False
Objectives[20]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[20]mission_Actors[0]Task_List[0]PositionX = 2049.211
Objectives[20]mission_Actors[0]Task_List[0]PositionY = 2945.311
Objectives[20]mission_Actors[0]Task_List[0]PositionZ = 47.23563
Objectives[20]mission_Actors[0]Task_List[0]Block = True
Objectives[20]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[20]mission_Actors[0]NeededForObjectiveHint[0] = 24
Objectives[20]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[20]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 22
Objectives[20]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[20]mission_Actors[0]NeededForObjectiveGoToActor[0] = 25
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 3
Objectives[20]ObjectiveMessages[0]positionX = 244.3781
Objectives[20]ObjectiveMessages[0]positionY = 305.0314
Objectives[20]ObjectiveMessages[0]positionZ = 104.5893
Objectives[20]ObjectiveMessages[0]Message = Trevor?
Objectives[20]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[20]ObjectiveMessages[0]Sender = Lester
Objectives[20]ObjectiveMessages[0]Subject = 
Objectives[20]ObjectiveMessages[0]MessageColor = White
Objectives[20]ObjectiveMessages[0]PlayFromStart = False
Objectives[20]ObjectiveMessages[0]Delay = True
Objectives[20]ObjectiveMessages[0]DelayTime = 5
Objectives[20]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[0]TypeSubtitle = False
Objectives[20]ObjectiveMessages[0]TypeTextMesage = True
Objectives[20]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[0]PhoneMessageDisplayTime = 1
Objectives[20]ObjectiveMessages[1]positionX = 245.1622
Objectives[20]ObjectiveMessages[1]positionY = 307.9987
Objectives[20]ObjectiveMessages[1]positionZ = 104.5881
Objectives[20]ObjectiveMessages[1]Message = Lester the molester! How's it been? Your disease hasn't killed you off yet?
Objectives[20]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[20]ObjectiveMessages[1]Sender = Trevor
Objectives[20]ObjectiveMessages[1]Subject = 
Objectives[20]ObjectiveMessages[1]MessageColor = Orange
Objectives[20]ObjectiveMessages[1]PlayFromStart = False
Objectives[20]ObjectiveMessages[1]Delay = True
Objectives[20]ObjectiveMessages[1]DelayTime = 7
Objectives[20]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[1]TypeSubtitle = False
Objectives[20]ObjectiveMessages[1]TypeTextMesage = True
Objectives[20]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[1]PhoneMessageDisplayTime = 10
Objectives[20]ObjectiveMessages[2]positionX = 246.0005
Objectives[20]ObjectiveMessages[2]positionY = 310.8613
Objectives[20]ObjectiveMessages[2]positionZ = 104.587
Objectives[20]ObjectiveMessages[2]Message = Fuck you. Listen, I need you need to come to the satellites in the Grand Senora Desert.
Objectives[20]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[20]ObjectiveMessages[2]Sender = Lester
Objectives[20]ObjectiveMessages[2]Subject = 
Objectives[20]ObjectiveMessages[2]MessageColor = White
Objectives[20]ObjectiveMessages[2]PlayFromStart = False
Objectives[20]ObjectiveMessages[2]Delay = True
Objectives[20]ObjectiveMessages[2]DelayTime = 12
Objectives[20]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[2]TypeSubtitle = False
Objectives[20]ObjectiveMessages[2]TypeTextMesage = True
Objectives[20]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[2]PhoneMessageDisplayTime = 10

Objectives[21]Text = Meet Lester at the ~y~satellite relay station ~w~in the Grand Senora Desert.
Objectives[21]Text2 = 
Objectives[21]Text3 = 
Objectives[21]Failed_Text = 
Objectives[21]Type = Checkpoint
Objectives[21]Checkpoint_Type = 45
Objectives[21]Reserved = 1
Objectives[21]ColorR = 255
Objectives[21]ColorG = 255
Objectives[21]ColorB = 0
Objectives[21]ColorA = 255
Objectives[21]IconColorR = 255
Objectives[21]IconColorG = 255
Objectives[21]IconColorB = 0
Objectives[21]IconColorA = 255
Objectives[21]positionX = 2054.056
Objectives[21]positionY = 2940.756
Objectives[21]positionZ = 46.37048
Objectives[21]Heading = 250
Objectives[21]Diameter = 5
Objectives[21]minimum_hight = 1
Objectives[21]maximum_hight = 10
Objectives[21]TriggerDistance = 5
Objectives[21]PlaySound = False
Objectives[21]LoseWanted = False
Objectives[21]Stop_Vehicle = False
Objectives[21]DeliverVehicleOnly = False
Objectives[21]DeliverTrailor = False
Objectives[21]DeliverTowTruck = False
Objectives[21]DeliverVehicleCargobob = False
Objectives[21]DeliverPropCargobob = False
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Set_Player_Actor_Objective
Objectives[22]Text = 
Objectives[22]positionX = 2051.982
Objectives[22]positionY = 2947.001
Objectives[22]positionZ = 46.73563
Objectives[22]SetPlayerActor_Use_Player = False
Objectives[22]SetPlayerActor_Player_Controllable = True
Objectives[22]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[22]SetPlayerActor_Use_Actor = True
Objectives[22]SetPlayerActor_RelationshipGroup_Change = False
Objectives[22]SetPlayerActor_RelationshipGroup = Neutral
Objectives[22]SetPlayerActor_Invincible_Change = False
Objectives[22]SetPlayerActor_Invincible = False
Objectives[22]SetPlayerActor_NewTask = True
Objectives[22]Int_Task = 99
Objectives[22]Task_Repeat = False
Objectives[22]Task_Timeout = False
Objectives[22]Task_Guard_Range = 10
Objectives[22]Task_Stay_In_Range = True
Objectives[22]Task_Wander_Range = 10
Objectives[22]Task_Scenario = NONE
Objectives[22]Task_TalkingAnimation = mic_chatter
Objectives[22]Task_Time = 1
Objectives[22]TaskListCount = 1
Objectives[22]Task_List[0]Type = GestureAnimationTask
Objectives[22]Task_List[0]positionX = 2049.788
Objectives[22]Task_List[0]positionY = 2944.258
Objectives[22]Task_List[0]positionZ = 47.23295
Objectives[22]Task_List[0]time = 1000
Objectives[22]Task_List[0]animName = gesture_hello
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Type = Mission_Settings_Objective
Objectives[23]positionX = 2045.377
Objectives[23]positionY = 2940.692
Objectives[23]positionZ = 46.75745
Objectives[23]MissionSettings_TimesOfDay = Current
Objectives[23]MissionSettings_Weather = Current
Objectives[23]MissionSettings_WantedLevel = Current
Objectives[23]MissionSettings_SetWantedLevelNow = Current
Objectives[23]MissionSettings_StartNightvision = False
Objectives[23]MissionSettings_StopNightvision = False
Objectives[23]MissionSettings_StartSeethrough = False
Objectives[23]MissionSettings_StopSeethrough = False
Objectives[23]MissionSettings_StartMusic = False
Objectives[23]MissionSettings_StopMusic = True
Objectives[23]MissionSettings_Music = CHN1_WAVE_3_RT
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Hint_Objective
Objectives[24]Text = 
Objectives[24]positionX = 2050.74
Objectives[24]positionY = 2945.669
Objectives[24]positionZ = 46.73563
Objectives[24]Hint_Time = 2
Objectives[24]Hint_FOV = 30
Objectives[24]Hint_Use_Position = False
Objectives[24]Hint_Use_Player = False
Objectives[24]Hint_Use_Actor = True
Objectives[24]Hint_Use_Vehicle = False
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Type = GoTo_Actor
Objectives[25]Text = Meet ~b~Lester.
Objectives[25]positionX = 2049.922
Objectives[25]positionY = 2944.535
Objectives[25]positionZ = 46.73531
Objectives[25]GoTo_Actor_ChangToCompanion = False
Objectives[25]GoTo_Actor_Distance = 2
Objectives[25]GoTo_Actor_Remove_Blip = True
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Text = 
Objectives[26]Type = Timeout_Objective
Objectives[26]positionX = 2053.503
Objectives[26]positionY = 2934.185
Objectives[26]positionZ = 46.48414
Objectives[26]Timeout_Min = 0
Objectives[26]Timeout_Sec = 10
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 5
Objectives[26]ObjectiveMessages[0]positionX = 2052.236
Objectives[26]ObjectiveMessages[0]positionY = 2932.664
Objectives[26]ObjectiveMessages[0]positionZ = 46.48983
Objectives[26]ObjectiveMessages[0]Message = Lester. We've got some catching up to do.
Objectives[26]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[0]Sender = 
Objectives[26]ObjectiveMessages[0]Subject = 
Objectives[26]ObjectiveMessages[0]MessageColor = White
Objectives[26]ObjectiveMessages[0]PlayFromStart = True
Objectives[26]ObjectiveMessages[0]Delay = False
Objectives[26]ObjectiveMessages[0]DelayTime = 0
Objectives[26]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[0]TypeSubtitle = True
Objectives[26]ObjectiveMessages[0]TypeTextMesage = False
Objectives[26]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[1]positionX = 2051.04
Objectives[26]ObjectiveMessages[1]positionY = 2934.156
Objectives[26]ObjectiveMessages[1]positionZ = 46.51886
Objectives[26]ObjectiveMessages[1]Message = Later, let's head inside.
Objectives[26]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[1]Sender = 
Objectives[26]ObjectiveMessages[1]Subject = 
Objectives[26]ObjectiveMessages[1]MessageColor = White
Objectives[26]ObjectiveMessages[1]PlayFromStart = False
Objectives[26]ObjectiveMessages[1]Delay = True
Objectives[26]ObjectiveMessages[1]DelayTime = 4
Objectives[26]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[1]TypeSubtitle = True
Objectives[26]ObjectiveMessages[1]TypeTextMesage = False
Objectives[26]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[2]positionX = 2050.475
Objectives[26]ObjectiveMessages[2]positionY = 2942.462
Objectives[26]ObjectiveMessages[2]positionZ = 46.65034
Objectives[26]ObjectiveMessages[2]Message = Lester, we've got some catching up to do.
Objectives[26]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[2]Sender = 
Objectives[26]ObjectiveMessages[2]Subject = 
Objectives[26]ObjectiveMessages[2]MessageColor = White
Objectives[26]ObjectiveMessages[2]PlayFromStart = True
Objectives[26]ObjectiveMessages[2]Delay = False
Objectives[26]ObjectiveMessages[2]DelayTime = 0
Objectives[26]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[2]TypeSubtitle = True
Objectives[26]ObjectiveMessages[2]TypeTextMesage = False
Objectives[26]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[3]positionX = 2050.37
Objectives[26]ObjectiveMessages[3]positionY = 2940.497
Objectives[26]ObjectiveMessages[3]positionZ = 46.45055
Objectives[26]ObjectiveMessages[3]Message = Later. Let's head inside.
Objectives[26]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[3]Sender = 
Objectives[26]ObjectiveMessages[3]Subject = 
Objectives[26]ObjectiveMessages[3]MessageColor = White
Objectives[26]ObjectiveMessages[3]PlayFromStart = False
Objectives[26]ObjectiveMessages[3]Delay = True
Objectives[26]ObjectiveMessages[3]DelayTime = 4
Objectives[26]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[3]TypeSubtitle = True
Objectives[26]ObjectiveMessages[3]TypeTextMesage = False
Objectives[26]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[4]positionX = 2049.991
Objectives[26]ObjectiveMessages[4]positionY = 2937.726
Objectives[26]ObjectiveMessages[4]positionZ = 46.4318
Objectives[26]ObjectiveMessages[4]Message = Inside where?
Objectives[26]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[4]Sender = 
Objectives[26]ObjectiveMessages[4]Subject = 
Objectives[26]ObjectiveMessages[4]MessageColor = White
Objectives[26]ObjectiveMessages[4]PlayFromStart = False
Objectives[26]ObjectiveMessages[4]Delay = True
Objectives[26]ObjectiveMessages[4]DelayTime = 8
Objectives[26]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[4]TypeSubtitle = True
Objectives[26]ObjectiveMessages[4]TypeTextMesage = False
Objectives[26]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[27]Type = Cutscenes_Objective
Objectives[27]Text = 
Objectives[27]positionX = 2152.893
Objectives[27]positionY = 2922.892
Objectives[27]positionZ = -62.90191
Objectives[27]Cutscenes_Time = 3
Objectives[27]Cutscenes_Trans_Time = 0
Objectives[27]Cutscenes_FOV = 30
Objectives[27]Cutscenes_Shake = Hand
Objectives[27]Cutscenes_Amplitude = 0
Objectives[27]Cutscenes_FadeOut = True
Objectives[27]Cutscenes_FadeIn = False
Objectives[27]Cutscenes_End = False
Objectives[27]Cutscenes_Point_At_Position = False
Objectives[27]Cutscenes_Point_At_Player = False
Objectives[27]Cutscenes_Point_At_Actor = False
Objectives[27]Cutscenes_Point_At_Vehicle = False
Objectives[27]Cutscenes_Follow_Player = False
Objectives[27]Cutscenes_Follow_Actor = False
Objectives[27]Cutscenes_Follow_Vehicle = False
Objectives[27]Cutscenes_Follow_Distancee = 10
Objectives[27]Cutscenes_Follow_Hieght = 1
Objectives[27]Cutscenes_Follow_Angle = 0
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Type = Cutscenes_Objective
Objectives[28]Text = 
Objectives[28]positionX = 2150.102
Objectives[28]positionY = 2923.432
Objectives[28]positionZ = -62.90191
Objectives[28]Cutscenes_Time = 0
Objectives[28]Cutscenes_Trans_Time = 0
Objectives[28]Cutscenes_FOV = 30
Objectives[28]Cutscenes_Shake = Hand
Objectives[28]Cutscenes_Amplitude = 0
Objectives[28]Cutscenes_FadeOut = False
Objectives[28]Cutscenes_FadeIn = False
Objectives[28]Cutscenes_End = True
Objectives[28]Cutscenes_Point_At_Position = False
Objectives[28]Cutscenes_Point_At_Player = False
Objectives[28]Cutscenes_Point_At_Actor = False
Objectives[28]Cutscenes_Point_At_Vehicle = False
Objectives[28]Cutscenes_Follow_Player = False
Objectives[28]Cutscenes_Follow_Actor = False
Objectives[28]Cutscenes_Follow_Vehicle = False
Objectives[28]Cutscenes_Follow_Distancee = 10
Objectives[28]Cutscenes_Follow_Hieght = 1
Objectives[28]Cutscenes_Follow_Angle = 0
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Teleport_Objective
Objectives[29]Text = 
Objectives[29]positionX = 2155.053
Objectives[29]positionY = 2920.408
Objectives[29]positionZ = -62.90179
Objectives[29]ObjectiveRotation = 84.99997
Objectives[29]mission_ActorsCount = 1
Objectives[29]mission_Actors[0]Survive_Number = 0
Objectives[29]mission_Actors[0]Failed_Text = 
Objectives[29]mission_Actors[0]Remove_After = 0
Objectives[29]mission_Actors[0]positionX = 2154.384
Objectives[29]mission_Actors[0]positionY = 2921.733
Objectives[29]mission_Actors[0]positionZ = -61.90668
Objectives[29]mission_Actors[0]Heading = 103.8264
Objectives[29]mission_Actors[0]String_Name = ig_lestercrest_2
Objectives[29]mission_Actors[0]Relationship_Group = Friend
Objectives[29]mission_Actors[0]AddBlip = False
Objectives[29]mission_Actors[0]ShowCone = False
Objectives[29]mission_Actors[0]Invincible = True
Objectives[29]mission_Actors[0]SetHealth = 100
Objectives[29]mission_Actors[0]DieFromHeadShot = True
Objectives[29]mission_Actors[0]CanExitVehicle = True
Objectives[29]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[29]mission_Actors[0]AlwaysFight = True
Objectives[29]mission_Actors[0]Seeing_Range = 30
Objectives[29]mission_Actors[0]Hearing_Range = 30
Objectives[29]mission_Actors[0]CombatMovement = Offensive
Objectives[29]mission_Actors[0]weapon = Unarmed
Objectives[29]mission_Actors[0]Variation = Random
Objectives[29]mission_Actors[0]Task = 0
Objectives[29]mission_Actors[0]Task_Guard_Range = 5
Objectives[29]mission_Actors[0]Task_Stay_In_Range = True
Objectives[29]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[29]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[29]mission_Actors[0]Task_Scenario = NONE
Objectives[29]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[29]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 30
Objectives[29]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 35
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Type = Set_Player_Actor_Objective
Objectives[30]Text = 
Objectives[30]positionX = 2151.669
Objectives[30]positionY = 2922.191
Objectives[30]positionZ = -62.90191
Objectives[30]SetPlayerActor_Use_Player = False
Objectives[30]SetPlayerActor_Player_Controllable = True
Objectives[30]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[30]SetPlayerActor_Use_Actor = True
Objectives[30]SetPlayerActor_RelationshipGroup_Change = False
Objectives[30]SetPlayerActor_RelationshipGroup = Neutral
Objectives[30]SetPlayerActor_Invincible_Change = False
Objectives[30]SetPlayerActor_Invincible = False
Objectives[30]SetPlayerActor_NewTask = True
Objectives[30]Int_Task = 99
Objectives[30]Task_Repeat = False
Objectives[30]Task_Timeout = True
Objectives[30]Task_Guard_Range = 10
Objectives[30]Task_Stay_In_Range = True
Objectives[30]Task_Wander_Range = 10
Objectives[30]Task_Scenario = NONE
Objectives[30]Task_TalkingAnimation = mic_chatter
Objectives[30]Task_Time = 1
Objectives[30]TaskListCount = 5
Objectives[30]Task_List[0]Type = WalkTo
Objectives[30]Task_List[0]DestinationX = 2128.154
Objectives[30]Task_List[0]DestinationY = 2920.054
Objectives[30]Task_List[0]DestinationZ = -62.40191
Objectives[30]Task_List[0]Rotation = -256.1736
Objectives[30]Task_List[0]Speed = 1
Objectives[30]Task_List[0]GoStraitToCoord = False
Objectives[30]Task_List[1]Type = WalkTo
Objectives[30]Task_List[1]DestinationX = 2079.018
Objectives[30]Task_List[1]DestinationY = 2930.288
Objectives[30]Task_List[1]DestinationZ = -62.40191
Objectives[30]Task_List[1]Rotation = -256.1736
Objectives[30]Task_List[1]Speed = 1
Objectives[30]Task_List[1]GoStraitToCoord = False
Objectives[30]Task_List[2]Type = WalkTo
Objectives[30]Task_List[2]DestinationX = 2047.916
Objectives[30]Task_List[2]DestinationY = 2934.371
Objectives[30]Task_List[2]DestinationZ = -62.40177
Objectives[30]Task_List[2]Rotation = -256.1736
Objectives[30]Task_List[2]Speed = 1
Objectives[30]Task_List[2]GoStraitToCoord = False
Objectives[30]Task_List[3]Type = WalkTo
Objectives[30]Task_List[3]DestinationX = 2038.746
Objectives[30]Task_List[3]DestinationY = 2949.636
Objectives[30]Task_List[3]DestinationZ = -62.40182
Objectives[30]Task_List[3]Rotation = -256.1736
Objectives[30]Task_List[3]Speed = 1
Objectives[30]Task_List[3]GoStraitToCoord = False
Objectives[30]Task_List[4]Type = WalkTo
Objectives[30]Task_List[4]DestinationX = 2063.833
Objectives[30]Task_List[4]DestinationY = 2987.3
Objectives[30]Task_List[4]DestinationZ = -63.00191
Objectives[30]Task_List[4]Rotation = -256.1736
Objectives[30]Task_List[4]Speed = 1
Objectives[30]Task_List[4]GoStraitToCoord = False
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 18
Objectives[30]ObjectiveMessages[0]positionX = 2151.512
Objectives[30]ObjectiveMessages[0]positionY = 2920.643
Objectives[30]ObjectiveMessages[0]positionZ = -62.90191
Objectives[30]ObjectiveMessages[0]Message = What is this place?
Objectives[30]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = White
Objectives[30]ObjectiveMessages[0]PlayFromStart = False
Objectives[30]ObjectiveMessages[0]Delay = True
Objectives[30]ObjectiveMessages[0]DelayTime = 2
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = True
Objectives[30]ObjectiveMessages[0]TypeTextMesage = False
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 10
Objectives[30]ObjectiveMessages[1]positionX = 2148.83
Objectives[30]ObjectiveMessages[1]positionY = 2920.286
Objectives[30]ObjectiveMessages[1]positionZ = -62.90191
Objectives[30]ObjectiveMessages[1]Message = An underground IAA facility.
Objectives[30]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[1]Sender = 
Objectives[30]ObjectiveMessages[1]Subject = 
Objectives[30]ObjectiveMessages[1]MessageColor = White
Objectives[30]ObjectiveMessages[1]PlayFromStart = False
Objectives[30]ObjectiveMessages[1]Delay = True
Objectives[30]ObjectiveMessages[1]DelayTime = 4
Objectives[30]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[1]TypeSubtitle = True
Objectives[30]ObjectiveMessages[1]TypeTextMesage = False
Objectives[30]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[2]positionX = 2145.901
Objectives[30]ObjectiveMessages[2]positionY = 2920.017
Objectives[30]ObjectiveMessages[2]positionZ = -62.90191
Objectives[30]ObjectiveMessages[2]Message = IAA, huh? You think I could hide here? I've got someone after me.
Objectives[30]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[2]Sender = 
Objectives[30]ObjectiveMessages[2]Subject = 
Objectives[30]ObjectiveMessages[2]MessageColor = White
Objectives[30]ObjectiveMessages[2]PlayFromStart = False
Objectives[30]ObjectiveMessages[2]Delay = True
Objectives[30]ObjectiveMessages[2]DelayTime = 7
Objectives[30]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[2]TypeSubtitle = True
Objectives[30]ObjectiveMessages[2]TypeTextMesage = False
Objectives[30]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[3]positionX = 2143.136
Objectives[30]ObjectiveMessages[3]positionY = 2919.873
Objectives[30]ObjectiveMessages[3]positionZ = -62.90191
Objectives[30]ObjectiveMessages[3]Message = His name's-
Objectives[30]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[3]Sender = 
Objectives[30]ObjectiveMessages[3]Subject = 
Objectives[30]ObjectiveMessages[3]MessageColor = White
Objectives[30]ObjectiveMessages[3]PlayFromStart = False
Objectives[30]ObjectiveMessages[3]Delay = True
Objectives[30]ObjectiveMessages[3]DelayTime = 11
Objectives[30]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[3]TypeSubtitle = True
Objectives[30]ObjectiveMessages[3]TypeTextMesage = False
Objectives[30]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[4]positionX = 2140.852
Objectives[30]ObjectiveMessages[4]positionY = 2919.817
Objectives[30]ObjectiveMessages[4]positionZ = -62.90191
Objectives[30]ObjectiveMessages[4]Message = Avon Hertz?
Objectives[30]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[4]Sender = 
Objectives[30]ObjectiveMessages[4]Subject = 
Objectives[30]ObjectiveMessages[4]MessageColor = White
Objectives[30]ObjectiveMessages[4]PlayFromStart = False
Objectives[30]ObjectiveMessages[4]Delay = True
Objectives[30]ObjectiveMessages[4]DelayTime = 12
Objectives[30]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[4]TypeSubtitle = True
Objectives[30]ObjectiveMessages[4]TypeTextMesage = False
Objectives[30]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[5]positionX = 2138.689
Objectives[30]ObjectiveMessages[5]positionY = 2920.399
Objectives[30]ObjectiveMessages[5]positionZ = -62.90191
Objectives[30]ObjectiveMessages[5]Message = Uhh, yeah. How did you know?
Objectives[30]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[5]Sender = 
Objectives[30]ObjectiveMessages[5]Subject = 
Objectives[30]ObjectiveMessages[5]MessageColor = White
Objectives[30]ObjectiveMessages[5]PlayFromStart = False
Objectives[30]ObjectiveMessages[5]Delay = True
Objectives[30]ObjectiveMessages[5]DelayTime = 14
Objectives[30]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[5]TypeSubtitle = True
Objectives[30]ObjectiveMessages[5]TypeTextMesage = False
Objectives[30]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[6]positionX = 2136.502
Objectives[30]ObjectiveMessages[6]positionY = 2920.767
Objectives[30]ObjectiveMessages[6]positionZ = -62.90191
Objectives[30]ObjectiveMessages[6]Message = The IAA phone-tapped you before I contacted you.
Objectives[30]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[6]Sender = 
Objectives[30]ObjectiveMessages[6]Subject = 
Objectives[30]ObjectiveMessages[6]MessageColor = White
Objectives[30]ObjectiveMessages[6]PlayFromStart = False
Objectives[30]ObjectiveMessages[6]Delay = True
Objectives[30]ObjectiveMessages[6]DelayTime = 17
Objectives[30]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[6]TypeSubtitle = True
Objectives[30]ObjectiveMessages[6]TypeTextMesage = False
Objectives[30]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[7]positionX = 2134.725
Objectives[30]ObjectiveMessages[7]positionY = 2919.971
Objectives[30]ObjectiveMessages[7]positionZ = -62.90191
Objectives[30]ObjectiveMessages[7]Message = They've been trying to take down Avon, and they've asked me to include you.
Objectives[30]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[7]Sender = 
Objectives[30]ObjectiveMessages[7]Subject = 
Objectives[30]ObjectiveMessages[7]MessageColor = White
Objectives[30]ObjectiveMessages[7]PlayFromStart = False
Objectives[30]ObjectiveMessages[7]Delay = True
Objectives[30]ObjectiveMessages[7]DelayTime = 21
Objectives[30]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[7]TypeSubtitle = True
Objectives[30]ObjectiveMessages[7]TypeTextMesage = False
Objectives[30]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[8]positionX = 2132.398
Objectives[30]ObjectiveMessages[8]positionY = 2919.788
Objectives[30]ObjectiveMessages[8]positionZ = -62.79181
Objectives[30]ObjectiveMessages[8]Message = I've gotta be a stoolie, again?
Objectives[30]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[8]Sender = 
Objectives[30]ObjectiveMessages[8]Subject = 
Objectives[30]ObjectiveMessages[8]MessageColor = White
Objectives[30]ObjectiveMessages[8]PlayFromStart = False
Objectives[30]ObjectiveMessages[8]Delay = True
Objectives[30]ObjectiveMessages[8]DelayTime = 26
Objectives[30]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[8]TypeSubtitle = True
Objectives[30]ObjectiveMessages[8]TypeTextMesage = False
Objectives[30]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[9]positionX = 2130.093
Objectives[30]ObjectiveMessages[9]positionY = 2919.452
Objectives[30]ObjectiveMessages[9]positionZ = -62.90191
Objectives[30]ObjectiveMessages[9]Message = Unless you wanna become a cyborg slave, yes.
Objectives[30]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[9]Sender = 
Objectives[30]ObjectiveMessages[9]Subject = 
Objectives[30]ObjectiveMessages[9]MessageColor = White
Objectives[30]ObjectiveMessages[9]PlayFromStart = False
Objectives[30]ObjectiveMessages[9]Delay = True
Objectives[30]ObjectiveMessages[9]DelayTime = 29
Objectives[30]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[9]TypeSubtitle = True
Objectives[30]ObjectiveMessages[9]TypeTextMesage = False
Objectives[30]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[10]positionX = 2128.272
Objectives[30]ObjectiveMessages[10]positionY = 2919.483
Objectives[30]ObjectiveMessages[10]positionZ = -62.90191
Objectives[30]ObjectiveMessages[10]Message = Cyborg slave? Huh?
Objectives[30]ObjectiveMessages[10]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[10]Sender = 
Objectives[30]ObjectiveMessages[10]Subject = 
Objectives[30]ObjectiveMessages[10]MessageColor = White
Objectives[30]ObjectiveMessages[10]PlayFromStart = False
Objectives[30]ObjectiveMessages[10]Delay = True
Objectives[30]ObjectiveMessages[10]DelayTime = 33
Objectives[30]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[10]TypeSubtitle = True
Objectives[30]ObjectiveMessages[10]TypeTextMesage = False
Objectives[30]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[10]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[11]positionX = 2125.74
Objectives[30]ObjectiveMessages[11]positionY = 2919.594
Objectives[30]ObjectiveMessages[11]positionZ = -62.90191
Objectives[30]ObjectiveMessages[11]Message = I take it Avon sent his cyborg clones after you?
Objectives[30]ObjectiveMessages[11]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[11]Sender = 
Objectives[30]ObjectiveMessages[11]Subject = 
Objectives[30]ObjectiveMessages[11]MessageColor = White
Objectives[30]ObjectiveMessages[11]PlayFromStart = False
Objectives[30]ObjectiveMessages[11]Delay = True
Objectives[30]ObjectiveMessages[11]DelayTime = 36
Objectives[30]ObjectiveMessages[11]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[11]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[11]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[11]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[11]TypeSubtitle = True
Objectives[30]ObjectiveMessages[11]TypeTextMesage = False
Objectives[30]ObjectiveMessages[11]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[11]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[12]positionX = 2123.022
Objectives[30]ObjectiveMessages[12]positionY = 2919.543
Objectives[30]ObjectiveMessages[12]positionZ = -62.90191
Objectives[30]ObjectiveMessages[12]Message = Those guys were clones?
Objectives[30]ObjectiveMessages[12]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[12]Sender = 
Objectives[30]ObjectiveMessages[12]Subject = 
Objectives[30]ObjectiveMessages[12]MessageColor = White
Objectives[30]ObjectiveMessages[12]PlayFromStart = False
Objectives[30]ObjectiveMessages[12]Delay = True
Objectives[30]ObjectiveMessages[12]DelayTime = 40
Objectives[30]ObjectiveMessages[12]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[12]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[12]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[12]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[12]TypeSubtitle = True
Objectives[30]ObjectiveMessages[12]TypeTextMesage = False
Objectives[30]ObjectiveMessages[12]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[12]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[13]positionX = 2120.778
Objectives[30]ObjectiveMessages[13]positionY = 2919.844
Objectives[30]ObjectiveMessages[13]positionZ = -62.90191
Objectives[30]ObjectiveMessages[13]Message = Yeah. You see the neural implants in the back of their heads?
Objectives[30]ObjectiveMessages[13]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[13]Sender = 
Objectives[30]ObjectiveMessages[13]Subject = 
Objectives[30]ObjectiveMessages[13]MessageColor = White
Objectives[30]ObjectiveMessages[13]PlayFromStart = False
Objectives[30]ObjectiveMessages[13]Delay = True
Objectives[30]ObjectiveMessages[13]DelayTime = 42
Objectives[30]ObjectiveMessages[13]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[13]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[13]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[13]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[13]TypeSubtitle = True
Objectives[30]ObjectiveMessages[13]TypeTextMesage = False
Objectives[30]ObjectiveMessages[13]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[13]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[14]positionX = 2118.52
Objectives[30]ObjectiveMessages[14]positionY = 2919.833
Objectives[30]ObjectiveMessages[14]positionZ = -62.90191
Objectives[30]ObjectiveMessages[14]Message = I think I did, but... clones? How?
Objectives[30]ObjectiveMessages[14]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[14]Sender = 
Objectives[30]ObjectiveMessages[14]Subject = 
Objectives[30]ObjectiveMessages[14]MessageColor = White
Objectives[30]ObjectiveMessages[14]PlayFromStart = False
Objectives[30]ObjectiveMessages[14]Delay = True
Objectives[30]ObjectiveMessages[14]DelayTime = 45
Objectives[30]ObjectiveMessages[14]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[14]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[14]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[14]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[14]TypeSubtitle = True
Objectives[30]ObjectiveMessages[14]TypeTextMesage = False
Objectives[30]ObjectiveMessages[14]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[14]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[15]positionX = 2116.452
Objectives[30]ObjectiveMessages[15]positionY = 2919.713
Objectives[30]ObjectiveMessages[15]positionZ = -62.90191
Objectives[30]ObjectiveMessages[15]Message = Cloning is outlawed worldwide by the Civilization Committee.
Objectives[30]ObjectiveMessages[15]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[15]Sender = 
Objectives[30]ObjectiveMessages[15]Subject = 
Objectives[30]ObjectiveMessages[15]MessageColor = White
Objectives[30]ObjectiveMessages[15]PlayFromStart = False
Objectives[30]ObjectiveMessages[15]Delay = True
Objectives[30]ObjectiveMessages[15]DelayTime = 48
Objectives[30]ObjectiveMessages[15]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[15]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[15]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[15]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[15]TypeSubtitle = True
Objectives[30]ObjectiveMessages[15]TypeTextMesage = False
Objectives[30]ObjectiveMessages[15]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[15]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[16]positionX = 2113.901
Objectives[30]ObjectiveMessages[16]positionY = 2919.932
Objectives[30]ObjectiveMessages[16]positionZ = -62.90191
Objectives[30]ObjectiveMessages[16]Message = Very good, Trevor. You've done your homework.
Objectives[30]ObjectiveMessages[16]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[16]Sender = 
Objectives[30]ObjectiveMessages[16]Subject = 
Objectives[30]ObjectiveMessages[16]MessageColor = White
Objectives[30]ObjectiveMessages[16]PlayFromStart = False
Objectives[30]ObjectiveMessages[16]Delay = True
Objectives[30]ObjectiveMessages[16]DelayTime = 51
Objectives[30]ObjectiveMessages[16]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[16]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[16]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[16]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[16]TypeSubtitle = True
Objectives[30]ObjectiveMessages[16]TypeTextMesage = False
Objectives[30]ObjectiveMessages[16]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[16]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[17]positionX = 2111.722
Objectives[30]ObjectiveMessages[17]positionY = 2920.167
Objectives[30]ObjectiveMessages[17]positionZ = -62.90191
Objectives[30]ObjectiveMessages[17]Message = Unfortunately, Avon doesn't really care about that, which is exactly why he needs to be taken down.
Objectives[30]ObjectiveMessages[17]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[17]Sender = 
Objectives[30]ObjectiveMessages[17]Subject = 
Objectives[30]ObjectiveMessages[17]MessageColor = White
Objectives[30]ObjectiveMessages[17]PlayFromStart = False
Objectives[30]ObjectiveMessages[17]Delay = True
Objectives[30]ObjectiveMessages[17]DelayTime = 54
Objectives[30]ObjectiveMessages[17]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[17]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[17]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[17]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[17]TypeSubtitle = True
Objectives[30]ObjectiveMessages[17]TypeTextMesage = False
Objectives[30]ObjectiveMessages[17]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[17]PhoneMessageDisplayTime = 15

Objectives[31]Text = Enter the ~y~Conference Room.
Objectives[31]Text2 = 
Objectives[31]Text3 = 
Objectives[31]Failed_Text = 
Objectives[31]Type = Checkpoint
Objectives[31]Checkpoint_Type = 45
Objectives[31]Reserved = 1
Objectives[31]ColorR = 255
Objectives[31]ColorG = 255
Objectives[31]ColorB = 0
Objectives[31]ColorA = 255
Objectives[31]IconColorR = 255
Objectives[31]IconColorG = 255
Objectives[31]IconColorB = 0
Objectives[31]IconColorA = 255
Objectives[31]positionX = 2067.01
Objectives[31]positionY = 2992.223
Objectives[31]positionZ = -64.50176
Objectives[31]Heading = -571.1736
Objectives[31]Diameter = 1
Objectives[31]minimum_hight = 1
Objectives[31]maximum_hight = 10
Objectives[31]TriggerDistance = 7.5
Objectives[31]PlaySound = False
Objectives[31]LoseWanted = False
Objectives[31]Stop_Vehicle = False
Objectives[31]DeliverVehicleOnly = False
Objectives[31]DeliverTrailor = False
Objectives[31]DeliverTowTruck = False
Objectives[31]DeliverVehicleCargobob = False
Objectives[31]DeliverPropCargobob = False
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Text = 
Objectives[32]Type = Timeout_Objective
Objectives[32]positionX = 2069.78
Objectives[32]positionY = 2991.599
Objectives[32]positionZ = -64.50176
Objectives[32]Timeout_Min = 0
Objectives[32]Timeout_Sec = 4
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 1
Objectives[32]ObjectiveMessages[0]positionX = 2071.325
Objectives[32]ObjectiveMessages[0]positionY = 2990.572
Objectives[32]ObjectiveMessages[0]positionZ = -64.30191
Objectives[32]ObjectiveMessages[0]Message = Another one? Seriously, Crest?
Objectives[32]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[0]Sender = 
Objectives[32]ObjectiveMessages[0]Subject = 
Objectives[32]ObjectiveMessages[0]MessageColor = White
Objectives[32]ObjectiveMessages[0]PlayFromStart = True
Objectives[32]ObjectiveMessages[0]Delay = False
Objectives[32]ObjectiveMessages[0]DelayTime = 0
Objectives[32]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[0]TypeSubtitle = True
Objectives[32]ObjectiveMessages[0]TypeTextMesage = False
Objectives[32]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[33]Type = Set_Player_Actor_Objective
Objectives[33]Text = Hey Trevor.
Objectives[33]positionX = 2060.846
Objectives[33]positionY = 2991.396
Objectives[33]positionZ = -63.50191
Objectives[33]SetPlayerActor_Use_Player = False
Objectives[33]SetPlayerActor_Player_Controllable = True
Objectives[33]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[33]SetPlayerActor_Use_Actor = True
Objectives[33]SetPlayerActor_RelationshipGroup_Change = False
Objectives[33]SetPlayerActor_RelationshipGroup = Companion
Objectives[33]SetPlayerActor_Invincible_Change = False
Objectives[33]SetPlayerActor_Invincible = False
Objectives[33]SetPlayerActor_NewTask = True
Objectives[33]Int_Task = 99
Objectives[33]Task_Repeat = False
Objectives[33]Task_Timeout = True
Objectives[33]Task_Guard_Range = 10
Objectives[33]Task_Stay_In_Range = True
Objectives[33]Task_Wander_Range = 10
Objectives[33]Task_Scenario = NONE
Objectives[33]Task_TalkingAnimation = mic_chatter
Objectives[33]Task_Time = 1
Objectives[33]TaskListCount = 2
Objectives[33]Task_List[0]Type = GestureAnimationTask
Objectives[33]Task_List[0]positionX = 2065.248
Objectives[33]Task_List[0]positionY = 2992.76
Objectives[33]Task_List[0]positionZ = -63.80191
Objectives[33]Task_List[0]time = 1000
Objectives[33]Task_List[0]animName = gesture_hello
Objectives[33]Task_List[1]Type = TalkingTask
Objectives[33]Task_List[1]positionX = 2065.248
Objectives[33]Task_List[1]positionY = 2992.76
Objectives[33]Task_List[1]positionZ = -63.80191
Objectives[33]Task_List[1]time = 2
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Hint_Objective
Objectives[34]Text = 
Objectives[34]positionX = 2063.556
Objectives[34]positionY = 2991.365
Objectives[34]positionZ = -63.90162
Objectives[34]Hint_Time = 4
Objectives[34]Hint_FOV = 20
Objectives[34]Hint_Use_Position = False
Objectives[34]Hint_Use_Player = False
Objectives[34]Hint_Use_Actor = True
Objectives[34]Hint_Use_Vehicle = False
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 1
Objectives[34]ObjectiveMessages[0]positionX = 2059.43
Objectives[34]ObjectiveMessages[0]positionY = 2989.947
Objectives[34]ObjectiveMessages[0]positionZ = -63.30206
Objectives[34]ObjectiveMessages[0]Message = Michael? What the fuck are you doing here?
Objectives[34]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[0]Sender = 
Objectives[34]ObjectiveMessages[0]Subject = 
Objectives[34]ObjectiveMessages[0]MessageColor = White
Objectives[34]ObjectiveMessages[0]PlayFromStart = True
Objectives[34]ObjectiveMessages[0]Delay = False
Objectives[34]ObjectiveMessages[0]DelayTime = 0
Objectives[34]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[0]TypeSubtitle = True
Objectives[34]ObjectiveMessages[0]TypeTextMesage = False
Objectives[34]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[35]Type = Set_Player_Actor_Objective
Objectives[35]Text = Avon is after him too.
Objectives[35]positionX = 2063.616
Objectives[35]positionY = 2988.305
Objectives[35]positionZ = -63.50191
Objectives[35]SetPlayerActor_Use_Player = False
Objectives[35]SetPlayerActor_Player_Controllable = True
Objectives[35]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[35]SetPlayerActor_Use_Actor = True
Objectives[35]SetPlayerActor_RelationshipGroup_Change = False
Objectives[35]SetPlayerActor_RelationshipGroup = Neutral
Objectives[35]SetPlayerActor_Invincible_Change = False
Objectives[35]SetPlayerActor_Invincible = False
Objectives[35]SetPlayerActor_NewTask = True
Objectives[35]Int_Task = 5
Objectives[35]Task_Repeat = False
Objectives[35]Task_Timeout = False
Objectives[35]Task_Guard_Range = 10
Objectives[35]Task_Stay_In_Range = True
Objectives[35]Task_Wander_Range = 10
Objectives[35]Task_Scenario = NONE
Objectives[35]Task_TalkingAnimation = gesture_nod_yes_soft
Objectives[35]Task_Time = 3
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Text = 
Objectives[36]Type = Timeout_Objective
Objectives[36]positionX = 2061.721
Objectives[36]positionY = 2991.374
Objectives[36]positionZ = -63.90162
Objectives[36]Timeout_Min = 0
Objectives[36]Timeout_Sec = 4
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Text = 
Objectives[37]Type = Timeout_Objective
Objectives[37]positionX = 2055.213
Objectives[37]positionY = 2977.138
Objectives[37]positionZ = -62.90177
Objectives[37]Timeout_Min = 0
Objectives[37]Timeout_Sec = 30
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 8
Objectives[37]ObjectiveMessages[0]positionX = 2055.213
Objectives[37]ObjectiveMessages[0]positionY = 2977.138
Objectives[37]ObjectiveMessages[0]positionZ = -62.90177
Objectives[37]ObjectiveMessages[0]Message = Trevor? Trevor!
Objectives[37]ObjectiveMessages[0]Contact = CHAR_CHEF
Objectives[37]ObjectiveMessages[0]Sender = Chef
Objectives[37]ObjectiveMessages[0]Subject = 
Objectives[37]ObjectiveMessages[0]MessageColor = White
Objectives[37]ObjectiveMessages[0]PlayFromStart = True
Objectives[37]ObjectiveMessages[0]Delay = False
Objectives[37]ObjectiveMessages[0]DelayTime = 0
Objectives[37]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[0]TypeSubtitle = False
Objectives[37]ObjectiveMessages[0]TypeTextMesage = True
Objectives[37]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[0]PhoneMessageDisplayTime = 4
Objectives[37]ObjectiveMessages[1]positionX = 2056.279
Objectives[37]ObjectiveMessages[1]positionY = 2979.013
Objectives[37]ObjectiveMessages[1]positionZ = -62.90177
Objectives[37]ObjectiveMessages[1]Message = Chef! How's the company doing?
Objectives[37]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[37]ObjectiveMessages[1]Sender = Trevor
Objectives[37]ObjectiveMessages[1]Subject = 
Objectives[37]ObjectiveMessages[1]MessageColor = Orange
Objectives[37]ObjectiveMessages[1]PlayFromStart = False
Objectives[37]ObjectiveMessages[1]Delay = True
Objectives[37]ObjectiveMessages[1]DelayTime = 3
Objectives[37]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[1]TypeSubtitle = False
Objectives[37]ObjectiveMessages[1]TypeTextMesage = True
Objectives[37]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[1]PhoneMessageDisplayTime = 10
Objectives[37]ObjectiveMessages[2]positionX = 2057.54
Objectives[37]ObjectiveMessages[2]positionY = 2981.163
Objectives[37]ObjectiveMessages[2]positionZ = -62.90177
Objectives[37]ObjectiveMessages[2]Message = Not good! It's under attack!
Objectives[37]ObjectiveMessages[2]Contact = CHAR_CHEF
Objectives[37]ObjectiveMessages[2]Sender = Chef
Objectives[37]ObjectiveMessages[2]Subject = 
Objectives[37]ObjectiveMessages[2]MessageColor = White
Objectives[37]ObjectiveMessages[2]PlayFromStart = False
Objectives[37]ObjectiveMessages[2]Delay = True
Objectives[37]ObjectiveMessages[2]DelayTime = 7
Objectives[37]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[2]TypeSubtitle = False
Objectives[37]ObjectiveMessages[2]TypeTextMesage = True
Objectives[37]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[2]PhoneMessageDisplayTime = 6
Objectives[37]ObjectiveMessages[3]positionX = 2058.489
Objectives[37]ObjectiveMessages[3]positionY = 2982.748
Objectives[37]ObjectiveMessages[3]positionZ = -62.90177
Objectives[37]ObjectiveMessages[3]Message = By who?
Objectives[37]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[37]ObjectiveMessages[3]Sender = Trevor
Objectives[37]ObjectiveMessages[3]Subject = 
Objectives[37]ObjectiveMessages[3]MessageColor = Orange
Objectives[37]ObjectiveMessages[3]PlayFromStart = False
Objectives[37]ObjectiveMessages[3]Delay = True
Objectives[37]ObjectiveMessages[3]DelayTime = 10
Objectives[37]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[3]TypeSubtitle = False
Objectives[37]ObjectiveMessages[3]TypeTextMesage = True
Objectives[37]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[3]PhoneMessageDisplayTime = 3
Objectives[37]ObjectiveMessages[4]positionX = 2059.619
Objectives[37]ObjectiveMessages[4]positionY = 2984.015
Objectives[37]ObjectiveMessages[4]positionZ = -62.90177
Objectives[37]ObjectiveMessages[4]Message = Some strange-looking bald guys. I think they're looking for you.
Objectives[37]ObjectiveMessages[4]Contact = CHAR_CHEF
Objectives[37]ObjectiveMessages[4]Sender = Chef
Objectives[37]ObjectiveMessages[4]Subject = 
Objectives[37]ObjectiveMessages[4]MessageColor = White
Objectives[37]ObjectiveMessages[4]PlayFromStart = False
Objectives[37]ObjectiveMessages[4]Delay = True
Objectives[37]ObjectiveMessages[4]DelayTime = 12
Objectives[37]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[4]TypeSubtitle = False
Objectives[37]ObjectiveMessages[4]TypeTextMesage = True
Objectives[37]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[5]positionX = 2060.967
Objectives[37]ObjectiveMessages[5]positionY = 2982.423
Objectives[37]ObjectiveMessages[5]positionZ = -62.90177
Objectives[37]ObjectiveMessages[5]Message = Do these bald dudes by chance have some sort of device in the back of their heads?
Objectives[37]ObjectiveMessages[5]Contact = CHAR_TREVOR
Objectives[37]ObjectiveMessages[5]Sender = Trevor
Objectives[37]ObjectiveMessages[5]Subject = 
Objectives[37]ObjectiveMessages[5]MessageColor = Orange
Objectives[37]ObjectiveMessages[5]PlayFromStart = False
Objectives[37]ObjectiveMessages[5]Delay = True
Objectives[37]ObjectiveMessages[5]DelayTime = 15
Objectives[37]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[5]TypeSubtitle = False
Objectives[37]ObjectiveMessages[5]TypeTextMesage = True
Objectives[37]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[5]PhoneMessageDisplayTime = 10
Objectives[37]ObjectiveMessages[6]positionX = 2059.593
Objectives[37]ObjectiveMessages[6]positionY = 2980.111
Objectives[37]ObjectiveMessages[6]positionZ = -62.90177
Objectives[37]ObjectiveMessages[6]Message = Yeah! And a symbol on the back of their necks! I think they're part of the Illuminati!
Objectives[37]ObjectiveMessages[6]Contact = CHAR_CHEF
Objectives[37]ObjectiveMessages[6]Sender = Chef
Objectives[37]ObjectiveMessages[6]Subject = 
Objectives[37]ObjectiveMessages[6]MessageColor = White
Objectives[37]ObjectiveMessages[6]PlayFromStart = False
Objectives[37]ObjectiveMessages[6]Delay = True
Objectives[37]ObjectiveMessages[6]DelayTime = 20
Objectives[37]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[6]TypeSubtitle = False
Objectives[37]ObjectiveMessages[6]TypeTextMesage = True
Objectives[37]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[6]PhoneMessageDisplayTime = 9
Objectives[37]ObjectiveMessages[7]positionX = 2058.042
Objectives[37]ObjectiveMessages[7]positionY = 2977.43
Objectives[37]ObjectiveMessages[7]positionZ = -62.90177
Objectives[37]ObjectiveMessages[7]Message = Shit! Hang in there, I'm on my way!
Objectives[37]ObjectiveMessages[7]Contact = CHAR_TREVOR
Objectives[37]ObjectiveMessages[7]Sender = Trevor
Objectives[37]ObjectiveMessages[7]Subject = 
Objectives[37]ObjectiveMessages[7]MessageColor = Orange
Objectives[37]ObjectiveMessages[7]PlayFromStart = False
Objectives[37]ObjectiveMessages[7]Delay = True
Objectives[37]ObjectiveMessages[7]DelayTime = 25
Objectives[37]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[7]TypeSubtitle = False
Objectives[37]ObjectiveMessages[7]TypeTextMesage = True
Objectives[37]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[7]PhoneMessageDisplayTime = 8

Objectives[38]Text = Get to ~y~the surface.
Objectives[38]Text2 = 
Objectives[38]Text3 = 
Objectives[38]Failed_Text = 
Objectives[38]Type = Checkpoint
Objectives[38]Checkpoint_Type = 45
Objectives[38]Reserved = 1
Objectives[38]ColorR = 255
Objectives[38]ColorG = 255
Objectives[38]ColorB = 0
Objectives[38]ColorA = 255
Objectives[38]IconColorR = 255
Objectives[38]IconColorG = 255
Objectives[38]IconColorB = 0
Objectives[38]IconColorA = 255
Objectives[38]positionX = 2154.619
Objectives[38]positionY = 2920.787
Objectives[38]positionZ = -62.90168
Objectives[38]Heading = 158.8265
Objectives[38]Diameter = 1
Objectives[38]minimum_hight = 1
Objectives[38]maximum_hight = 10
Objectives[38]TriggerDistance = 1
Objectives[38]PlaySound = False
Objectives[38]LoseWanted = False
Objectives[38]Stop_Vehicle = False
Objectives[38]DeliverVehicleOnly = False
Objectives[38]DeliverTrailor = False
Objectives[38]DeliverTowTruck = False
Objectives[38]DeliverVehicleCargobob = False
Objectives[38]DeliverPropCargobob = False
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 2
Objectives[38]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[38]mission_Pickup_Props[0]Value = 99999
Objectives[38]mission_Pickup_Props[0]positionX = 2129.402
Objectives[38]mission_Pickup_Props[0]positionY = 2922.014
Objectives[38]mission_Pickup_Props[0]positionZ = -62.40191
Objectives[38]mission_Pickup_Props[0]rotationX = 0
Objectives[38]mission_Pickup_Props[0]rotationY = 0
Objectives[38]mission_Pickup_Props[0]rotationZ = 95
Objectives[38]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[38]mission_Pickup_Props[1]Value = 99999
Objectives[38]mission_Pickup_Props[1]positionX = 2129.518
Objectives[38]mission_Pickup_Props[1]positionY = 2922.572
Objectives[38]mission_Pickup_Props[1]positionZ = -62.40191
Objectives[38]mission_Pickup_Props[1]rotationX = 0
Objectives[38]mission_Pickup_Props[1]rotationY = 0
Objectives[38]mission_Pickup_Props[1]rotationZ = 95
Objectives[38]ObjectiveMessages = 1
Objectives[38]ObjectiveMessages[0]positionX = 2049.606
Objectives[38]ObjectiveMessages[0]positionY = 2967.187
Objectives[38]ObjectiveMessages[0]positionZ = -62.90177
Objectives[38]ObjectiveMessages[0]Message = We can catch up later. I've gotta go tend to a hostile takeover.
Objectives[38]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[38]ObjectiveMessages[0]Sender = 
Objectives[38]ObjectiveMessages[0]Subject = 
Objectives[38]ObjectiveMessages[0]MessageColor = White
Objectives[38]ObjectiveMessages[0]PlayFromStart = False
Objectives[38]ObjectiveMessages[0]Delay = True
Objectives[38]ObjectiveMessages[0]DelayTime = 5
Objectives[38]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[0]TypeSubtitle = True
Objectives[38]ObjectiveMessages[0]TypeTextMesage = False
Objectives[38]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[0]PhoneMessageDisplayTime = 10

Objectives[39]Type = Teleport_Objective
Objectives[39]Text = 
Objectives[39]positionX = 2052.972
Objectives[39]positionY = 2948.47
Objectives[39]positionZ = 46.72094
Objectives[39]ObjectiveRotation = -116.1735
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Mission_Settings_Objective
Objectives[40]positionX = 1421.501
Objectives[40]positionY = 3581.667
Objectives[40]positionZ = 33.99977
Objectives[40]MissionSettings_TimesOfDay = Current
Objectives[40]MissionSettings_Weather = Current
Objectives[40]MissionSettings_WantedLevel = Current
Objectives[40]MissionSettings_SetWantedLevelNow = Current
Objectives[40]MissionSettings_StartNightvision = False
Objectives[40]MissionSettings_StopNightvision = False
Objectives[40]MissionSettings_StartSeethrough = False
Objectives[40]MissionSettings_StopSeethrough = False
Objectives[40]MissionSettings_StartMusic = True
Objectives[40]MissionSettings_StopMusic = False
Objectives[40]MissionSettings_Music = CHN1_WAVE_3_RT
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Text = Get to ~y~Liquor Ace.
Objectives[41]Text2 = 
Objectives[41]Text3 = 
Objectives[41]Failed_Text = 
Objectives[41]Type = Checkpoint
Objectives[41]Checkpoint_Type = 45
Objectives[41]Reserved = 1
Objectives[41]ColorR = 255
Objectives[41]ColorG = 255
Objectives[41]ColorB = 0
Objectives[41]ColorA = 255
Objectives[41]IconColorR = 255
Objectives[41]IconColorG = 255
Objectives[41]IconColorB = 0
Objectives[41]IconColorA = 255
Objectives[41]positionX = 1405.166
Objectives[41]positionY = 3587.271
Objectives[41]positionZ = 33.96128
Objectives[41]Heading = -116.1735
Objectives[41]Diameter = 10
Objectives[41]minimum_hight = 10
Objectives[41]maximum_hight = 10
Objectives[41]TriggerDistance = 75
Objectives[41]PlaySound = False
Objectives[41]LoseWanted = False
Objectives[41]Stop_Vehicle = False
Objectives[41]DeliverVehicleOnly = False
Objectives[41]DeliverTrailor = False
Objectives[41]DeliverTowTruck = False
Objectives[41]DeliverVehicleCargobob = False
Objectives[41]DeliverPropCargobob = False
Objectives[41]mission_ActorsCount = 7
Objectives[41]mission_Actors[0]Survive_Number = 0
Objectives[41]mission_Actors[0]Failed_Text = 
Objectives[41]mission_Actors[0]Remove_After = 84
Objectives[41]mission_Actors[0]positionX = 1405.214
Objectives[41]mission_Actors[0]positionY = 3604.798
Objectives[41]mission_Actors[0]positionZ = 39.00079
Objectives[41]mission_Actors[0]Heading = 203.8265
Objectives[41]mission_Actors[0]String_Name = ig_chef
Objectives[41]mission_Actors[0]Relationship_Group = Friend
Objectives[41]mission_Actors[0]AddBlip = True
Objectives[41]mission_Actors[0]ShowCone = False
Objectives[41]mission_Actors[0]Invincible = True
Objectives[41]mission_Actors[0]SetHealth = 100
Objectives[41]mission_Actors[0]DieFromHeadShot = True
Objectives[41]mission_Actors[0]CanExitVehicle = True
Objectives[41]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[0]AlwaysFight = True
Objectives[41]mission_Actors[0]Seeing_Range = 100
Objectives[41]mission_Actors[0]Hearing_Range = 100
Objectives[41]mission_Actors[0]CombatMovement = Stationary
Objectives[41]mission_Actors[0]weapon = CarbineRifle
Objectives[41]mission_Actors[0]Variation = Random
Objectives[41]mission_Actors[0]Task = 0
Objectives[41]mission_Actors[0]Task_Guard_Range = 5
Objectives[41]mission_Actors[0]Task_Stay_In_Range = True
Objectives[41]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[0]Task_Scenario = NONE
Objectives[41]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[41]mission_Actors[0]NeededForObjectiveHint[0] = 51
Objectives[41]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[41]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 50
Objectives[41]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 79
Objectives[41]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[41]mission_Actors[0]NeededForObjectiveGoToActor[0] = 49
Objectives[41]mission_Actors[1]Survive_Number = 0
Objectives[41]mission_Actors[1]Failed_Text = 
Objectives[41]mission_Actors[1]Remove_After = 0
Objectives[41]mission_Actors[1]positionX = 1408.372
Objectives[41]mission_Actors[1]positionY = 3585.792
Objectives[41]mission_Actors[1]positionZ = 34.93987
Objectives[41]mission_Actors[1]Heading = 25
Objectives[41]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[41]mission_Actors[1]Relationship_Group = Enemy1
Objectives[41]mission_Actors[1]AddBlip = False
Objectives[41]mission_Actors[1]ShowCone = False
Objectives[41]mission_Actors[1]Invincible = True
Objectives[41]mission_Actors[1]SetHealth = 200
Objectives[41]mission_Actors[1]DieFromHeadShot = True
Objectives[41]mission_Actors[1]CanExitVehicle = True
Objectives[41]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[1]AlwaysFight = True
Objectives[41]mission_Actors[1]Seeing_Range = 30
Objectives[41]mission_Actors[1]Hearing_Range = 30
Objectives[41]mission_Actors[1]CombatMovement = Stationary
Objectives[41]mission_Actors[1]weapon = SpecialCarbineMk2
Objectives[41]mission_Actors[1]Variation = Random
Objectives[41]mission_Actors[1]Task = 0
Objectives[41]mission_Actors[1]Task_Guard_Range = 5
Objectives[41]mission_Actors[1]Task_Stay_In_Range = True
Objectives[41]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[1]Task_Scenario = NONE
Objectives[41]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[41]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 46
Objectives[41]mission_Actors[2]Survive_Number = 0
Objectives[41]mission_Actors[2]Failed_Text = 
Objectives[41]mission_Actors[2]Remove_After = 0
Objectives[41]mission_Actors[2]positionX = 1414.898
Objectives[41]mission_Actors[2]positionY = 3585.206
Objectives[41]mission_Actors[2]positionZ = 34.91626
Objectives[41]mission_Actors[2]Heading = 25
Objectives[41]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[41]mission_Actors[2]Relationship_Group = Enemy1
Objectives[41]mission_Actors[2]AddBlip = False
Objectives[41]mission_Actors[2]ShowCone = False
Objectives[41]mission_Actors[2]Invincible = True
Objectives[41]mission_Actors[2]SetHealth = 200
Objectives[41]mission_Actors[2]DieFromHeadShot = True
Objectives[41]mission_Actors[2]CanExitVehicle = True
Objectives[41]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[2]AlwaysFight = True
Objectives[41]mission_Actors[2]Seeing_Range = 30
Objectives[41]mission_Actors[2]Hearing_Range = 30
Objectives[41]mission_Actors[2]CombatMovement = Defensive
Objectives[41]mission_Actors[2]weapon = SpecialCarbineMk2
Objectives[41]mission_Actors[2]Variation = Random
Objectives[41]mission_Actors[2]Task = 0
Objectives[41]mission_Actors[2]Task_Guard_Range = 5
Objectives[41]mission_Actors[2]Task_Stay_In_Range = True
Objectives[41]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[2]Task_Scenario = NONE
Objectives[41]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[41]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 45
Objectives[41]mission_Actors[3]Survive_Number = 0
Objectives[41]mission_Actors[3]Failed_Text = 
Objectives[41]mission_Actors[3]Remove_After = 0
Objectives[41]mission_Actors[3]positionX = 1412.237
Objectives[41]mission_Actors[3]positionY = 3585.943
Objectives[41]mission_Actors[3]positionZ = 34.93094
Objectives[41]mission_Actors[3]Heading = 25
Objectives[41]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[41]mission_Actors[3]Relationship_Group = Enemy1
Objectives[41]mission_Actors[3]AddBlip = False
Objectives[41]mission_Actors[3]ShowCone = False
Objectives[41]mission_Actors[3]Invincible = True
Objectives[41]mission_Actors[3]SetHealth = 200
Objectives[41]mission_Actors[3]DieFromHeadShot = True
Objectives[41]mission_Actors[3]CanExitVehicle = True
Objectives[41]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[3]AlwaysFight = True
Objectives[41]mission_Actors[3]Seeing_Range = 30
Objectives[41]mission_Actors[3]Hearing_Range = 30
Objectives[41]mission_Actors[3]CombatMovement = Defensive
Objectives[41]mission_Actors[3]weapon = SpecialCarbineMk2
Objectives[41]mission_Actors[3]Variation = Random
Objectives[41]mission_Actors[3]Task = 0
Objectives[41]mission_Actors[3]Task_Guard_Range = 5
Objectives[41]mission_Actors[3]Task_Stay_In_Range = True
Objectives[41]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[3]Task_Scenario = NONE
Objectives[41]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 1
Objectives[41]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 44
Objectives[41]mission_Actors[4]Survive_Number = 0
Objectives[41]mission_Actors[4]Failed_Text = 
Objectives[41]mission_Actors[4]Remove_After = 0
Objectives[41]mission_Actors[4]positionX = 1410.161
Objectives[41]mission_Actors[4]positionY = 3584.685
Objectives[41]mission_Actors[4]positionZ = 34.92563
Objectives[41]mission_Actors[4]Heading = 25
Objectives[41]mission_Actors[4]String_Name = mp_m_avongoon
Objectives[41]mission_Actors[4]Relationship_Group = Enemy1
Objectives[41]mission_Actors[4]AddBlip = False
Objectives[41]mission_Actors[4]ShowCone = False
Objectives[41]mission_Actors[4]Invincible = True
Objectives[41]mission_Actors[4]SetHealth = 200
Objectives[41]mission_Actors[4]DieFromHeadShot = True
Objectives[41]mission_Actors[4]CanExitVehicle = True
Objectives[41]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[4]AlwaysFight = True
Objectives[41]mission_Actors[4]Seeing_Range = 30
Objectives[41]mission_Actors[4]Hearing_Range = 30
Objectives[41]mission_Actors[4]CombatMovement = Defensive
Objectives[41]mission_Actors[4]weapon = SpecialCarbineMk2
Objectives[41]mission_Actors[4]Variation = Random
Objectives[41]mission_Actors[4]Task = 0
Objectives[41]mission_Actors[4]Task_Guard_Range = 5
Objectives[41]mission_Actors[4]Task_Stay_In_Range = True
Objectives[41]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[4]Task_Scenario = NONE
Objectives[41]mission_Actors[4]NeededForObjectiveSetPlayerActorCount = 1
Objectives[41]mission_Actors[4]NeededForObjectiveSetPlayerActor[0] = 43
Objectives[41]mission_Actors[5]Survive_Number = 0
Objectives[41]mission_Actors[5]Failed_Text = 
Objectives[41]mission_Actors[5]Remove_After = 0
Objectives[41]mission_Actors[5]positionX = 1411.906
Objectives[41]mission_Actors[5]positionY = 3587.847
Objectives[41]mission_Actors[5]positionZ = 34.94862
Objectives[41]mission_Actors[5]Heading = 25.04485
Objectives[41]mission_Actors[5]String_Name = mp_m_avongoon
Objectives[41]mission_Actors[5]Relationship_Group = Enemy1
Objectives[41]mission_Actors[5]AddBlip = False
Objectives[41]mission_Actors[5]ShowCone = False
Objectives[41]mission_Actors[5]Invincible = True
Objectives[41]mission_Actors[5]SetHealth = 200
Objectives[41]mission_Actors[5]DieFromHeadShot = True
Objectives[41]mission_Actors[5]CanExitVehicle = True
Objectives[41]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[5]AlwaysFight = True
Objectives[41]mission_Actors[5]Seeing_Range = 30
Objectives[41]mission_Actors[5]Hearing_Range = 30
Objectives[41]mission_Actors[5]CombatMovement = Stationary
Objectives[41]mission_Actors[5]weapon = PumpShotgunMk2
Objectives[41]mission_Actors[5]Variation = Random
Objectives[41]mission_Actors[5]Task = 0
Objectives[41]mission_Actors[5]Task_Guard_Range = 5
Objectives[41]mission_Actors[5]Task_Stay_In_Range = True
Objectives[41]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[5]Task_Scenario = NONE
Objectives[41]mission_Actors[5]NeededForObjectiveSetPlayerActorCount = 1
Objectives[41]mission_Actors[5]NeededForObjectiveSetPlayerActor[0] = 47
Objectives[41]mission_Actors[6]Survive_Number = 0
Objectives[41]mission_Actors[6]Failed_Text = 
Objectives[41]mission_Actors[6]Remove_After = 0
Objectives[41]mission_Actors[6]positionX = 1407.756
Objectives[41]mission_Actors[6]positionY = 3583.103
Objectives[41]mission_Actors[6]positionZ = 34.91999
Objectives[41]mission_Actors[6]Heading = 25
Objectives[41]mission_Actors[6]String_Name = mp_m_avongoon
Objectives[41]mission_Actors[6]Relationship_Group = Enemy1
Objectives[41]mission_Actors[6]AddBlip = False
Objectives[41]mission_Actors[6]ShowCone = False
Objectives[41]mission_Actors[6]Invincible = True
Objectives[41]mission_Actors[6]SetHealth = 200
Objectives[41]mission_Actors[6]DieFromHeadShot = True
Objectives[41]mission_Actors[6]CanExitVehicle = True
Objectives[41]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[6]AlwaysFight = True
Objectives[41]mission_Actors[6]Seeing_Range = 30
Objectives[41]mission_Actors[6]Hearing_Range = 30
Objectives[41]mission_Actors[6]CombatMovement = Defensive
Objectives[41]mission_Actors[6]weapon = PumpShotgunMk2
Objectives[41]mission_Actors[6]Variation = Random
Objectives[41]mission_Actors[6]Task = 0
Objectives[41]mission_Actors[6]Task_Guard_Range = 5
Objectives[41]mission_Actors[6]Task_Stay_In_Range = True
Objectives[41]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[6]Task_Scenario = NONE
Objectives[41]mission_Actors[6]NeededForObjectiveSetPlayerActorCount = 1
Objectives[41]mission_Actors[6]NeededForObjectiveSetPlayerActor[0] = 42
Objectives[41]mission_Vehicles = 1
Objectives[41]mission_Vehicles[0]positionX = 1409.679
Objectives[41]mission_Vehicles[0]positionY = 3588.17
Objectives[41]mission_Vehicles[0]positionZ = 34.82526
Objectives[41]mission_Vehicles[0]Heading = 300.0832
Objectives[41]mission_Vehicles[0]Name = Dubsta 6x6
Objectives[41]mission_Vehicles[0]Model = dubsta3
Objectives[41]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[41]mission_Vehicles[0]SecondaryColor = MetallicPurple
Objectives[41]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[41]mission_Vehicles[0]HasPearlescent = False
Objectives[41]mission_Vehicles[0]Livery = 0
Objectives[41]mission_Vehicles[0]DirtLevel = 0
Objectives[41]mission_Vehicles[0]LockedForPlayer = True
Objectives[41]mission_Vehicles[0]Locked = False
Objectives[41]mission_Vehicles[0]Alarm = False
Objectives[41]mission_Vehicles[0]HotWired = False
Objectives[41]mission_Vehicles[0]Invincible = False
Objectives[41]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[41]mission_Vehicles[0]Remove_After = 0
Objectives[41]mission_Vehicles[0]Survive_Number = 0
Objectives[41]mission_Vehicles[0]Failed_Text = 
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Type = Set_Player_Actor_Objective
Objectives[42]Text = 
Objectives[42]positionX = 1406.457
Objectives[42]positionY = 3581.046
Objectives[42]positionZ = 33.88563
Objectives[42]SetPlayerActor_Use_Player = False
Objectives[42]SetPlayerActor_Player_Controllable = True
Objectives[42]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[42]SetPlayerActor_Use_Actor = True
Objectives[42]SetPlayerActor_RelationshipGroup_Change = False
Objectives[42]SetPlayerActor_RelationshipGroup = Neutral
Objectives[42]SetPlayerActor_Invincible_Change = True
Objectives[42]SetPlayerActor_Invincible = False
Objectives[42]SetPlayerActor_NewTask = False
Objectives[42]Int_Task = 0
Objectives[42]Task_Repeat = False
Objectives[42]Task_Timeout = False
Objectives[42]Task_Guard_Range = 10
Objectives[42]Task_Stay_In_Range = True
Objectives[42]Task_Wander_Range = 10
Objectives[42]Task_Scenario = NONE
Objectives[42]Task_TalkingAnimation = mic_chatter
Objectives[42]Task_Time = 1
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = Set_Player_Actor_Objective
Objectives[43]Text = 
Objectives[43]positionX = 1411.356
Objectives[43]positionY = 3582.568
Objectives[43]positionZ = 33.85486
Objectives[43]SetPlayerActor_Use_Player = False
Objectives[43]SetPlayerActor_Player_Controllable = True
Objectives[43]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[43]SetPlayerActor_Use_Actor = True
Objectives[43]SetPlayerActor_RelationshipGroup_Change = False
Objectives[43]SetPlayerActor_RelationshipGroup = Neutral
Objectives[43]SetPlayerActor_Invincible_Change = True
Objectives[43]SetPlayerActor_Invincible = False
Objectives[43]SetPlayerActor_NewTask = False
Objectives[43]Int_Task = 0
Objectives[43]Task_Repeat = False
Objectives[43]Task_Timeout = False
Objectives[43]Task_Guard_Range = 10
Objectives[43]Task_Stay_In_Range = True
Objectives[43]Task_Wander_Range = 10
Objectives[43]Task_Scenario = NONE
Objectives[43]Task_TalkingAnimation = mic_chatter
Objectives[43]Task_Time = 1
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Type = Set_Player_Actor_Objective
Objectives[44]Text = 
Objectives[44]positionX = 1412.975
Objectives[44]positionY = 3584.509
Objectives[44]positionZ = 33.91605
Objectives[44]SetPlayerActor_Use_Player = False
Objectives[44]SetPlayerActor_Player_Controllable = True
Objectives[44]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[44]SetPlayerActor_Use_Actor = True
Objectives[44]SetPlayerActor_RelationshipGroup_Change = False
Objectives[44]SetPlayerActor_RelationshipGroup = Neutral
Objectives[44]SetPlayerActor_Invincible_Change = True
Objectives[44]SetPlayerActor_Invincible = False
Objectives[44]SetPlayerActor_NewTask = False
Objectives[44]Int_Task = 0
Objectives[44]Task_Repeat = False
Objectives[44]Task_Timeout = False
Objectives[44]Task_Guard_Range = 10
Objectives[44]Task_Stay_In_Range = True
Objectives[44]Task_Wander_Range = 10
Objectives[44]Task_Scenario = NONE
Objectives[44]Task_TalkingAnimation = mic_chatter
Objectives[44]Task_Time = 1
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Set_Player_Actor_Objective
Objectives[45]Text = 
Objectives[45]positionX = 1415.475
Objectives[45]positionY = 3583.86
Objectives[45]positionZ = 33.80811
Objectives[45]SetPlayerActor_Use_Player = False
Objectives[45]SetPlayerActor_Player_Controllable = True
Objectives[45]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[45]SetPlayerActor_Use_Actor = True
Objectives[45]SetPlayerActor_RelationshipGroup_Change = False
Objectives[45]SetPlayerActor_RelationshipGroup = Neutral
Objectives[45]SetPlayerActor_Invincible_Change = True
Objectives[45]SetPlayerActor_Invincible = False
Objectives[45]SetPlayerActor_NewTask = False
Objectives[45]Int_Task = 0
Objectives[45]Task_Repeat = False
Objectives[45]Task_Timeout = False
Objectives[45]Task_Guard_Range = 10
Objectives[45]Task_Stay_In_Range = True
Objectives[45]Task_Wander_Range = 10
Objectives[45]Task_Scenario = NONE
Objectives[45]Task_TalkingAnimation = mic_chatter
Objectives[45]Task_Time = 1
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Type = Set_Player_Actor_Objective
Objectives[46]Text = 
Objectives[46]positionX = 1406.281
Objectives[46]positionY = 3584.764
Objectives[46]positionZ = 33.93764
Objectives[46]SetPlayerActor_Use_Player = False
Objectives[46]SetPlayerActor_Player_Controllable = True
Objectives[46]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[46]SetPlayerActor_Use_Actor = True
Objectives[46]SetPlayerActor_RelationshipGroup_Change = False
Objectives[46]SetPlayerActor_RelationshipGroup = Neutral
Objectives[46]SetPlayerActor_Invincible_Change = True
Objectives[46]SetPlayerActor_Invincible = False
Objectives[46]SetPlayerActor_NewTask = False
Objectives[46]Int_Task = 0
Objectives[46]Task_Repeat = False
Objectives[46]Task_Timeout = False
Objectives[46]Task_Guard_Range = 10
Objectives[46]Task_Stay_In_Range = True
Objectives[46]Task_Wander_Range = 10
Objectives[46]Task_Scenario = NONE
Objectives[46]Task_TalkingAnimation = mic_chatter
Objectives[46]Task_Time = 1
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Type = Set_Player_Actor_Objective
Objectives[47]Text = 
Objectives[47]positionX = 1413.604
Objectives[47]positionY = 3588.639
Objectives[47]positionZ = 33.94891
Objectives[47]SetPlayerActor_Use_Player = False
Objectives[47]SetPlayerActor_Player_Controllable = True
Objectives[47]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[47]SetPlayerActor_Use_Actor = True
Objectives[47]SetPlayerActor_RelationshipGroup_Change = False
Objectives[47]SetPlayerActor_RelationshipGroup = Neutral
Objectives[47]SetPlayerActor_Invincible_Change = True
Objectives[47]SetPlayerActor_Invincible = False
Objectives[47]SetPlayerActor_NewTask = False
Objectives[47]Int_Task = 0
Objectives[47]Task_Repeat = False
Objectives[47]Task_Timeout = False
Objectives[47]Task_Guard_Range = 10
Objectives[47]Task_Stay_In_Range = True
Objectives[47]Task_Wander_Range = 10
Objectives[47]Task_Scenario = NONE
Objectives[47]Task_TalkingAnimation = mic_chatter
Objectives[47]Task_Time = 1
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Text = Take out the ~r~Cliffford Mercenaries ~w~attacking Liquor Ace.
Objectives[48]Text2 = 
Objectives[48]Type = Kill_Actors
Objectives[48]positionX = 1397.795
Objectives[48]positionY = 3583.93
Objectives[48]positionZ = 33.9788
Objectives[48]KillAll1 = True
Objectives[48]KillAll2 = False
Objectives[48]Kill_Actors_Add_Blips = True
Objectives[48]Kill_Actors_Add_Markers = False
Objectives[48]DropPickups = False
Objectives[48]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Type = GoTo_Actor
Objectives[49]Text = Meet ~b~Chef.
Objectives[49]positionX = 1405.095
Objectives[49]positionY = 3604.306
Objectives[49]positionZ = 38.00578
Objectives[49]GoTo_Actor_ChangToCompanion = True
Objectives[49]GoTo_Actor_Distance = 2
Objectives[49]GoTo_Actor_Remove_Blip = True
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Type = Set_Player_Actor_Objective
Objectives[50]Text = 
Objectives[50]positionX = 1407.316
Objectives[50]positionY = 3606.702
Objectives[50]positionZ = 38.00577
Objectives[50]SetPlayerActor_Use_Player = False
Objectives[50]SetPlayerActor_Player_Controllable = True
Objectives[50]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[50]SetPlayerActor_Use_Actor = True
Objectives[50]SetPlayerActor_RelationshipGroup_Change = False
Objectives[50]SetPlayerActor_RelationshipGroup = Companion
Objectives[50]SetPlayerActor_Invincible_Change = False
Objectives[50]SetPlayerActor_Invincible = False
Objectives[50]SetPlayerActor_NewTask = True
Objectives[50]Int_Task = 99
Objectives[50]Task_Repeat = False
Objectives[50]Task_Timeout = False
Objectives[50]Task_Guard_Range = 10
Objectives[50]Task_Stay_In_Range = True
Objectives[50]Task_Wander_Range = 10
Objectives[50]Task_Scenario = NONE
Objectives[50]Task_TalkingAnimation = mic_chatter
Objectives[50]Task_Time = 1
Objectives[50]TaskListCount = 1
Objectives[50]Task_List[0]Type = TalkingTask
Objectives[50]Task_List[0]positionX = 1403.418
Objectives[50]Task_List[0]positionY = 3618.265
Objectives[50]Task_List[0]positionZ = 38.50578
Objectives[50]Task_List[0]time = 4
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Type = Hint_Objective
Objectives[51]Text = 
Objectives[51]positionX = 1408.311
Objectives[51]positionY = 3607.66
Objectives[51]positionZ = 38.00578
Objectives[51]Hint_Time = 3
Objectives[51]Hint_FOV = 20
Objectives[51]Hint_Use_Position = False
Objectives[51]Hint_Use_Player = False
Objectives[51]Hint_Use_Actor = True
Objectives[51]Hint_Use_Vehicle = False
Objectives[51]mission_ActorsCount = 6
Objectives[51]mission_Actors[0]Survive_Number = 0
Objectives[51]mission_Actors[0]Failed_Text = 
Objectives[51]mission_Actors[0]Remove_After = 84
Objectives[51]mission_Actors[0]positionX = 1394.469
Objectives[51]mission_Actors[0]positionY = 3603.938
Objectives[51]mission_Actors[0]positionZ = 42.75601
Objectives[51]mission_Actors[0]Heading = 210
Objectives[51]mission_Actors[0]String_Name = a_m_m_hillbilly_02
Objectives[51]mission_Actors[0]Relationship_Group = Friend
Objectives[51]mission_Actors[0]AddBlip = True
Objectives[51]mission_Actors[0]ShowCone = True
Objectives[51]mission_Actors[0]Invincible = False
Objectives[51]mission_Actors[0]SetHealth = 1000
Objectives[51]mission_Actors[0]DieFromHeadShot = True
Objectives[51]mission_Actors[0]CanExitVehicle = True
Objectives[51]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[51]mission_Actors[0]AlwaysFight = True
Objectives[51]mission_Actors[0]Seeing_Range = 500
Objectives[51]mission_Actors[0]Hearing_Range = 500
Objectives[51]mission_Actors[0]CombatMovement = Stationary
Objectives[51]mission_Actors[0]weapon = SniperRifle
Objectives[51]mission_Actors[0]Variation = Random
Objectives[51]mission_Actors[0]Task = 0
Objectives[51]mission_Actors[0]Task_Guard_Range = 5
Objectives[51]mission_Actors[0]Task_Stay_In_Range = True
Objectives[51]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[51]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[51]mission_Actors[0]Task_Scenario = NONE
Objectives[51]mission_Actors[1]Survive_Number = 0
Objectives[51]mission_Actors[1]Failed_Text = 
Objectives[51]mission_Actors[1]Remove_After = 84
Objectives[51]mission_Actors[1]positionX = 1373.498
Objectives[51]mission_Actors[1]positionY = 3597.329
Objectives[51]mission_Actors[1]positionZ = 34.89489
Objectives[51]mission_Actors[1]Heading = 195
Objectives[51]mission_Actors[1]String_Name = a_m_m_hillbilly_02
Objectives[51]mission_Actors[1]Relationship_Group = Friend
Objectives[51]mission_Actors[1]AddBlip = True
Objectives[51]mission_Actors[1]ShowCone = False
Objectives[51]mission_Actors[1]Invincible = False
Objectives[51]mission_Actors[1]SetHealth = 500
Objectives[51]mission_Actors[1]DieFromHeadShot = True
Objectives[51]mission_Actors[1]CanExitVehicle = True
Objectives[51]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[51]mission_Actors[1]AlwaysFight = True
Objectives[51]mission_Actors[1]Seeing_Range = 100
Objectives[51]mission_Actors[1]Hearing_Range = 100
Objectives[51]mission_Actors[1]CombatMovement = Defensive
Objectives[51]mission_Actors[1]weapon = AssaultRifle
Objectives[51]mission_Actors[1]Variation = Random
Objectives[51]mission_Actors[1]Task = 1
Objectives[51]mission_Actors[1]Task_Guard_Range = 7
Objectives[51]mission_Actors[1]Task_Stay_In_Range = False
Objectives[51]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[51]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[51]mission_Actors[1]Task_Scenario = NONE
Objectives[51]mission_Actors[2]Survive_Number = 0
Objectives[51]mission_Actors[2]Failed_Text = 
Objectives[51]mission_Actors[2]Remove_After = 0
Objectives[51]mission_Actors[2]positionX = 1389.711
Objectives[51]mission_Actors[2]positionY = 3600.581
Objectives[51]mission_Actors[2]positionZ = 38.94191
Objectives[51]mission_Actors[2]Heading = 124.4268
Objectives[51]mission_Actors[2]String_Name = a_m_m_hillbilly_02
Objectives[51]mission_Actors[2]Relationship_Group = Friend
Objectives[51]mission_Actors[2]AddBlip = True
Objectives[51]mission_Actors[2]ShowCone = False
Objectives[51]mission_Actors[2]Invincible = False
Objectives[51]mission_Actors[2]SetHealth = 500
Objectives[51]mission_Actors[2]DieFromHeadShot = True
Objectives[51]mission_Actors[2]CanExitVehicle = True
Objectives[51]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[51]mission_Actors[2]AlwaysFight = True
Objectives[51]mission_Actors[2]Seeing_Range = 100
Objectives[51]mission_Actors[2]Hearing_Range = 100
Objectives[51]mission_Actors[2]CombatMovement = Stationary
Objectives[51]mission_Actors[2]weapon = AssaultRifle
Objectives[51]mission_Actors[2]Variation = Random
Objectives[51]mission_Actors[2]Task = 0
Objectives[51]mission_Actors[2]Task_Guard_Range = 5
Objectives[51]mission_Actors[2]Task_Stay_In_Range = True
Objectives[51]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[51]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[51]mission_Actors[2]Task_Scenario = NONE
Objectives[51]mission_Actors[3]Survive_Number = 0
Objectives[51]mission_Actors[3]Failed_Text = 
Objectives[51]mission_Actors[3]Remove_After = 84
Objectives[51]mission_Actors[3]positionX = 1391.547
Objectives[51]mission_Actors[3]positionY = 3606.042
Objectives[51]mission_Actors[3]positionZ = 34.98091
Objectives[51]mission_Actors[3]Heading = 199.4268
Objectives[51]mission_Actors[3]String_Name = a_m_m_hillbilly_02
Objectives[51]mission_Actors[3]Relationship_Group = Friend
Objectives[51]mission_Actors[3]AddBlip = True
Objectives[51]mission_Actors[3]ShowCone = False
Objectives[51]mission_Actors[3]Invincible = False
Objectives[51]mission_Actors[3]SetHealth = 100
Objectives[51]mission_Actors[3]DieFromHeadShot = True
Objectives[51]mission_Actors[3]CanExitVehicle = True
Objectives[51]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[51]mission_Actors[3]AlwaysFight = True
Objectives[51]mission_Actors[3]Seeing_Range = 30
Objectives[51]mission_Actors[3]Hearing_Range = 30
Objectives[51]mission_Actors[3]CombatMovement = Defensive
Objectives[51]mission_Actors[3]weapon = Pistol
Objectives[51]mission_Actors[3]Variation = Random
Objectives[51]mission_Actors[3]Task = 0
Objectives[51]mission_Actors[3]Task_Guard_Range = 5
Objectives[51]mission_Actors[3]Task_Stay_In_Range = True
Objectives[51]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[51]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[51]mission_Actors[3]Task_Scenario = NONE
Objectives[51]mission_Actors[4]Survive_Number = 0
Objectives[51]mission_Actors[4]Failed_Text = 
Objectives[51]mission_Actors[4]Remove_After = 84
Objectives[51]mission_Actors[4]positionX = 1393.667
Objectives[51]mission_Actors[4]positionY = 3604.768
Objectives[51]mission_Actors[4]positionZ = 34.98091
Objectives[51]mission_Actors[4]Heading = 199.4268
Objectives[51]mission_Actors[4]String_Name = a_m_m_hillbilly_02
Objectives[51]mission_Actors[4]Relationship_Group = Friend
Objectives[51]mission_Actors[4]AddBlip = True
Objectives[51]mission_Actors[4]ShowCone = False
Objectives[51]mission_Actors[4]Invincible = False
Objectives[51]mission_Actors[4]SetHealth = 200
Objectives[51]mission_Actors[4]DieFromHeadShot = True
Objectives[51]mission_Actors[4]CanExitVehicle = True
Objectives[51]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[51]mission_Actors[4]AlwaysFight = True
Objectives[51]mission_Actors[4]Seeing_Range = 30
Objectives[51]mission_Actors[4]Hearing_Range = 30
Objectives[51]mission_Actors[4]CombatMovement = Defensive
Objectives[51]mission_Actors[4]weapon = MicroSMG
Objectives[51]mission_Actors[4]Variation = Random
Objectives[51]mission_Actors[4]Task = 0
Objectives[51]mission_Actors[4]Task_Guard_Range = 5
Objectives[51]mission_Actors[4]Task_Stay_In_Range = True
Objectives[51]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[51]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[51]mission_Actors[4]Task_Scenario = NONE
Objectives[51]mission_Actors[5]Survive_Number = 0
Objectives[51]mission_Actors[5]Failed_Text = 
Objectives[51]mission_Actors[5]Remove_After = 84
Objectives[51]mission_Actors[5]positionX = 1390.236
Objectives[51]mission_Actors[5]positionY = 3603.566
Objectives[51]mission_Actors[5]positionZ = 34.98091
Objectives[51]mission_Actors[5]Heading = 199.4268
Objectives[51]mission_Actors[5]String_Name = a_m_m_hillbilly_02
Objectives[51]mission_Actors[5]Relationship_Group = Friend
Objectives[51]mission_Actors[5]AddBlip = True
Objectives[51]mission_Actors[5]ShowCone = False
Objectives[51]mission_Actors[5]Invincible = False
Objectives[51]mission_Actors[5]SetHealth = 500
Objectives[51]mission_Actors[5]DieFromHeadShot = True
Objectives[51]mission_Actors[5]CanExitVehicle = True
Objectives[51]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[51]mission_Actors[5]AlwaysFight = True
Objectives[51]mission_Actors[5]Seeing_Range = 30
Objectives[51]mission_Actors[5]Hearing_Range = 30
Objectives[51]mission_Actors[5]CombatMovement = Defensive
Objectives[51]mission_Actors[5]weapon = PumpShotgun
Objectives[51]mission_Actors[5]Variation = Random
Objectives[51]mission_Actors[5]Task = 0
Objectives[51]mission_Actors[5]Task_Guard_Range = 5
Objectives[51]mission_Actors[5]Task_Stay_In_Range = True
Objectives[51]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[51]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[51]mission_Actors[5]Task_Scenario = NONE
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 1
Objectives[51]ObjectiveMessages[0]positionX = 1406.854
Objectives[51]ObjectiveMessages[0]positionY = 3610.531
Objectives[51]ObjectiveMessages[0]positionZ = 38.00578
Objectives[51]ObjectiveMessages[0]Message = Trevor, you made it just in time!
Objectives[51]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[51]ObjectiveMessages[0]Sender = 
Objectives[51]ObjectiveMessages[0]Subject = 
Objectives[51]ObjectiveMessages[0]MessageColor = White
Objectives[51]ObjectiveMessages[0]PlayFromStart = True
Objectives[51]ObjectiveMessages[0]Delay = False
Objectives[51]ObjectiveMessages[0]DelayTime = 0
Objectives[51]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[0]TypeSubtitle = True
Objectives[51]ObjectiveMessages[0]TypeTextMesage = False
Objectives[51]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[52]Type = Mission_Settings_Objective
Objectives[52]positionX = 1398.117
Objectives[52]positionY = 3608.281
Objectives[52]positionZ = 41.43704
Objectives[52]MissionSettings_TimesOfDay = Current
Objectives[52]MissionSettings_Weather = Current
Objectives[52]MissionSettings_WantedLevel = Current
Objectives[52]MissionSettings_SetWantedLevelNow = Current
Objectives[52]MissionSettings_StartNightvision = False
Objectives[52]MissionSettings_StopNightvision = False
Objectives[52]MissionSettings_StartSeethrough = False
Objectives[52]MissionSettings_StopSeethrough = False
Objectives[52]MissionSettings_StartMusic = True
Objectives[52]MissionSettings_StopMusic = False
Objectives[52]MissionSettings_Music = CHN1_WAVE_ZERO_RT
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Text = Prepare for the next wave of ~r~Cliffford Mercenaries.
Objectives[53]Type = Timeout_Objective
Objectives[53]positionX = 1406.734
Objectives[53]positionY = 3613.844
Objectives[53]positionZ = 38.00578
Objectives[53]Timeout_Min = 0
Objectives[53]Timeout_Sec = 20
Objectives[53]mission_ActorsCount = 13
Objectives[53]mission_Actors[0]Survive_Number = 0
Objectives[53]mission_Actors[0]Failed_Text = 
Objectives[53]mission_Actors[0]Remove_After = 0
Objectives[53]mission_Actors[0]positionX = 2001.196
Objectives[53]mission_Actors[0]positionY = 3937.538
Objectives[53]mission_Actors[0]positionZ = 31.9685
Objectives[53]mission_Actors[0]Heading = 120
Objectives[53]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[0]Relationship_Group = Enemy1
Objectives[53]mission_Actors[0]AddBlip = False
Objectives[53]mission_Actors[0]ShowCone = False
Objectives[53]mission_Actors[0]Invincible = False
Objectives[53]mission_Actors[0]SetHealth = 200
Objectives[53]mission_Actors[0]DieFromHeadShot = True
Objectives[53]mission_Actors[0]CanExitVehicle = True
Objectives[53]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[0]AlwaysFight = True
Objectives[53]mission_Actors[0]Seeing_Range = 70
Objectives[53]mission_Actors[0]Hearing_Range = 70
Objectives[53]mission_Actors[0]CombatMovement = Offensive
Objectives[53]mission_Actors[0]weapon = SpecialCarbineMk2
Objectives[53]mission_Actors[0]Variation = Random
Objectives[53]mission_Actors[0]Task = 0
Objectives[53]mission_Actors[0]Task_Guard_Range = 5
Objectives[53]mission_Actors[0]Task_Stay_In_Range = True
Objectives[53]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[0]Task_Scenario = NONE
Objectives[53]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[53]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 54
Objectives[53]mission_Actors[1]Survive_Number = 0
Objectives[53]mission_Actors[1]Failed_Text = 
Objectives[53]mission_Actors[1]Remove_After = 0
Objectives[53]mission_Actors[1]positionX = 2002.333
Objectives[53]mission_Actors[1]positionY = 3939.942
Objectives[53]mission_Actors[1]positionZ = 31.92108
Objectives[53]mission_Actors[1]Heading = 119.9997
Objectives[53]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[1]Relationship_Group = Enemy1
Objectives[53]mission_Actors[1]AddBlip = False
Objectives[53]mission_Actors[1]ShowCone = False
Objectives[53]mission_Actors[1]Invincible = False
Objectives[53]mission_Actors[1]SetHealth = 200
Objectives[53]mission_Actors[1]DieFromHeadShot = True
Objectives[53]mission_Actors[1]CanExitVehicle = True
Objectives[53]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[1]AlwaysFight = True
Objectives[53]mission_Actors[1]Seeing_Range = 70
Objectives[53]mission_Actors[1]Hearing_Range = 70
Objectives[53]mission_Actors[1]CombatMovement = Offensive
Objectives[53]mission_Actors[1]weapon = SpecialCarbineMk2
Objectives[53]mission_Actors[1]Variation = Random
Objectives[53]mission_Actors[1]Task = 0
Objectives[53]mission_Actors[1]Task_Guard_Range = 5
Objectives[53]mission_Actors[1]Task_Stay_In_Range = True
Objectives[53]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[1]Task_Scenario = NONE
Objectives[53]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[53]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 55
Objectives[53]mission_Actors[2]Survive_Number = 0
Objectives[53]mission_Actors[2]Failed_Text = 
Objectives[53]mission_Actors[2]Remove_After = 0
Objectives[53]mission_Actors[2]positionX = 1999.477
Objectives[53]mission_Actors[2]positionY = 3940.314
Objectives[53]mission_Actors[2]positionZ = 31.76991
Objectives[53]mission_Actors[2]Heading = 119.9999
Objectives[53]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[2]Relationship_Group = Enemy1
Objectives[53]mission_Actors[2]AddBlip = False
Objectives[53]mission_Actors[2]ShowCone = False
Objectives[53]mission_Actors[2]Invincible = False
Objectives[53]mission_Actors[2]SetHealth = 200
Objectives[53]mission_Actors[2]DieFromHeadShot = True
Objectives[53]mission_Actors[2]CanExitVehicle = True
Objectives[53]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[2]AlwaysFight = True
Objectives[53]mission_Actors[2]Seeing_Range = 30
Objectives[53]mission_Actors[2]Hearing_Range = 30
Objectives[53]mission_Actors[2]CombatMovement = Offensive
Objectives[53]mission_Actors[2]weapon = PumpShotgunMk2
Objectives[53]mission_Actors[2]Variation = Random
Objectives[53]mission_Actors[2]Task = 0
Objectives[53]mission_Actors[2]Task_Guard_Range = 5
Objectives[53]mission_Actors[2]Task_Stay_In_Range = True
Objectives[53]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[2]Task_Scenario = NONE
Objectives[53]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[53]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 56
Objectives[53]mission_Actors[3]Survive_Number = 0
Objectives[53]mission_Actors[3]Failed_Text = 
Objectives[53]mission_Actors[3]Remove_After = 0
Objectives[53]mission_Actors[3]positionX = 1999.323
Objectives[53]mission_Actors[3]positionY = 3943.925
Objectives[53]mission_Actors[3]positionZ = 31.64159
Objectives[53]mission_Actors[3]Heading = 120
Objectives[53]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[3]Relationship_Group = Enemy1
Objectives[53]mission_Actors[3]AddBlip = False
Objectives[53]mission_Actors[3]ShowCone = False
Objectives[53]mission_Actors[3]Invincible = False
Objectives[53]mission_Actors[3]SetHealth = 200
Objectives[53]mission_Actors[3]DieFromHeadShot = True
Objectives[53]mission_Actors[3]CanExitVehicle = True
Objectives[53]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[3]AlwaysFight = True
Objectives[53]mission_Actors[3]Seeing_Range = 70
Objectives[53]mission_Actors[3]Hearing_Range = 70
Objectives[53]mission_Actors[3]CombatMovement = Offensive
Objectives[53]mission_Actors[3]weapon = PumpShotgunMk2
Objectives[53]mission_Actors[3]Variation = Random
Objectives[53]mission_Actors[3]Task = 0
Objectives[53]mission_Actors[3]Task_Guard_Range = 5
Objectives[53]mission_Actors[3]Task_Stay_In_Range = True
Objectives[53]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[3]Task_Scenario = NONE
Objectives[53]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 1
Objectives[53]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 57
Objectives[53]mission_Actors[4]Survive_Number = 0
Objectives[53]mission_Actors[4]Failed_Text = 
Objectives[53]mission_Actors[4]Remove_After = 0
Objectives[53]mission_Actors[4]positionX = 2004.483
Objectives[53]mission_Actors[4]positionY = 3943.603
Objectives[53]mission_Actors[4]positionZ = 31.81608
Objectives[53]mission_Actors[4]Heading = 120.0001
Objectives[53]mission_Actors[4]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[4]Relationship_Group = Enemy1
Objectives[53]mission_Actors[4]AddBlip = False
Objectives[53]mission_Actors[4]ShowCone = False
Objectives[53]mission_Actors[4]Invincible = False
Objectives[53]mission_Actors[4]SetHealth = 200
Objectives[53]mission_Actors[4]DieFromHeadShot = True
Objectives[53]mission_Actors[4]CanExitVehicle = False
Objectives[53]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[4]AlwaysFight = True
Objectives[53]mission_Actors[4]Seeing_Range = 70
Objectives[53]mission_Actors[4]Hearing_Range = 70
Objectives[53]mission_Actors[4]CombatMovement = Offensive
Objectives[53]mission_Actors[4]weapon = SNSPistolMk2
Objectives[53]mission_Actors[4]Variation = Random
Objectives[53]mission_Actors[4]Task = 0
Objectives[53]mission_Actors[4]Task_Guard_Range = 5
Objectives[53]mission_Actors[4]Task_Stay_In_Range = True
Objectives[53]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[4]Task_Scenario = NONE
Objectives[53]mission_Actors[4]NeededForObjectiveSetPlayerActorCount = 1
Objectives[53]mission_Actors[4]NeededForObjectiveSetPlayerActor[0] = 58
Objectives[53]mission_Actors[5]Survive_Number = 0
Objectives[53]mission_Actors[5]Failed_Text = 
Objectives[53]mission_Actors[5]Remove_After = 0
Objectives[53]mission_Actors[5]positionX = 2005.298
Objectives[53]mission_Actors[5]positionY = 3940.24
Objectives[53]mission_Actors[5]positionZ = 31.84426
Objectives[53]mission_Actors[5]Heading = 135
Objectives[53]mission_Actors[5]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[5]Relationship_Group = Enemy1
Objectives[53]mission_Actors[5]AddBlip = False
Objectives[53]mission_Actors[5]ShowCone = False
Objectives[53]mission_Actors[5]Invincible = False
Objectives[53]mission_Actors[5]SetHealth = 200
Objectives[53]mission_Actors[5]DieFromHeadShot = True
Objectives[53]mission_Actors[5]CanExitVehicle = True
Objectives[53]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[5]AlwaysFight = True
Objectives[53]mission_Actors[5]Seeing_Range = 30
Objectives[53]mission_Actors[5]Hearing_Range = 30
Objectives[53]mission_Actors[5]CombatMovement = Offensive
Objectives[53]mission_Actors[5]weapon = SpecialCarbineMk2
Objectives[53]mission_Actors[5]Variation = Random
Objectives[53]mission_Actors[5]Task = 0
Objectives[53]mission_Actors[5]Task_Guard_Range = 5
Objectives[53]mission_Actors[5]Task_Stay_In_Range = True
Objectives[53]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[5]Task_Scenario = NONE
Objectives[53]mission_Actors[5]NeededForObjectiveSetPlayerActorCount = 1
Objectives[53]mission_Actors[5]NeededForObjectiveSetPlayerActor[0] = 59
Objectives[53]mission_Actors[6]Survive_Number = 0
Objectives[53]mission_Actors[6]Failed_Text = 
Objectives[53]mission_Actors[6]Remove_After = 0
Objectives[53]mission_Actors[6]positionX = 2006.169
Objectives[53]mission_Actors[6]positionY = 3941.929
Objectives[53]mission_Actors[6]positionZ = 31.82664
Objectives[53]mission_Actors[6]Heading = 135
Objectives[53]mission_Actors[6]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[6]Relationship_Group = Enemy1
Objectives[53]mission_Actors[6]AddBlip = False
Objectives[53]mission_Actors[6]ShowCone = False
Objectives[53]mission_Actors[6]Invincible = False
Objectives[53]mission_Actors[6]SetHealth = 200
Objectives[53]mission_Actors[6]DieFromHeadShot = True
Objectives[53]mission_Actors[6]CanExitVehicle = True
Objectives[53]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[6]AlwaysFight = True
Objectives[53]mission_Actors[6]Seeing_Range = 30
Objectives[53]mission_Actors[6]Hearing_Range = 30
Objectives[53]mission_Actors[6]CombatMovement = Offensive
Objectives[53]mission_Actors[6]weapon = SpecialCarbineMk2
Objectives[53]mission_Actors[6]Variation = Random
Objectives[53]mission_Actors[6]Task = 0
Objectives[53]mission_Actors[6]Task_Guard_Range = 5
Objectives[53]mission_Actors[6]Task_Stay_In_Range = True
Objectives[53]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[6]Task_Scenario = NONE
Objectives[53]mission_Actors[6]NeededForObjectiveSetPlayerActorCount = 1
Objectives[53]mission_Actors[6]NeededForObjectiveSetPlayerActor[0] = 60
Objectives[53]mission_Actors[7]Survive_Number = 0
Objectives[53]mission_Actors[7]Failed_Text = 
Objectives[53]mission_Actors[7]Remove_After = 0
Objectives[53]mission_Actors[7]positionX = 865.821
Objectives[53]mission_Actors[7]positionY = 3248.199
Objectives[53]mission_Actors[7]positionZ = 40.83922
Objectives[53]mission_Actors[7]Heading = 315
Objectives[53]mission_Actors[7]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[7]Relationship_Group = Enemy1
Objectives[53]mission_Actors[7]AddBlip = False
Objectives[53]mission_Actors[7]ShowCone = False
Objectives[53]mission_Actors[7]Invincible = False
Objectives[53]mission_Actors[7]SetHealth = 200
Objectives[53]mission_Actors[7]DieFromHeadShot = True
Objectives[53]mission_Actors[7]CanExitVehicle = True
Objectives[53]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[7]AlwaysFight = True
Objectives[53]mission_Actors[7]Seeing_Range = 30
Objectives[53]mission_Actors[7]Hearing_Range = 30
Objectives[53]mission_Actors[7]CombatMovement = Offensive
Objectives[53]mission_Actors[7]weapon = SNSPistolMk2
Objectives[53]mission_Actors[7]Variation = Random
Objectives[53]mission_Actors[7]Task = 0
Objectives[53]mission_Actors[7]Task_Guard_Range = 5
Objectives[53]mission_Actors[7]Task_Stay_In_Range = True
Objectives[53]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[7]Task_Scenario = NONE
Objectives[53]mission_Actors[7]NeededForObjectiveSetPlayerActorCount = 1
Objectives[53]mission_Actors[7]NeededForObjectiveSetPlayerActor[0] = 61
Objectives[53]mission_Actors[8]Survive_Number = 0
Objectives[53]mission_Actors[8]Failed_Text = 
Objectives[53]mission_Actors[8]Remove_After = 0
Objectives[53]mission_Actors[8]positionX = 1036.55
Objectives[53]mission_Actors[8]positionY = 3271.31
Objectives[53]mission_Actors[8]positionZ = 36.63414
Objectives[53]mission_Actors[8]Heading = 315
Objectives[53]mission_Actors[8]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[8]Relationship_Group = Enemy1
Objectives[53]mission_Actors[8]AddBlip = False
Objectives[53]mission_Actors[8]ShowCone = False
Objectives[53]mission_Actors[8]Invincible = False
Objectives[53]mission_Actors[8]SetHealth = 200
Objectives[53]mission_Actors[8]DieFromHeadShot = True
Objectives[53]mission_Actors[8]CanExitVehicle = True
Objectives[53]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[8]AlwaysFight = True
Objectives[53]mission_Actors[8]Seeing_Range = 30
Objectives[53]mission_Actors[8]Hearing_Range = 30
Objectives[53]mission_Actors[8]CombatMovement = Offensive
Objectives[53]mission_Actors[8]weapon = SpecialCarbineMk2
Objectives[53]mission_Actors[8]Variation = Random
Objectives[53]mission_Actors[8]Task = 0
Objectives[53]mission_Actors[8]Task_Guard_Range = 5
Objectives[53]mission_Actors[8]Task_Stay_In_Range = True
Objectives[53]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[8]Task_Scenario = NONE
Objectives[53]mission_Actors[8]NeededForObjectiveSetPlayerActorCount = 1
Objectives[53]mission_Actors[8]NeededForObjectiveSetPlayerActor[0] = 62
Objectives[53]mission_Actors[9]Survive_Number = 0
Objectives[53]mission_Actors[9]Failed_Text = 
Objectives[53]mission_Actors[9]Remove_After = 0
Objectives[53]mission_Actors[9]positionX = 997.7083
Objectives[53]mission_Actors[9]positionY = 3254.267
Objectives[53]mission_Actors[9]positionZ = 40.8288
Objectives[53]mission_Actors[9]Heading = 315
Objectives[53]mission_Actors[9]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[9]Relationship_Group = Enemy1
Objectives[53]mission_Actors[9]AddBlip = False
Objectives[53]mission_Actors[9]ShowCone = False
Objectives[53]mission_Actors[9]Invincible = False
Objectives[53]mission_Actors[9]SetHealth = 200
Objectives[53]mission_Actors[9]DieFromHeadShot = True
Objectives[53]mission_Actors[9]CanExitVehicle = True
Objectives[53]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[9]AlwaysFight = True
Objectives[53]mission_Actors[9]Seeing_Range = 30
Objectives[53]mission_Actors[9]Hearing_Range = 30
Objectives[53]mission_Actors[9]CombatMovement = Offensive
Objectives[53]mission_Actors[9]weapon = SpecialCarbineMk2
Objectives[53]mission_Actors[9]Variation = Random
Objectives[53]mission_Actors[9]Task = 0
Objectives[53]mission_Actors[9]Task_Guard_Range = 5
Objectives[53]mission_Actors[9]Task_Stay_In_Range = True
Objectives[53]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[9]Task_Scenario = NONE
Objectives[53]mission_Actors[9]NeededForObjectiveSetPlayerActorCount = 1
Objectives[53]mission_Actors[9]NeededForObjectiveSetPlayerActor[0] = 63
Objectives[53]mission_Actors[10]Survive_Number = 0
Objectives[53]mission_Actors[10]Failed_Text = 
Objectives[53]mission_Actors[10]Remove_After = 0
Objectives[53]mission_Actors[10]positionX = 1070.4
Objectives[53]mission_Actors[10]positionY = 3276.435
Objectives[53]mission_Actors[10]positionZ = 37.44223
Objectives[53]mission_Actors[10]Heading = 315
Objectives[53]mission_Actors[10]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[10]Relationship_Group = Enemy1
Objectives[53]mission_Actors[10]AddBlip = False
Objectives[53]mission_Actors[10]ShowCone = False
Objectives[53]mission_Actors[10]Invincible = False
Objectives[53]mission_Actors[10]SetHealth = 200
Objectives[53]mission_Actors[10]DieFromHeadShot = True
Objectives[53]mission_Actors[10]CanExitVehicle = True
Objectives[53]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[10]AlwaysFight = True
Objectives[53]mission_Actors[10]Seeing_Range = 30
Objectives[53]mission_Actors[10]Hearing_Range = 30
Objectives[53]mission_Actors[10]CombatMovement = Offensive
Objectives[53]mission_Actors[10]weapon = SpecialCarbineMk2
Objectives[53]mission_Actors[10]Variation = Random
Objectives[53]mission_Actors[10]Task = 0
Objectives[53]mission_Actors[10]Task_Guard_Range = 5
Objectives[53]mission_Actors[10]Task_Stay_In_Range = True
Objectives[53]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[10]Task_Scenario = NONE
Objectives[53]mission_Actors[10]NeededForObjectiveSetPlayerActorCount = 1
Objectives[53]mission_Actors[10]NeededForObjectiveSetPlayerActor[0] = 64
Objectives[53]mission_Actors[11]Survive_Number = 0
Objectives[53]mission_Actors[11]Failed_Text = 
Objectives[53]mission_Actors[11]Remove_After = 0
Objectives[53]mission_Actors[11]positionX = 998.4778
Objectives[53]mission_Actors[11]positionY = 3306.694
Objectives[53]mission_Actors[11]positionZ = 41.37982
Objectives[53]mission_Actors[11]Heading = 315
Objectives[53]mission_Actors[11]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[11]Relationship_Group = Enemy1
Objectives[53]mission_Actors[11]AddBlip = False
Objectives[53]mission_Actors[11]ShowCone = False
Objectives[53]mission_Actors[11]Invincible = False
Objectives[53]mission_Actors[11]SetHealth = 200
Objectives[53]mission_Actors[11]DieFromHeadShot = True
Objectives[53]mission_Actors[11]CanExitVehicle = True
Objectives[53]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[11]AlwaysFight = True
Objectives[53]mission_Actors[11]Seeing_Range = 30
Objectives[53]mission_Actors[11]Hearing_Range = 30
Objectives[53]mission_Actors[11]CombatMovement = Offensive
Objectives[53]mission_Actors[11]weapon = PumpShotgunMk2
Objectives[53]mission_Actors[11]Variation = Random
Objectives[53]mission_Actors[11]Task = 0
Objectives[53]mission_Actors[11]Task_Guard_Range = 5
Objectives[53]mission_Actors[11]Task_Stay_In_Range = True
Objectives[53]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[11]Task_Scenario = NONE
Objectives[53]mission_Actors[11]NeededForObjectiveSetPlayerActorCount = 1
Objectives[53]mission_Actors[11]NeededForObjectiveSetPlayerActor[0] = 65
Objectives[53]mission_Actors[12]Survive_Number = 0
Objectives[53]mission_Actors[12]Failed_Text = 
Objectives[53]mission_Actors[12]Remove_After = 0
Objectives[53]mission_Actors[12]positionX = 1055.831
Objectives[53]mission_Actors[12]positionY = 3274.53
Objectives[53]mission_Actors[12]positionZ = 37.51324
Objectives[53]mission_Actors[12]Heading = 315
Objectives[53]mission_Actors[12]String_Name = mp_m_avongoon
Objectives[53]mission_Actors[12]Relationship_Group = Enemy1
Objectives[53]mission_Actors[12]AddBlip = False
Objectives[53]mission_Actors[12]ShowCone = False
Objectives[53]mission_Actors[12]Invincible = False
Objectives[53]mission_Actors[12]SetHealth = 200
Objectives[53]mission_Actors[12]DieFromHeadShot = True
Objectives[53]mission_Actors[12]CanExitVehicle = True
Objectives[53]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[53]mission_Actors[12]AlwaysFight = True
Objectives[53]mission_Actors[12]Seeing_Range = 30
Objectives[53]mission_Actors[12]Hearing_Range = 30
Objectives[53]mission_Actors[12]CombatMovement = Offensive
Objectives[53]mission_Actors[12]weapon = PumpShotgunMk2
Objectives[53]mission_Actors[12]Variation = Random
Objectives[53]mission_Actors[12]Task = 0
Objectives[53]mission_Actors[12]Task_Guard_Range = 5
Objectives[53]mission_Actors[12]Task_Stay_In_Range = True
Objectives[53]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[53]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[53]mission_Actors[12]Task_Scenario = NONE
Objectives[53]mission_Actors[12]NeededForObjectiveSetPlayerActorCount = 1
Objectives[53]mission_Actors[12]NeededForObjectiveSetPlayerActor[0] = 66
Objectives[53]mission_Vehicles = 2
Objectives[53]mission_Vehicles[0]positionX = 1955.997
Objectives[53]mission_Vehicles[0]positionY = 3907.289
Objectives[53]mission_Vehicles[0]positionZ = 32.34669
Objectives[53]mission_Vehicles[0]Heading = 210.0498
Objectives[53]mission_Vehicles[0]Name = Insurgent Pick-Up
Objectives[53]mission_Vehicles[0]Model = insurgent
Objectives[53]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[53]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[53]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[53]mission_Vehicles[0]HasPearlescent = False
Objectives[53]mission_Vehicles[0]Livery = 0
Objectives[53]mission_Vehicles[0]DirtLevel = 0
Objectives[53]mission_Vehicles[0]LockedForPlayer = True
Objectives[53]mission_Vehicles[0]Locked = False
Objectives[53]mission_Vehicles[0]Alarm = False
Objectives[53]mission_Vehicles[0]HotWired = False
Objectives[53]mission_Vehicles[0]Invincible = False
Objectives[53]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[53]mission_Vehicles[0]Remove_After = 0
Objectives[53]mission_Vehicles[0]Survive_Number = 0
Objectives[53]mission_Vehicles[0]Failed_Text = 
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorCount = 7
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 54
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 55
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 56
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 57
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 0
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[4] = 58
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[4] = 0
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[5] = 59
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[5] = 0
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[6] = 60
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[6] = 0
Objectives[53]mission_Vehicles[1]positionX = 1099.987
Objectives[53]mission_Vehicles[1]positionY = 3275.195
Objectives[53]mission_Vehicles[1]positionZ = 37.33792
Objectives[53]mission_Vehicles[1]Heading = 315.1483
Objectives[53]mission_Vehicles[1]Name = Dubsta 6x6
Objectives[53]mission_Vehicles[1]Model = dubsta3
Objectives[53]mission_Vehicles[1]PrimaryColor = MetallicBlack
Objectives[53]mission_Vehicles[1]SecondaryColor = MetallicPurple
Objectives[53]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[53]mission_Vehicles[1]HasPearlescent = False
Objectives[53]mission_Vehicles[1]Livery = 0
Objectives[53]mission_Vehicles[1]DirtLevel = 0
Objectives[53]mission_Vehicles[1]LockedForPlayer = True
Objectives[53]mission_Vehicles[1]Locked = False
Objectives[53]mission_Vehicles[1]Alarm = False
Objectives[53]mission_Vehicles[1]HotWired = False
Objectives[53]mission_Vehicles[1]Invincible = False
Objectives[53]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[53]mission_Vehicles[1]Remove_After = 0
Objectives[53]mission_Vehicles[1]Survive_Number = 0
Objectives[53]mission_Vehicles[1]Failed_Text = 
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorCount = 6
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 61
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[1] = 62
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[2] = 63
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[3] = 64
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[3] = 0
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[4] = 65
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[4] = 0
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[5] = 66
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[5] = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 1
Objectives[53]ObjectiveMessages[0]positionX = 1405.346
Objectives[53]ObjectiveMessages[0]positionY = 3615.594
Objectives[53]ObjectiveMessages[0]positionZ = 38.00578
Objectives[53]ObjectiveMessages[0]Message = Everyone, lock and load! I think more of those bastards are coming!
Objectives[53]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[53]ObjectiveMessages[0]Sender = Trevor
Objectives[53]ObjectiveMessages[0]Subject = 
Objectives[53]ObjectiveMessages[0]MessageColor = Orange
Objectives[53]ObjectiveMessages[0]PlayFromStart = False
Objectives[53]ObjectiveMessages[0]Delay = True
Objectives[53]ObjectiveMessages[0]DelayTime = 0
Objectives[53]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[0]TypeSubtitle = False
Objectives[53]ObjectiveMessages[0]TypeTextMesage = True
Objectives[53]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[0]PhoneMessageDisplayTime = 8

Objectives[54]Type = Set_Player_Actor_Objective
Objectives[54]Text = 
Objectives[54]positionX = 1959.905
Objectives[54]positionY = 3882.351
Objectives[54]positionZ = 31.29628
Objectives[54]SetPlayerActor_Use_Player = False
Objectives[54]SetPlayerActor_Player_Controllable = True
Objectives[54]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[54]SetPlayerActor_Use_Actor = True
Objectives[54]SetPlayerActor_RelationshipGroup_Change = False
Objectives[54]SetPlayerActor_RelationshipGroup = Neutral
Objectives[54]SetPlayerActor_Invincible_Change = False
Objectives[54]SetPlayerActor_Invincible = False
Objectives[54]SetPlayerActor_NewTask = True
Objectives[54]Int_Task = 99
Objectives[54]Task_Repeat = False
Objectives[54]Task_Timeout = False
Objectives[54]Task_Guard_Range = 10
Objectives[54]Task_Stay_In_Range = True
Objectives[54]Task_Wander_Range = 10
Objectives[54]Task_Scenario = NONE
Objectives[54]Task_TalkingAnimation = mic_chatter
Objectives[54]Task_Time = 1
Objectives[54]TaskListCount = 2
Objectives[54]Task_List[0]Type = EnterVehicle
Objectives[54]Task_List[0]PositionX = 1958.083
Objectives[54]Task_List[0]PositionY = 3907.035
Objectives[54]Task_List[0]PositionZ = 31.90604
Objectives[54]Task_List[0]Speed = 1
Objectives[54]Task_List[0]SeatIndex = -1
Objectives[54]Task_List[0]TaskIndex = 0
Objectives[54]Task_List[0]Warp = True
Objectives[54]Task_List[1]Type = Drive
Objectives[54]Task_List[1]PositionX = 1439.416
Objectives[54]Task_List[1]PositionY = 3599.071
Objectives[54]Task_List[1]PositionZ = 34.45523
Objectives[54]Task_List[1]Speed = 40
Objectives[54]Task_List[1]StopBeforeVehicles = True
Objectives[54]Task_List[1]StopBeforeActors = True
Objectives[54]Task_List[1]AvoidVehicles = True
Objectives[54]Task_List[1]AvoidEmptyVehicles = False
Objectives[54]Task_List[1]AvoidActors = False
Objectives[54]Task_List[1]AvoidObjects = True
Objectives[54]Task_List[1]StopAtLights = False
Objectives[54]Task_List[1]UseBlinkers = True
Objectives[54]Task_List[1]AllowGoingWrongWay = False
Objectives[54]Task_List[1]Reverse = False
Objectives[54]Task_List[1]TakeShortestPath = False
Objectives[54]Task_List[1]IgnoreRoads = False
Objectives[54]Task_List[1]IgnoreAllPathing = False
Objectives[54]Task_List[1]AvoidHighWays = False
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Type = Set_Player_Actor_Objective
Objectives[55]Text = 
Objectives[55]positionX = 1963.098
Objectives[55]positionY = 3883.877
Objectives[55]positionZ = 31.3299
Objectives[55]SetPlayerActor_Use_Player = False
Objectives[55]SetPlayerActor_Player_Controllable = True
Objectives[55]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[55]SetPlayerActor_Use_Actor = True
Objectives[55]SetPlayerActor_RelationshipGroup_Change = False
Objectives[55]SetPlayerActor_RelationshipGroup = Neutral
Objectives[55]SetPlayerActor_Invincible_Change = False
Objectives[55]SetPlayerActor_Invincible = False
Objectives[55]SetPlayerActor_NewTask = True
Objectives[55]Int_Task = 99
Objectives[55]Task_Repeat = False
Objectives[55]Task_Timeout = False
Objectives[55]Task_Guard_Range = 10
Objectives[55]Task_Stay_In_Range = True
Objectives[55]Task_Wander_Range = 10
Objectives[55]Task_Scenario = NONE
Objectives[55]Task_TalkingAnimation = mic_chatter
Objectives[55]Task_Time = 1
Objectives[55]TaskListCount = 1
Objectives[55]Task_List[0]Type = EnterVehicle
Objectives[55]Task_List[0]PositionX = 1953.869
Objectives[55]Task_List[0]PositionY = 3905.491
Objectives[55]Task_List[0]PositionZ = 31.91313
Objectives[55]Task_List[0]Speed = 1
Objectives[55]Task_List[0]SeatIndex = 0
Objectives[55]Task_List[0]TaskIndex = 0
Objectives[55]Task_List[0]Warp = True
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Type = Set_Player_Actor_Objective
Objectives[56]Text = 
Objectives[56]positionX = 1957.473
Objectives[56]positionY = 3886.497
Objectives[56]positionZ = 31.29345
Objectives[56]SetPlayerActor_Use_Player = False
Objectives[56]SetPlayerActor_Player_Controllable = True
Objectives[56]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[56]SetPlayerActor_Use_Actor = True
Objectives[56]SetPlayerActor_RelationshipGroup_Change = False
Objectives[56]SetPlayerActor_RelationshipGroup = Neutral
Objectives[56]SetPlayerActor_Invincible_Change = False
Objectives[56]SetPlayerActor_Invincible = False
Objectives[56]SetPlayerActor_NewTask = True
Objectives[56]Int_Task = 99
Objectives[56]Task_Repeat = False
Objectives[56]Task_Timeout = False
Objectives[56]Task_Guard_Range = 10
Objectives[56]Task_Stay_In_Range = True
Objectives[56]Task_Wander_Range = 10
Objectives[56]Task_Scenario = NONE
Objectives[56]Task_TalkingAnimation = mic_chatter
Objectives[56]Task_Time = 1
Objectives[56]TaskListCount = 1
Objectives[56]Task_List[0]Type = EnterVehicle
Objectives[56]Task_List[0]PositionX = 1957.314
Objectives[56]Task_List[0]PositionY = 3909.546
Objectives[56]Task_List[0]PositionZ = 31.92184
Objectives[56]Task_List[0]Speed = 1
Objectives[56]Task_List[0]SeatIndex = 1
Objectives[56]Task_List[0]TaskIndex = 0
Objectives[56]Task_List[0]Warp = True
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 0

Objectives[57]Type = Set_Player_Actor_Objective
Objectives[57]Text = 
Objectives[57]positionX = 1960.883
Objectives[57]positionY = 3888.123
Objectives[57]positionZ = 31.2991
Objectives[57]SetPlayerActor_Use_Player = False
Objectives[57]SetPlayerActor_Player_Controllable = True
Objectives[57]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[57]SetPlayerActor_Use_Actor = True
Objectives[57]SetPlayerActor_RelationshipGroup_Change = False
Objectives[57]SetPlayerActor_RelationshipGroup = Neutral
Objectives[57]SetPlayerActor_Invincible_Change = False
Objectives[57]SetPlayerActor_Invincible = False
Objectives[57]SetPlayerActor_NewTask = True
Objectives[57]Int_Task = 99
Objectives[57]Task_Repeat = False
Objectives[57]Task_Timeout = False
Objectives[57]Task_Guard_Range = 10
Objectives[57]Task_Stay_In_Range = True
Objectives[57]Task_Wander_Range = 10
Objectives[57]Task_Scenario = NONE
Objectives[57]Task_TalkingAnimation = mic_chatter
Objectives[57]Task_Time = 1
Objectives[57]TaskListCount = 1
Objectives[57]Task_List[0]Type = EnterVehicle
Objectives[57]Task_List[0]PositionX = 1953.468
Objectives[57]Task_List[0]PositionY = 3907.281
Objectives[57]Task_List[0]PositionZ = 31.93444
Objectives[57]Task_List[0]Speed = 1
Objectives[57]Task_List[0]SeatIndex = 2
Objectives[57]Task_List[0]TaskIndex = 0
Objectives[57]Task_List[0]Warp = True
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = Set_Player_Actor_Objective
Objectives[58]Text = 
Objectives[58]positionX = 1964.615
Objectives[58]positionY = 3887.225
Objectives[58]positionZ = 31.33187
Objectives[58]SetPlayerActor_Use_Player = False
Objectives[58]SetPlayerActor_Player_Controllable = True
Objectives[58]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[58]SetPlayerActor_Use_Actor = True
Objectives[58]SetPlayerActor_RelationshipGroup_Change = False
Objectives[58]SetPlayerActor_RelationshipGroup = Neutral
Objectives[58]SetPlayerActor_Invincible_Change = False
Objectives[58]SetPlayerActor_Invincible = False
Objectives[58]SetPlayerActor_NewTask = True
Objectives[58]Int_Task = 99
Objectives[58]Task_Repeat = False
Objectives[58]Task_Timeout = False
Objectives[58]Task_Guard_Range = 10
Objectives[58]Task_Stay_In_Range = True
Objectives[58]Task_Wander_Range = 10
Objectives[58]Task_Scenario = NONE
Objectives[58]Task_TalkingAnimation = mic_chatter
Objectives[58]Task_Time = 1
Objectives[58]TaskListCount = 1
Objectives[58]Task_List[0]Type = EnterVehicle
Objectives[58]Task_List[0]PositionX = 1954.462
Objectives[58]Task_List[0]PositionY = 3910.176
Objectives[58]Task_List[0]PositionZ = 31.95543
Objectives[58]Task_List[0]Speed = 1
Objectives[58]Task_List[0]SeatIndex = 3
Objectives[58]Task_List[0]TaskIndex = 0
Objectives[58]Task_List[0]Warp = True
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Set_Player_Actor_Objective
Objectives[59]Text = 
Objectives[59]positionX = 1967.289
Objectives[59]positionY = 3887.023
Objectives[59]positionZ = 31.33782
Objectives[59]SetPlayerActor_Use_Player = False
Objectives[59]SetPlayerActor_Player_Controllable = True
Objectives[59]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[59]SetPlayerActor_Use_Actor = True
Objectives[59]SetPlayerActor_RelationshipGroup_Change = False
Objectives[59]SetPlayerActor_RelationshipGroup = Neutral
Objectives[59]SetPlayerActor_Invincible_Change = False
Objectives[59]SetPlayerActor_Invincible = False
Objectives[59]SetPlayerActor_NewTask = True
Objectives[59]Int_Task = 99
Objectives[59]Task_Repeat = False
Objectives[59]Task_Timeout = False
Objectives[59]Task_Guard_Range = 10
Objectives[59]Task_Stay_In_Range = True
Objectives[59]Task_Wander_Range = 10
Objectives[59]Task_Scenario = NONE
Objectives[59]Task_TalkingAnimation = mic_chatter
Objectives[59]Task_Time = 1
Objectives[59]TaskListCount = 1
Objectives[59]Task_List[0]Type = EnterVehicle
Objectives[59]Task_List[0]PositionX = 1958.543
Objectives[59]Task_List[0]PositionY = 3904.08
Objectives[59]Task_List[0]PositionZ = 31.88503
Objectives[59]Task_List[0]Speed = 1
Objectives[59]Task_List[0]SeatIndex = 4
Objectives[59]Task_List[0]TaskIndex = 0
Objectives[59]Task_List[0]Warp = True
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = Set_Player_Actor_Objective
Objectives[60]Text = 
Objectives[60]positionX = 1966.178
Objectives[60]positionY = 3890.193
Objectives[60]positionZ = 31.32848
Objectives[60]SetPlayerActor_Use_Player = False
Objectives[60]SetPlayerActor_Player_Controllable = True
Objectives[60]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[60]SetPlayerActor_Use_Actor = True
Objectives[60]SetPlayerActor_RelationshipGroup_Change = False
Objectives[60]SetPlayerActor_RelationshipGroup = Neutral
Objectives[60]SetPlayerActor_Invincible_Change = False
Objectives[60]SetPlayerActor_Invincible = False
Objectives[60]SetPlayerActor_NewTask = True
Objectives[60]Int_Task = 99
Objectives[60]Task_Repeat = False
Objectives[60]Task_Timeout = False
Objectives[60]Task_Guard_Range = 10
Objectives[60]Task_Stay_In_Range = True
Objectives[60]Task_Wander_Range = 10
Objectives[60]Task_Scenario = NONE
Objectives[60]Task_TalkingAnimation = mic_chatter
Objectives[60]Task_Time = 1
Objectives[60]TaskListCount = 1
Objectives[60]Task_List[0]Type = EnterVehicle
Objectives[60]Task_List[0]PositionX = 1959.295
Objectives[60]Task_List[0]PositionY = 3904.83
Objectives[60]Task_List[0]PositionZ = 31.88069
Objectives[60]Task_List[0]Speed = 1
Objectives[60]Task_List[0]SeatIndex = 5
Objectives[60]Task_List[0]TaskIndex = 0
Objectives[60]Task_List[0]Warp = True
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Type = Set_Player_Actor_Objective
Objectives[61]Text = 
Objectives[61]positionX = 1098.563
Objectives[61]positionY = 3277.637
Objectives[61]positionZ = 36.36367
Objectives[61]SetPlayerActor_Use_Player = False
Objectives[61]SetPlayerActor_Player_Controllable = True
Objectives[61]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[61]SetPlayerActor_Use_Actor = True
Objectives[61]SetPlayerActor_RelationshipGroup_Change = False
Objectives[61]SetPlayerActor_RelationshipGroup = Neutral
Objectives[61]SetPlayerActor_Invincible_Change = False
Objectives[61]SetPlayerActor_Invincible = False
Objectives[61]SetPlayerActor_NewTask = True
Objectives[61]Int_Task = 99
Objectives[61]Task_Repeat = False
Objectives[61]Task_Timeout = False
Objectives[61]Task_Guard_Range = 10
Objectives[61]Task_Stay_In_Range = True
Objectives[61]Task_Wander_Range = 10
Objectives[61]Task_Scenario = NONE
Objectives[61]Task_TalkingAnimation = mic_chatter
Objectives[61]Task_Time = 1
Objectives[61]TaskListCount = 4
Objectives[61]Task_List[0]Type = EnterVehicle
Objectives[61]Task_List[0]PositionX = 1099.413
Objectives[61]Task_List[0]PositionY = 3276.229
Objectives[61]Task_List[0]PositionZ = 36.96822
Objectives[61]Task_List[0]Speed = 1
Objectives[61]Task_List[0]SeatIndex = -1
Objectives[61]Task_List[0]TaskIndex = 0
Objectives[61]Task_List[0]Warp = True
Objectives[61]Task_List[1]Type = Drive
Objectives[61]Task_List[1]PositionX = 1116.721
Objectives[61]Task_List[1]PositionY = 3533.964
Objectives[61]Task_List[1]PositionZ = 34.14395
Objectives[61]Task_List[1]Speed = 25
Objectives[61]Task_List[1]StopBeforeVehicles = True
Objectives[61]Task_List[1]StopBeforeActors = True
Objectives[61]Task_List[1]AvoidVehicles = True
Objectives[61]Task_List[1]AvoidEmptyVehicles = False
Objectives[61]Task_List[1]AvoidActors = False
Objectives[61]Task_List[1]AvoidObjects = True
Objectives[61]Task_List[1]StopAtLights = True
Objectives[61]Task_List[1]UseBlinkers = True
Objectives[61]Task_List[1]AllowGoingWrongWay = False
Objectives[61]Task_List[1]Reverse = False
Objectives[61]Task_List[1]TakeShortestPath = False
Objectives[61]Task_List[1]IgnoreRoads = False
Objectives[61]Task_List[1]IgnoreAllPathing = False
Objectives[61]Task_List[1]AvoidHighWays = False
Objectives[61]Task_List[2]Type = Drive
Objectives[61]Task_List[2]PositionX = 1268.492
Objectives[61]Task_List[2]PositionY = 3532.4
Objectives[61]Task_List[2]PositionZ = 34.72836
Objectives[61]Task_List[2]Speed = 25
Objectives[61]Task_List[2]StopBeforeVehicles = True
Objectives[61]Task_List[2]StopBeforeActors = True
Objectives[61]Task_List[2]AvoidVehicles = True
Objectives[61]Task_List[2]AvoidEmptyVehicles = False
Objectives[61]Task_List[2]AvoidActors = False
Objectives[61]Task_List[2]AvoidObjects = True
Objectives[61]Task_List[2]StopAtLights = True
Objectives[61]Task_List[2]UseBlinkers = True
Objectives[61]Task_List[2]AllowGoingWrongWay = False
Objectives[61]Task_List[2]Reverse = False
Objectives[61]Task_List[2]TakeShortestPath = False
Objectives[61]Task_List[2]IgnoreRoads = False
Objectives[61]Task_List[2]IgnoreAllPathing = False
Objectives[61]Task_List[2]AvoidHighWays = False
Objectives[61]Task_List[3]Type = Drive
Objectives[61]Task_List[3]PositionX = 1370.999
Objectives[61]Task_List[3]PositionY = 3572.465
Objectives[61]Task_List[3]PositionZ = 34.51194
Objectives[61]Task_List[3]Speed = 25
Objectives[61]Task_List[3]StopBeforeVehicles = True
Objectives[61]Task_List[3]StopBeforeActors = True
Objectives[61]Task_List[3]AvoidVehicles = True
Objectives[61]Task_List[3]AvoidEmptyVehicles = False
Objectives[61]Task_List[3]AvoidActors = False
Objectives[61]Task_List[3]AvoidObjects = True
Objectives[61]Task_List[3]StopAtLights = True
Objectives[61]Task_List[3]UseBlinkers = True
Objectives[61]Task_List[3]AllowGoingWrongWay = False
Objectives[61]Task_List[3]Reverse = False
Objectives[61]Task_List[3]TakeShortestPath = False
Objectives[61]Task_List[3]IgnoreRoads = False
Objectives[61]Task_List[3]IgnoreAllPathing = False
Objectives[61]Task_List[3]AvoidHighWays = False
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Type = Set_Player_Actor_Objective
Objectives[62]Text = 
Objectives[62]positionX = 1103.254
Objectives[62]positionY = 3272.544
Objectives[62]positionZ = 36.50286
Objectives[62]SetPlayerActor_Use_Player = False
Objectives[62]SetPlayerActor_Player_Controllable = True
Objectives[62]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[62]SetPlayerActor_Use_Actor = True
Objectives[62]SetPlayerActor_RelationshipGroup_Change = False
Objectives[62]SetPlayerActor_RelationshipGroup = Neutral
Objectives[62]SetPlayerActor_Invincible_Change = False
Objectives[62]SetPlayerActor_Invincible = False
Objectives[62]SetPlayerActor_NewTask = True
Objectives[62]Int_Task = 99
Objectives[62]Task_Repeat = False
Objectives[62]Task_Timeout = False
Objectives[62]Task_Guard_Range = 10
Objectives[62]Task_Stay_In_Range = True
Objectives[62]Task_Wander_Range = 10
Objectives[62]Task_Scenario = NONE
Objectives[62]Task_TalkingAnimation = mic_chatter
Objectives[62]Task_Time = 1
Objectives[62]TaskListCount = 1
Objectives[62]Task_List[0]Type = EnterVehicle
Objectives[62]Task_List[0]PositionX = 1100.679
Objectives[62]Task_List[0]PositionY = 3273.894
Objectives[62]Task_List[0]PositionZ = 37.06239
Objectives[62]Task_List[0]Speed = 1
Objectives[62]Task_List[0]SeatIndex = 0
Objectives[62]Task_List[0]TaskIndex = 0
Objectives[62]Task_List[0]Warp = True
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 0

Objectives[63]Type = Set_Player_Actor_Objective
Objectives[63]Text = 
Objectives[63]positionX = 1096.76
Objectives[63]positionY = 3275.135
Objectives[63]positionZ = 36.43733
Objectives[63]SetPlayerActor_Use_Player = False
Objectives[63]SetPlayerActor_Player_Controllable = True
Objectives[63]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[63]SetPlayerActor_Use_Actor = True
Objectives[63]SetPlayerActor_RelationshipGroup_Change = False
Objectives[63]SetPlayerActor_RelationshipGroup = Neutral
Objectives[63]SetPlayerActor_Invincible_Change = False
Objectives[63]SetPlayerActor_Invincible = False
Objectives[63]SetPlayerActor_NewTask = True
Objectives[63]Int_Task = 99
Objectives[63]Task_Repeat = False
Objectives[63]Task_Timeout = False
Objectives[63]Task_Guard_Range = 10
Objectives[63]Task_Stay_In_Range = True
Objectives[63]Task_Wander_Range = 10
Objectives[63]Task_Scenario = NONE
Objectives[63]Task_TalkingAnimation = mic_chatter
Objectives[63]Task_Time = 1
Objectives[63]TaskListCount = 1
Objectives[63]Task_List[0]Type = EnterVehicle
Objectives[63]Task_List[0]PositionX = 1098.391
Objectives[63]Task_List[0]PositionY = 3274.588
Objectives[63]Task_List[0]PositionZ = 36.98552
Objectives[63]Task_List[0]Speed = 1
Objectives[63]Task_List[0]SeatIndex = 1
Objectives[63]Task_List[0]TaskIndex = 0
Objectives[63]Task_List[0]Warp = True
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Type = Set_Player_Actor_Objective
Objectives[64]Text = 
Objectives[64]positionX = 1099.731
Objectives[64]positionY = 3271.156
Objectives[64]positionZ = 36.66026
Objectives[64]SetPlayerActor_Use_Player = False
Objectives[64]SetPlayerActor_Player_Controllable = True
Objectives[64]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[64]SetPlayerActor_Use_Actor = True
Objectives[64]SetPlayerActor_RelationshipGroup_Change = False
Objectives[64]SetPlayerActor_RelationshipGroup = Neutral
Objectives[64]SetPlayerActor_Invincible_Change = False
Objectives[64]SetPlayerActor_Invincible = False
Objectives[64]SetPlayerActor_NewTask = True
Objectives[64]Int_Task = 99
Objectives[64]Task_Repeat = False
Objectives[64]Task_Timeout = False
Objectives[64]Task_Guard_Range = 10
Objectives[64]Task_Stay_In_Range = True
Objectives[64]Task_Wander_Range = 10
Objectives[64]Task_Scenario = NONE
Objectives[64]Task_TalkingAnimation = mic_chatter
Objectives[64]Task_Time = 1
Objectives[64]TaskListCount = 1
Objectives[64]Task_List[0]Type = EnterVehicle
Objectives[64]Task_List[0]PositionX = 1098.6
Objectives[64]Task_List[0]PositionY = 3272.501
Objectives[64]Task_List[0]PositionZ = 37.04913
Objectives[64]Task_List[0]Speed = 1
Objectives[64]Task_List[0]SeatIndex = 2
Objectives[64]Task_List[0]TaskIndex = 0
Objectives[64]Task_List[0]Warp = True
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 0

Objectives[65]Type = Set_Player_Actor_Objective
Objectives[65]Text = 
Objectives[65]positionX = 1095.99
Objectives[65]positionY = 3271.835
Objectives[65]positionZ = 36.61311
Objectives[65]SetPlayerActor_Use_Player = False
Objectives[65]SetPlayerActor_Player_Controllable = True
Objectives[65]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[65]SetPlayerActor_Use_Actor = True
Objectives[65]SetPlayerActor_RelationshipGroup_Change = False
Objectives[65]SetPlayerActor_RelationshipGroup = Neutral
Objectives[65]SetPlayerActor_Invincible_Change = False
Objectives[65]SetPlayerActor_Invincible = False
Objectives[65]SetPlayerActor_NewTask = True
Objectives[65]Int_Task = 99
Objectives[65]Task_Repeat = False
Objectives[65]Task_Timeout = False
Objectives[65]Task_Guard_Range = 10
Objectives[65]Task_Stay_In_Range = True
Objectives[65]Task_Wander_Range = 10
Objectives[65]Task_Scenario = NONE
Objectives[65]Task_TalkingAnimation = mic_chatter
Objectives[65]Task_Time = 1
Objectives[65]TaskListCount = 1
Objectives[65]Task_List[0]Type = EnterVehicle
Objectives[65]Task_List[0]PositionX = 1097.016
Objectives[65]Task_List[0]PositionY = 3272.479
Objectives[65]Task_List[0]PositionZ = 37.06902
Objectives[65]Task_List[0]Speed = 1
Objectives[65]Task_List[0]SeatIndex = 3
Objectives[65]Task_List[0]TaskIndex = 0
Objectives[65]Task_List[0]Warp = True
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 0

Objectives[66]Type = Set_Player_Actor_Objective
Objectives[66]Text = 
Objectives[66]positionX = 1097.521
Objectives[66]positionY = 3269.219
Objectives[66]positionZ = 36.73204
Objectives[66]SetPlayerActor_Use_Player = False
Objectives[66]SetPlayerActor_Player_Controllable = True
Objectives[66]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[66]SetPlayerActor_Use_Actor = True
Objectives[66]SetPlayerActor_RelationshipGroup_Change = False
Objectives[66]SetPlayerActor_RelationshipGroup = Neutral
Objectives[66]SetPlayerActor_Invincible_Change = False
Objectives[66]SetPlayerActor_Invincible = False
Objectives[66]SetPlayerActor_NewTask = True
Objectives[66]Int_Task = 99
Objectives[66]Task_Repeat = False
Objectives[66]Task_Timeout = False
Objectives[66]Task_Guard_Range = 10
Objectives[66]Task_Stay_In_Range = True
Objectives[66]Task_Wander_Range = 10
Objectives[66]Task_Scenario = NONE
Objectives[66]Task_TalkingAnimation = mic_chatter
Objectives[66]Task_Time = 1
Objectives[66]TaskListCount = 1
Objectives[66]Task_List[0]Type = EnterVehicle
Objectives[66]Task_List[0]PositionX = 1097.81
Objectives[66]Task_List[0]PositionY = 3271.684
Objectives[66]Task_List[0]PositionZ = 37.08441
Objectives[66]Task_List[0]Speed = 1
Objectives[66]Task_List[0]SeatIndex = 4
Objectives[66]Task_List[0]TaskIndex = 0
Objectives[66]Task_List[0]Warp = True
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Type = Mission_Settings_Objective
Objectives[67]positionX = 1392.973
Objectives[67]positionY = 3611.85
Objectives[67]positionZ = 41.69017
Objectives[67]MissionSettings_TimesOfDay = Current
Objectives[67]MissionSettings_Weather = Current
Objectives[67]MissionSettings_WantedLevel = Current
Objectives[67]MissionSettings_SetWantedLevelNow = Current
Objectives[67]MissionSettings_StartNightvision = False
Objectives[67]MissionSettings_StopNightvision = False
Objectives[67]MissionSettings_StartSeethrough = False
Objectives[67]MissionSettings_StopSeethrough = False
Objectives[67]MissionSettings_StartMusic = True
Objectives[67]MissionSettings_StopMusic = False
Objectives[67]MissionSettings_Music = CHN1_WAVE_3_RT
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 0

Objectives[68]Text = Defend ~y~Liquor Ace ~w~from the ~r~Cliffford Mercenaries.
Objectives[68]Text2 = 
Objectives[68]Type = Kill_Actors
Objectives[68]positionX = 1407.931
Objectives[68]positionY = 3575.538
Objectives[68]positionZ = 33.89762
Objectives[68]KillAll1 = True
Objectives[68]KillAll2 = False
Objectives[68]Kill_Actors_Add_Blips = True
Objectives[68]Kill_Actors_Add_Markers = False
Objectives[68]DropPickups = False
Objectives[68]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[68]mission_ActorsCount = 3
Objectives[68]mission_Actors[0]Survive_Number = 0
Objectives[68]mission_Actors[0]Failed_Text = 
Objectives[68]mission_Actors[0]Remove_After = 0
Objectives[68]mission_Actors[0]positionX = 1529.148
Objectives[68]mission_Actors[0]positionY = 3559.312
Objectives[68]mission_Actors[0]positionZ = 35.36296
Objectives[68]mission_Actors[0]Heading = 99.99992
Objectives[68]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[68]mission_Actors[0]Relationship_Group = Enemy1
Objectives[68]mission_Actors[0]AddBlip = True
Objectives[68]mission_Actors[0]ShowCone = False
Objectives[68]mission_Actors[0]Invincible = False
Objectives[68]mission_Actors[0]SetHealth = 200
Objectives[68]mission_Actors[0]DieFromHeadShot = True
Objectives[68]mission_Actors[0]CanExitVehicle = True
Objectives[68]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[68]mission_Actors[0]AlwaysFight = True
Objectives[68]mission_Actors[0]Seeing_Range = 70
Objectives[68]mission_Actors[0]Hearing_Range = 70
Objectives[68]mission_Actors[0]CombatMovement = Offensive
Objectives[68]mission_Actors[0]weapon = SpecialCarbineMk2
Objectives[68]mission_Actors[0]Variation = Random
Objectives[68]mission_Actors[0]Task = 99
Objectives[68]mission_Actors[0]Task_Guard_Range = 5
Objectives[68]mission_Actors[0]Task_Stay_In_Range = True
Objectives[68]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[68]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[68]mission_Actors[0]Task_Scenario = NONE
Objectives[68]mission_Actors[0]Task_List_Count = 2
Objectives[68]mission_Actors[0]Task_Repeat = False
Objectives[68]mission_Actors[0]Task_List[0]Type = VehicleSubTaskAttackPlayerTask
Objectives[68]mission_Actors[0]Task_List[0]PositionX = 1529.038
Objectives[68]mission_Actors[0]Task_List[0]PositionY = 3560.045
Objectives[68]mission_Actors[0]Task_List[0]PositionZ = 34.86298
Objectives[68]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[68]mission_Actors[0]Task_List[1]DestinationX = 1456.547
Objectives[68]mission_Actors[0]Task_List[1]DestinationY = 3575.991
Objectives[68]mission_Actors[0]Task_List[1]DestinationZ = 35.2428
Objectives[68]mission_Actors[0]Task_List[1]Rotation = 100
Objectives[68]mission_Actors[0]Task_List[1]Speed = 4
Objectives[68]mission_Actors[0]Task_List[1]GoStraitToCoord = False
Objectives[68]mission_Actors[1]Survive_Number = 0
Objectives[68]mission_Actors[1]Failed_Text = 
Objectives[68]mission_Actors[1]Remove_After = 0
Objectives[68]mission_Actors[1]positionX = 1531.086
Objectives[68]mission_Actors[1]positionY = 3557.263
Objectives[68]mission_Actors[1]positionZ = 35.36296
Objectives[68]mission_Actors[1]Heading = 99.99992
Objectives[68]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[68]mission_Actors[1]Relationship_Group = Enemy1
Objectives[68]mission_Actors[1]AddBlip = True
Objectives[68]mission_Actors[1]ShowCone = False
Objectives[68]mission_Actors[1]Invincible = False
Objectives[68]mission_Actors[1]SetHealth = 200
Objectives[68]mission_Actors[1]DieFromHeadShot = True
Objectives[68]mission_Actors[1]CanExitVehicle = True
Objectives[68]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[68]mission_Actors[1]AlwaysFight = True
Objectives[68]mission_Actors[1]Seeing_Range = 70
Objectives[68]mission_Actors[1]Hearing_Range = 70
Objectives[68]mission_Actors[1]CombatMovement = Offensive
Objectives[68]mission_Actors[1]weapon = SpecialCarbineMk2
Objectives[68]mission_Actors[1]Variation = Random
Objectives[68]mission_Actors[1]Task = 99
Objectives[68]mission_Actors[1]Task_Guard_Range = 5
Objectives[68]mission_Actors[1]Task_Stay_In_Range = True
Objectives[68]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[68]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[68]mission_Actors[1]Task_Scenario = NONE
Objectives[68]mission_Actors[1]Task_List_Count = 2
Objectives[68]mission_Actors[1]Task_Repeat = False
Objectives[68]mission_Actors[1]Task_List[0]Type = VehicleSubTaskAttackPlayerTask
Objectives[68]mission_Actors[1]Task_List[0]PositionX = 1529.684
Objectives[68]mission_Actors[1]Task_List[0]PositionY = 3556.653
Objectives[68]mission_Actors[1]Task_List[0]PositionZ = 34.86296
Objectives[68]mission_Actors[1]Task_List[1]Type = WalkTo
Objectives[68]mission_Actors[1]Task_List[1]DestinationX = 1459.539
Objectives[68]mission_Actors[1]Task_List[1]DestinationY = 3568.55
Objectives[68]mission_Actors[1]Task_List[1]DestinationZ = 35.27428
Objectives[68]mission_Actors[1]Task_List[1]Rotation = 100
Objectives[68]mission_Actors[1]Task_List[1]Speed = 4
Objectives[68]mission_Actors[1]Task_List[1]GoStraitToCoord = False
Objectives[68]mission_Actors[2]Survive_Number = 0
Objectives[68]mission_Actors[2]Failed_Text = 
Objectives[68]mission_Actors[2]Remove_After = 0
Objectives[68]mission_Actors[2]positionX = 1527.985
Objectives[68]mission_Actors[2]positionY = 3557.732
Objectives[68]mission_Actors[2]positionZ = 35.36296
Objectives[68]mission_Actors[2]Heading = 90
Objectives[68]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[68]mission_Actors[2]Relationship_Group = Enemy1
Objectives[68]mission_Actors[2]AddBlip = True
Objectives[68]mission_Actors[2]ShowCone = False
Objectives[68]mission_Actors[2]Invincible = False
Objectives[68]mission_Actors[2]SetHealth = 200
Objectives[68]mission_Actors[2]DieFromHeadShot = True
Objectives[68]mission_Actors[2]CanExitVehicle = True
Objectives[68]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[68]mission_Actors[2]AlwaysFight = True
Objectives[68]mission_Actors[2]Seeing_Range = 30
Objectives[68]mission_Actors[2]Hearing_Range = 30
Objectives[68]mission_Actors[2]CombatMovement = Offensive
Objectives[68]mission_Actors[2]weapon = RevolverMk2
Objectives[68]mission_Actors[2]Variation = Random
Objectives[68]mission_Actors[2]Task = 99
Objectives[68]mission_Actors[2]Task_Guard_Range = 5
Objectives[68]mission_Actors[2]Task_Stay_In_Range = True
Objectives[68]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[68]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[68]mission_Actors[2]Task_Scenario = NONE
Objectives[68]mission_Actors[2]Task_List_Count = 2
Objectives[68]mission_Actors[2]Task_Repeat = False
Objectives[68]mission_Actors[2]Task_List[0]Type = VehicleSubTaskAttackPlayerTask
Objectives[68]mission_Actors[2]Task_List[0]PositionX = 1525.15
Objectives[68]mission_Actors[2]Task_List[0]PositionY = 3558.027
Objectives[68]mission_Actors[2]Task_List[0]PositionZ = 34.86297
Objectives[68]mission_Actors[2]Task_List[1]Type = WalkTo
Objectives[68]mission_Actors[2]Task_List[1]DestinationX = 1452.188
Objectives[68]mission_Actors[2]Task_List[1]DestinationY = 3574.98
Objectives[68]mission_Actors[2]Task_List[1]DestinationZ = 35.18
Objectives[68]mission_Actors[2]Task_List[1]Rotation = 90
Objectives[68]mission_Actors[2]Task_List[1]Speed = 4
Objectives[68]mission_Actors[2]Task_List[1]GoStraitToCoord = False
Objectives[68]mission_Vehicles = 1
Objectives[68]mission_Vehicles[0]positionX = 1990.77
Objectives[68]mission_Vehicles[0]positionY = 3402.378
Objectives[68]mission_Vehicles[0]positionZ = 43.23035
Objectives[68]mission_Vehicles[0]Heading = 353.9922
Objectives[68]mission_Vehicles[0]Name = Maverick
Objectives[68]mission_Vehicles[0]Model = maverick
Objectives[68]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[68]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[68]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[68]mission_Vehicles[0]HasPearlescent = False
Objectives[68]mission_Vehicles[0]Livery = 0
Objectives[68]mission_Vehicles[0]DirtLevel = 0
Objectives[68]mission_Vehicles[0]LockedForPlayer = True
Objectives[68]mission_Vehicles[0]Locked = False
Objectives[68]mission_Vehicles[0]Alarm = False
Objectives[68]mission_Vehicles[0]HotWired = False
Objectives[68]mission_Vehicles[0]Invincible = False
Objectives[68]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[68]mission_Vehicles[0]Remove_After = 0
Objectives[68]mission_Vehicles[0]Survive_Number = 0
Objectives[68]mission_Vehicles[0]Failed_Text = 
Objectives[68]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[68]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 72
Objectives[68]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 0

Objectives[69]Type = Mission_Settings_Objective
Objectives[69]positionX = 1397.832
Objectives[69]positionY = 3611.341
Objectives[69]positionZ = 41.36247
Objectives[69]MissionSettings_TimesOfDay = Current
Objectives[69]MissionSettings_Weather = Current
Objectives[69]MissionSettings_WantedLevel = Current
Objectives[69]MissionSettings_SetWantedLevelNow = Current
Objectives[69]MissionSettings_StartNightvision = False
Objectives[69]MissionSettings_StopNightvision = False
Objectives[69]MissionSettings_StartSeethrough = False
Objectives[69]MissionSettings_StopSeethrough = False
Objectives[69]MissionSettings_StartMusic = True
Objectives[69]MissionSettings_StopMusic = False
Objectives[69]MissionSettings_Music = CHN1_WAVE_ZERO_RT
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Text = Stock up on ~g~supplies ~w~and prepare for the next wave of ~r~Cliffford Mercenaries.
Objectives[70]Type = Timeout_Objective
Objectives[70]positionX = 1437.314
Objectives[70]positionY = 3600.594
Objectives[70]positionZ = 33.94972
Objectives[70]Timeout_Min = 0
Objectives[70]Timeout_Sec = 20
Objectives[70]mission_ActorsCount = 2
Objectives[70]mission_Actors[0]Survive_Number = 0
Objectives[70]mission_Actors[0]Failed_Text = 
Objectives[70]mission_Actors[0]Remove_After = 0
Objectives[70]mission_Actors[0]positionX = 867.6629
Objectives[70]mission_Actors[0]positionY = 2870.548
Objectives[70]mission_Actors[0]positionZ = 57.02324
Objectives[70]mission_Actors[0]Heading = 355
Objectives[70]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[70]mission_Actors[0]Relationship_Group = Enemy1
Objectives[70]mission_Actors[0]AddBlip = False
Objectives[70]mission_Actors[0]ShowCone = False
Objectives[70]mission_Actors[0]Invincible = False
Objectives[70]mission_Actors[0]SetHealth = 200
Objectives[70]mission_Actors[0]DieFromHeadShot = True
Objectives[70]mission_Actors[0]CanExitVehicle = False
Objectives[70]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[70]mission_Actors[0]AlwaysFight = True
Objectives[70]mission_Actors[0]Seeing_Range = 30
Objectives[70]mission_Actors[0]Hearing_Range = 30
Objectives[70]mission_Actors[0]CombatMovement = Offensive
Objectives[70]mission_Actors[0]weapon = SNSPistolMk2
Objectives[70]mission_Actors[0]Variation = Random
Objectives[70]mission_Actors[0]Task = 0
Objectives[70]mission_Actors[0]Task_Guard_Range = 5
Objectives[70]mission_Actors[0]Task_Stay_In_Range = True
Objectives[70]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[70]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[70]mission_Actors[0]Task_Scenario = NONE
Objectives[70]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[70]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 71
Objectives[70]mission_Actors[1]Survive_Number = 0
Objectives[70]mission_Actors[1]Failed_Text = 
Objectives[70]mission_Actors[1]Remove_After = 0
Objectives[70]mission_Actors[1]positionX = 2185.422
Objectives[70]mission_Actors[1]positionY = 3323.521
Objectives[70]mission_Actors[1]positionZ = 46.01287
Objectives[70]mission_Actors[1]Heading = 354.9999
Objectives[70]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[70]mission_Actors[1]Relationship_Group = Enemy1
Objectives[70]mission_Actors[1]AddBlip = False
Objectives[70]mission_Actors[1]ShowCone = False
Objectives[70]mission_Actors[1]Invincible = False
Objectives[70]mission_Actors[1]SetHealth = 200
Objectives[70]mission_Actors[1]DieFromHeadShot = True
Objectives[70]mission_Actors[1]CanExitVehicle = False
Objectives[70]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[70]mission_Actors[1]AlwaysFight = True
Objectives[70]mission_Actors[1]Seeing_Range = 30
Objectives[70]mission_Actors[1]Hearing_Range = 30
Objectives[70]mission_Actors[1]CombatMovement = Offensive
Objectives[70]mission_Actors[1]weapon = SNSPistolMk2
Objectives[70]mission_Actors[1]Variation = Random
Objectives[70]mission_Actors[1]Task = 99
Objectives[70]mission_Actors[1]Task_Guard_Range = 5
Objectives[70]mission_Actors[1]Task_Stay_In_Range = True
Objectives[70]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[70]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[70]mission_Actors[1]Task_Scenario = NONE
Objectives[70]mission_Actors[1]Task_List_Count = 1
Objectives[70]mission_Actors[1]Task_Repeat = False
Objectives[70]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[70]mission_Actors[1]Task_List[0]PositionX = 1988.844
Objectives[70]mission_Actors[1]Task_List[0]PositionY = 3413.553
Objectives[70]mission_Actors[1]Task_List[0]PositionZ = 42.30534
Objectives[70]mission_Actors[1]Task_List[0]Block = True
Objectives[70]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[70]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 72
Objectives[70]mission_Vehicles = 2
Objectives[70]mission_Vehicles[0]positionX = 1087.926
Objectives[70]mission_Vehicles[0]positionY = 3007.606
Objectives[70]mission_Vehicles[0]positionZ = 41.14298
Objectives[70]mission_Vehicles[0]Heading = 356.69
Objectives[70]mission_Vehicles[0]Name = Maverick
Objectives[70]mission_Vehicles[0]Model = maverick
Objectives[70]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[70]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[70]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[70]mission_Vehicles[0]HasPearlescent = False
Objectives[70]mission_Vehicles[0]Livery = 0
Objectives[70]mission_Vehicles[0]DirtLevel = 0
Objectives[70]mission_Vehicles[0]LockedForPlayer = True
Objectives[70]mission_Vehicles[0]Locked = False
Objectives[70]mission_Vehicles[0]Alarm = False
Objectives[70]mission_Vehicles[0]HotWired = False
Objectives[70]mission_Vehicles[0]Invincible = False
Objectives[70]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[70]mission_Vehicles[0]Remove_After = 0
Objectives[70]mission_Vehicles[0]Survive_Number = 0
Objectives[70]mission_Vehicles[0]Failed_Text = 
Objectives[70]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[70]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 71
Objectives[70]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[70]mission_Vehicles[1]positionX = 1380.052
Objectives[70]mission_Vehicles[1]positionY = 3331.246
Objectives[70]mission_Vehicles[1]positionZ = 37.69336
Objectives[70]mission_Vehicles[1]Heading = 10.12111
Objectives[70]mission_Vehicles[1]Name = Dubsta 6x6
Objectives[70]mission_Vehicles[1]Model = dubsta3
Objectives[70]mission_Vehicles[1]PrimaryColor = MetallicBlack
Objectives[70]mission_Vehicles[1]SecondaryColor = MetallicPurple
Objectives[70]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[70]mission_Vehicles[1]HasPearlescent = False
Objectives[70]mission_Vehicles[1]Livery = 0
Objectives[70]mission_Vehicles[1]DirtLevel = 0
Objectives[70]mission_Vehicles[1]LockedForPlayer = False
Objectives[70]mission_Vehicles[1]Locked = False
Objectives[70]mission_Vehicles[1]Alarm = False
Objectives[70]mission_Vehicles[1]HotWired = False
Objectives[70]mission_Vehicles[1]Invincible = False
Objectives[70]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[70]mission_Vehicles[1]Remove_After = 0
Objectives[70]mission_Vehicles[1]Survive_Number = 0
Objectives[70]mission_Vehicles[1]Failed_Text = 
Objectives[70]mission_Vehicles[1]NeededForActorsCount = 6
Objectives[70]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 73
Objectives[70]mission_Vehicles[1]NeededForActorIndex[0] = 0
Objectives[70]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[70]mission_Vehicles[1]NeededForActorObjectiveNumber[1] = 73
Objectives[70]mission_Vehicles[1]NeededForActorIndex[1] = 2
Objectives[70]mission_Vehicles[1]NeededForActorTaskIndex[1] = 0
Objectives[70]mission_Vehicles[1]NeededForActorObjectiveNumber[2] = 73
Objectives[70]mission_Vehicles[1]NeededForActorIndex[2] = 3
Objectives[70]mission_Vehicles[1]NeededForActorTaskIndex[2] = 0
Objectives[70]mission_Vehicles[1]NeededForActorObjectiveNumber[3] = 73
Objectives[70]mission_Vehicles[1]NeededForActorIndex[3] = 1
Objectives[70]mission_Vehicles[1]NeededForActorTaskIndex[3] = 0
Objectives[70]mission_Vehicles[1]NeededForActorObjectiveNumber[4] = 73
Objectives[70]mission_Vehicles[1]NeededForActorIndex[4] = 4
Objectives[70]mission_Vehicles[1]NeededForActorTaskIndex[4] = 0
Objectives[70]mission_Vehicles[1]NeededForActorObjectiveNumber[5] = 73
Objectives[70]mission_Vehicles[1]NeededForActorIndex[5] = 7
Objectives[70]mission_Vehicles[1]NeededForActorTaskIndex[5] = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 5
Objectives[70]mission_Pickup_Props[0]Model = PICKUP_ARMOUR_STANDARD
Objectives[70]mission_Pickup_Props[0]Value = 200
Objectives[70]mission_Pickup_Props[0]positionX = 1403.86
Objectives[70]mission_Pickup_Props[0]positionY = 3610.282
Objectives[70]mission_Pickup_Props[0]positionZ = 38.50578
Objectives[70]mission_Pickup_Props[0]rotationX = 0
Objectives[70]mission_Pickup_Props[0]rotationY = 0
Objectives[70]mission_Pickup_Props[0]rotationZ = 20
Objectives[70]mission_Pickup_Props[1]Model = PICKUP_HEALTH_STANDARD
Objectives[70]mission_Pickup_Props[1]Value = 200
Objectives[70]mission_Pickup_Props[1]positionX = 1403.946
Objectives[70]mission_Pickup_Props[1]positionY = 3609.656
Objectives[70]mission_Pickup_Props[1]positionZ = 38.50578
Objectives[70]mission_Pickup_Props[1]rotationX = 0
Objectives[70]mission_Pickup_Props[1]rotationY = 0
Objectives[70]mission_Pickup_Props[1]rotationZ = 15
Objectives[70]mission_Pickup_Props[2]Model = PICKUP_AMMO_MG
Objectives[70]mission_Pickup_Props[2]Value = 50
Objectives[70]mission_Pickup_Props[2]positionX = 1404.507
Objectives[70]mission_Pickup_Props[2]positionY = 3609.465
Objectives[70]mission_Pickup_Props[2]positionZ = 38.50578
Objectives[70]mission_Pickup_Props[2]rotationX = 0
Objectives[70]mission_Pickup_Props[2]rotationY = 0
Objectives[70]mission_Pickup_Props[2]rotationZ = -125
Objectives[70]mission_Pickup_Props[3]Model = PICKUP_AMMO_RPG
Objectives[70]mission_Pickup_Props[3]Value = 2
Objectives[70]mission_Pickup_Props[3]positionX = 1404.209
Objectives[70]mission_Pickup_Props[3]positionY = 3608.902
Objectives[70]mission_Pickup_Props[3]positionZ = 38.50578
Objectives[70]mission_Pickup_Props[3]rotationX = 0
Objectives[70]mission_Pickup_Props[3]rotationY = 0
Objectives[70]mission_Pickup_Props[3]rotationZ = -160
Objectives[70]mission_Pickup_Props[4]Model = PICKUP_AMMO_SNIPER
Objectives[70]mission_Pickup_Props[4]Value = 12
Objectives[70]mission_Pickup_Props[4]positionX = 1404.019
Objectives[70]mission_Pickup_Props[4]positionY = 3609.267
Objectives[70]mission_Pickup_Props[4]positionZ = 38.50578
Objectives[70]mission_Pickup_Props[4]rotationX = 0
Objectives[70]mission_Pickup_Props[4]rotationY = 0
Objectives[70]mission_Pickup_Props[4]rotationZ = 165
Objectives[70]ObjectiveMessages = 0

Objectives[71]Type = Set_Player_Actor_Objective
Objectives[71]Text = 
Objectives[71]positionX = 1084.433
Objectives[71]positionY = 3012.195
Objectives[71]positionZ = 40.11332
Objectives[71]SetPlayerActor_Use_Player = False
Objectives[71]SetPlayerActor_Player_Controllable = True
Objectives[71]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[71]SetPlayerActor_Use_Actor = True
Objectives[71]SetPlayerActor_RelationshipGroup_Change = False
Objectives[71]SetPlayerActor_RelationshipGroup = Neutral
Objectives[71]SetPlayerActor_Invincible_Change = False
Objectives[71]SetPlayerActor_Invincible = False
Objectives[71]SetPlayerActor_NewTask = True
Objectives[71]Int_Task = 99
Objectives[71]Task_Repeat = False
Objectives[71]Task_Timeout = False
Objectives[71]Task_Guard_Range = 10
Objectives[71]Task_Stay_In_Range = True
Objectives[71]Task_Wander_Range = 10
Objectives[71]Task_Scenario = NONE
Objectives[71]Task_TalkingAnimation = mic_chatter
Objectives[71]Task_Time = 1
Objectives[71]TaskListCount = 2
Objectives[71]Task_List[0]Type = EnterVehicle
Objectives[71]Task_List[0]PositionX = 1086.264
Objectives[71]Task_List[0]PositionY = 3009.972
Objectives[71]Task_List[0]PositionZ = 40.56848
Objectives[71]Task_List[0]Speed = 1
Objectives[71]Task_List[0]SeatIndex = -1
Objectives[71]Task_List[0]TaskIndex = 0
Objectives[71]Task_List[0]Warp = True
Objectives[71]Task_List[1]Type = VehicleHeliTask
Objectives[71]Task_List[1]positionX = 1313.497
Objectives[71]Task_List[1]positionY = 3568.558
Objectives[71]Task_List[1]positionZ = 34.64659
Objectives[71]Task_List[1]speed = 100
Objectives[71]Task_List[1]Hight = 40
Objectives[71]Task_List[1]FollowPlayer = False
Objectives[71]Task_List[1]AttackPlayer = True
Objectives[71]Task_List[1]Land = False
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 0

Objectives[72]Type = Set_Player_Actor_Objective
Objectives[72]Text = 
Objectives[72]positionX = 1985.067
Objectives[72]positionY = 3402.415
Objectives[72]positionZ = 42.11415
Objectives[72]SetPlayerActor_Use_Player = False
Objectives[72]SetPlayerActor_Player_Controllable = True
Objectives[72]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[72]SetPlayerActor_Use_Actor = True
Objectives[72]SetPlayerActor_RelationshipGroup_Change = False
Objectives[72]SetPlayerActor_RelationshipGroup = Neutral
Objectives[72]SetPlayerActor_Invincible_Change = False
Objectives[72]SetPlayerActor_Invincible = False
Objectives[72]SetPlayerActor_NewTask = True
Objectives[72]Int_Task = 99
Objectives[72]Task_Repeat = False
Objectives[72]Task_Timeout = False
Objectives[72]Task_Guard_Range = 10
Objectives[72]Task_Stay_In_Range = True
Objectives[72]Task_Wander_Range = 10
Objectives[72]Task_Scenario = NONE
Objectives[72]Task_TalkingAnimation = mic_chatter
Objectives[72]Task_Time = 1
Objectives[72]TaskListCount = 2
Objectives[72]Task_List[0]Type = EnterVehicle
Objectives[72]Task_List[0]PositionX = 1989.119
Objectives[72]Task_List[0]PositionY = 3403.438
Objectives[72]Task_List[0]PositionZ = 42.58652
Objectives[72]Task_List[0]Speed = 1
Objectives[72]Task_List[0]SeatIndex = -1
Objectives[72]Task_List[0]TaskIndex = 0
Objectives[72]Task_List[0]Warp = True
Objectives[72]Task_List[1]Type = VehicleHeliTask
Objectives[72]Task_List[1]positionX = 1434.834
Objectives[72]Task_List[1]positionY = 3579.298
Objectives[72]Task_List[1]positionZ = 34.69791
Objectives[72]Task_List[1]speed = 100
Objectives[72]Task_List[1]Hight = 40
Objectives[72]Task_List[1]FollowPlayer = False
Objectives[72]Task_List[1]AttackPlayer = True
Objectives[72]Task_List[1]Land = False
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Text = Defend ~y~Liquor Ace ~w~from the ~r~Cliffford Mercenaries.
Objectives[73]Text2 = 
Objectives[73]Type = Kill_Actors
Objectives[73]positionX = 1433.096
Objectives[73]positionY = 3570.51
Objectives[73]positionZ = 34.70971
Objectives[73]KillAll1 = True
Objectives[73]KillAll2 = False
Objectives[73]Kill_Actors_Add_Blips = True
Objectives[73]Kill_Actors_Add_Markers = False
Objectives[73]DropPickups = False
Objectives[73]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[73]mission_ActorsCount = 10
Objectives[73]mission_Actors[0]Survive_Number = 0
Objectives[73]mission_Actors[0]Failed_Text = 
Objectives[73]mission_Actors[0]Remove_After = 0
Objectives[73]mission_Actors[0]positionX = 1372.758
Objectives[73]mission_Actors[0]positionY = 3330.536
Objectives[73]mission_Actors[0]positionZ = 37.42235
Objectives[73]mission_Actors[0]Heading = 355.0266
Objectives[73]mission_Actors[0]String_Name = mp_m_avongoon
Objectives[73]mission_Actors[0]Relationship_Group = Enemy1
Objectives[73]mission_Actors[0]AddBlip = True
Objectives[73]mission_Actors[0]ShowCone = False
Objectives[73]mission_Actors[0]Invincible = False
Objectives[73]mission_Actors[0]SetHealth = 200
Objectives[73]mission_Actors[0]DieFromHeadShot = True
Objectives[73]mission_Actors[0]CanExitVehicle = True
Objectives[73]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[0]AlwaysFight = True
Objectives[73]mission_Actors[0]Seeing_Range = 30
Objectives[73]mission_Actors[0]Hearing_Range = 30
Objectives[73]mission_Actors[0]CombatMovement = Offensive
Objectives[73]mission_Actors[0]weapon = SNSPistolMk2
Objectives[73]mission_Actors[0]Variation = Random
Objectives[73]mission_Actors[0]Task = 99
Objectives[73]mission_Actors[0]Task_Guard_Range = 5
Objectives[73]mission_Actors[0]Task_Stay_In_Range = True
Objectives[73]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[0]Task_Scenario = NONE
Objectives[73]mission_Actors[0]Task_List_Count = 3
Objectives[73]mission_Actors[0]Task_Repeat = False
Objectives[73]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[73]mission_Actors[0]Task_List[0]PositionX = 1379.2
Objectives[73]mission_Actors[0]Task_List[0]PositionY = 3330.353
Objectives[73]mission_Actors[0]Task_List[0]PositionZ = 37.25312
Objectives[73]mission_Actors[0]Task_List[0]Speed = 4
Objectives[73]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[73]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[73]mission_Actors[0]Task_List[1]Type = Drive
Objectives[73]mission_Actors[0]Task_List[1]PositionX = 1389.271
Objectives[73]mission_Actors[0]Task_List[1]PositionY = 3416.778
Objectives[73]mission_Actors[0]Task_List[1]PositionZ = 44.18468
Objectives[73]mission_Actors[0]Task_List[1]Speed = 35
Objectives[73]mission_Actors[0]Task_List[1]StopBeforeVehicles = True
Objectives[73]mission_Actors[0]Task_List[1]StopBeforeActors = True
Objectives[73]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[73]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = False
Objectives[73]mission_Actors[0]Task_List[1]AvoidActors = False
Objectives[73]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[73]mission_Actors[0]Task_List[1]StopAtLights = True
Objectives[73]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[73]mission_Actors[0]Task_List[1]AllowGoingWrongWay = False
Objectives[73]mission_Actors[0]Task_List[1]Reverse = False
Objectives[73]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[73]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[73]mission_Actors[0]Task_List[1]IgnoreAllPathing = True
Objectives[73]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[73]mission_Actors[0]Task_List[2]Type = Drive
Objectives[73]mission_Actors[0]Task_List[2]PositionX = 1407.278
Objectives[73]mission_Actors[0]Task_List[2]PositionY = 3556.425
Objectives[73]mission_Actors[0]Task_List[2]PositionZ = 34.96118
Objectives[73]mission_Actors[0]Task_List[2]Speed = 35
Objectives[73]mission_Actors[0]Task_List[2]StopBeforeVehicles = True
Objectives[73]mission_Actors[0]Task_List[2]StopBeforeActors = True
Objectives[73]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[73]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = False
Objectives[73]mission_Actors[0]Task_List[2]AvoidActors = False
Objectives[73]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[73]mission_Actors[0]Task_List[2]StopAtLights = True
Objectives[73]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[73]mission_Actors[0]Task_List[2]AllowGoingWrongWay = False
Objectives[73]mission_Actors[0]Task_List[2]Reverse = False
Objectives[73]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[73]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[73]mission_Actors[0]Task_List[2]IgnoreAllPathing = True
Objectives[73]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[73]mission_Actors[1]Survive_Number = 0
Objectives[73]mission_Actors[1]Failed_Text = 
Objectives[73]mission_Actors[1]Remove_After = 0
Objectives[73]mission_Actors[1]positionX = 1382.574
Objectives[73]mission_Actors[1]positionY = 3331.36
Objectives[73]mission_Actors[1]positionZ = 37.96512
Objectives[73]mission_Actors[1]Heading = 355.0302
Objectives[73]mission_Actors[1]String_Name = mp_m_avongoon
Objectives[73]mission_Actors[1]Relationship_Group = Enemy1
Objectives[73]mission_Actors[1]AddBlip = True
Objectives[73]mission_Actors[1]ShowCone = False
Objectives[73]mission_Actors[1]Invincible = False
Objectives[73]mission_Actors[1]SetHealth = 200
Objectives[73]mission_Actors[1]DieFromHeadShot = True
Objectives[73]mission_Actors[1]CanExitVehicle = True
Objectives[73]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[1]AlwaysFight = True
Objectives[73]mission_Actors[1]Seeing_Range = 30
Objectives[73]mission_Actors[1]Hearing_Range = 30
Objectives[73]mission_Actors[1]CombatMovement = Offensive
Objectives[73]mission_Actors[1]weapon = SpecialCarbineMk2
Objectives[73]mission_Actors[1]Variation = Random
Objectives[73]mission_Actors[1]Task = 99
Objectives[73]mission_Actors[1]Task_Guard_Range = 5
Objectives[73]mission_Actors[1]Task_Stay_In_Range = True
Objectives[73]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[1]Task_Scenario = NONE
Objectives[73]mission_Actors[1]Task_List_Count = 1
Objectives[73]mission_Actors[1]Task_Repeat = False
Objectives[73]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[73]mission_Actors[1]Task_List[0]PositionX = 1380.862
Objectives[73]mission_Actors[1]Task_List[0]PositionY = 3330.973
Objectives[73]mission_Actors[1]Task_List[0]PositionZ = 37.38064
Objectives[73]mission_Actors[1]Task_List[0]Speed = 4
Objectives[73]mission_Actors[1]Task_List[0]SeatIndex = 0
Objectives[73]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[73]mission_Actors[2]Survive_Number = 0
Objectives[73]mission_Actors[2]Failed_Text = 
Objectives[73]mission_Actors[2]Remove_After = 0
Objectives[73]mission_Actors[2]positionX = 1382.891
Objectives[73]mission_Actors[2]positionY = 3329.646
Objectives[73]mission_Actors[2]positionZ = 38.09252
Objectives[73]mission_Actors[2]Heading = 14.26361
Objectives[73]mission_Actors[2]String_Name = mp_m_avongoon
Objectives[73]mission_Actors[2]Relationship_Group = Enemy1
Objectives[73]mission_Actors[2]AddBlip = True
Objectives[73]mission_Actors[2]ShowCone = False
Objectives[73]mission_Actors[2]Invincible = False
Objectives[73]mission_Actors[2]SetHealth = 200
Objectives[73]mission_Actors[2]DieFromHeadShot = True
Objectives[73]mission_Actors[2]CanExitVehicle = False
Objectives[73]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[2]AlwaysFight = True
Objectives[73]mission_Actors[2]Seeing_Range = 30
Objectives[73]mission_Actors[2]Hearing_Range = 30
Objectives[73]mission_Actors[2]CombatMovement = Offensive
Objectives[73]mission_Actors[2]weapon = RevolverMk2
Objectives[73]mission_Actors[2]Variation = Random
Objectives[73]mission_Actors[2]Task = 99
Objectives[73]mission_Actors[2]Task_Guard_Range = 5
Objectives[73]mission_Actors[2]Task_Stay_In_Range = True
Objectives[73]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[2]Task_Scenario = NONE
Objectives[73]mission_Actors[2]Task_List_Count = 1
Objectives[73]mission_Actors[2]Task_Repeat = False
Objectives[73]mission_Actors[2]Task_List[0]Type = EnterVehicle
Objectives[73]mission_Actors[2]Task_List[0]PositionX = 1381.023
Objectives[73]mission_Actors[2]Task_List[0]PositionY = 3330.111
Objectives[73]mission_Actors[2]Task_List[0]PositionZ = 37.41632
Objectives[73]mission_Actors[2]Task_List[0]Speed = 4
Objectives[73]mission_Actors[2]Task_List[0]SeatIndex = 2
Objectives[73]mission_Actors[2]Task_List[0]TaskIndex = 0
Objectives[73]mission_Actors[3]Survive_Number = 0
Objectives[73]mission_Actors[3]Failed_Text = 
Objectives[73]mission_Actors[3]Remove_After = 0
Objectives[73]mission_Actors[3]positionX = 1377.691
Objectives[73]mission_Actors[3]positionY = 3328.893
Objectives[73]mission_Actors[3]positionZ = 37.64949
Objectives[73]mission_Actors[3]Heading = 194.4077
Objectives[73]mission_Actors[3]String_Name = mp_m_avongoon
Objectives[73]mission_Actors[3]Relationship_Group = Enemy1
Objectives[73]mission_Actors[3]AddBlip = True
Objectives[73]mission_Actors[3]ShowCone = False
Objectives[73]mission_Actors[3]Invincible = False
Objectives[73]mission_Actors[3]SetHealth = 100
Objectives[73]mission_Actors[3]DieFromHeadShot = True
Objectives[73]mission_Actors[3]CanExitVehicle = False
Objectives[73]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[3]AlwaysFight = True
Objectives[73]mission_Actors[3]Seeing_Range = 30
Objectives[73]mission_Actors[3]Hearing_Range = 30
Objectives[73]mission_Actors[3]CombatMovement = Offensive
Objectives[73]mission_Actors[3]weapon = PumpShotgunMk2
Objectives[73]mission_Actors[3]Variation = Random
Objectives[73]mission_Actors[3]Task = 99
Objectives[73]mission_Actors[3]Task_Guard_Range = 5
Objectives[73]mission_Actors[3]Task_Stay_In_Range = True
Objectives[73]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[3]Task_Scenario = NONE
Objectives[73]mission_Actors[3]Task_List_Count = 1
Objectives[73]mission_Actors[3]Task_Repeat = False
Objectives[73]mission_Actors[3]Task_List[0]Type = EnterVehicle
Objectives[73]mission_Actors[3]Task_List[0]PositionX = 1379.385
Objectives[73]mission_Actors[3]Task_List[0]PositionY = 3329.348
Objectives[73]mission_Actors[3]Task_List[0]PositionZ = 37.25992
Objectives[73]mission_Actors[3]Task_List[0]Speed = 4
Objectives[73]mission_Actors[3]Task_List[0]SeatIndex = 1
Objectives[73]mission_Actors[3]Task_List[0]TaskIndex = 0
Objectives[73]mission_Actors[4]Survive_Number = 0
Objectives[73]mission_Actors[4]Failed_Text = 
Objectives[73]mission_Actors[4]Remove_After = 0
Objectives[73]mission_Actors[4]positionX = 1380.294
Objectives[73]mission_Actors[4]positionY = 3326.429
Objectives[73]mission_Actors[4]positionZ = 37.85884
Objectives[73]mission_Actors[4]Heading = 109.9998
Objectives[73]mission_Actors[4]String_Name = mp_m_avongoon
Objectives[73]mission_Actors[4]Relationship_Group = Enemy1
Objectives[73]mission_Actors[4]AddBlip = True
Objectives[73]mission_Actors[4]ShowCone = False
Objectives[73]mission_Actors[4]Invincible = False
Objectives[73]mission_Actors[4]SetHealth = 200
Objectives[73]mission_Actors[4]DieFromHeadShot = True
Objectives[73]mission_Actors[4]CanExitVehicle = True
Objectives[73]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[4]AlwaysFight = True
Objectives[73]mission_Actors[4]Seeing_Range = 500
Objectives[73]mission_Actors[4]Hearing_Range = 500
Objectives[73]mission_Actors[4]CombatMovement = Offensive
Objectives[73]mission_Actors[4]weapon = MarksmanRifleMk2
Objectives[73]mission_Actors[4]Variation = Random
Objectives[73]mission_Actors[4]Task = 99
Objectives[73]mission_Actors[4]Task_Guard_Range = 5
Objectives[73]mission_Actors[4]Task_Stay_In_Range = True
Objectives[73]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[4]Task_Scenario = NONE
Objectives[73]mission_Actors[4]Task_List_Count = 1
Objectives[73]mission_Actors[4]Task_Repeat = False
Objectives[73]mission_Actors[4]Task_List[0]Type = EnterVehicle
Objectives[73]mission_Actors[4]Task_List[0]PositionX = 1380.297
Objectives[73]mission_Actors[4]Task_List[0]PositionY = 3326.475
Objectives[73]mission_Actors[4]Task_List[0]PositionZ = 37.35871
Objectives[73]mission_Actors[4]Task_List[0]Speed = 4
Objectives[73]mission_Actors[4]Task_List[0]SeatIndex = 3
Objectives[73]mission_Actors[4]Task_List[0]TaskIndex = 0
Objectives[73]mission_Actors[5]SpawnInVehicle = True
Objectives[73]mission_Actors[5]SeatIndex = 1
Objectives[73]mission_Actors[5]Survive_Number = 0
Objectives[73]mission_Actors[5]Failed_Text = 
Objectives[73]mission_Actors[5]Remove_After = 0
Objectives[73]mission_Actors[5]positionX = 1087.926
Objectives[73]mission_Actors[5]positionY = 3007.606
Objectives[73]mission_Actors[5]positionZ = 41.14298
Objectives[73]mission_Actors[5]Heading = 356.69
Objectives[73]mission_Actors[5]String_Name = mp_m_avongoon
Objectives[73]mission_Actors[5]Relationship_Group = Enemy1
Objectives[73]mission_Actors[5]AddBlip = True
Objectives[73]mission_Actors[5]ShowCone = False
Objectives[73]mission_Actors[5]Invincible = False
Objectives[73]mission_Actors[5]SetHealth = 200
Objectives[73]mission_Actors[5]DieFromHeadShot = True
Objectives[73]mission_Actors[5]CanExitVehicle = False
Objectives[73]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[5]AlwaysFight = True
Objectives[73]mission_Actors[5]Seeing_Range = 100
Objectives[73]mission_Actors[5]Hearing_Range = 100
Objectives[73]mission_Actors[5]CombatMovement = Offensive
Objectives[73]mission_Actors[5]weapon = SpecialCarbineMk2
Objectives[73]mission_Actors[5]Variation = Random
Objectives[73]mission_Actors[5]Task = 0
Objectives[73]mission_Actors[5]Task_Guard_Range = 5
Objectives[73]mission_Actors[5]Task_Stay_In_Range = True
Objectives[73]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[5]Task_Scenario = NONE
Objectives[73]mission_Actors[6]SpawnInVehicle = True
Objectives[73]mission_Actors[6]SeatIndex = 2
Objectives[73]mission_Actors[6]Survive_Number = 0
Objectives[73]mission_Actors[6]Failed_Text = 
Objectives[73]mission_Actors[6]Remove_After = 0
Objectives[73]mission_Actors[6]positionX = 1087.926
Objectives[73]mission_Actors[6]positionY = 3007.606
Objectives[73]mission_Actors[6]positionZ = 41.14298
Objectives[73]mission_Actors[6]Heading = 356.69
Objectives[73]mission_Actors[6]String_Name = mp_m_avongoon
Objectives[73]mission_Actors[6]Relationship_Group = Enemy1
Objectives[73]mission_Actors[6]AddBlip = True
Objectives[73]mission_Actors[6]ShowCone = False
Objectives[73]mission_Actors[6]Invincible = False
Objectives[73]mission_Actors[6]SetHealth = 200
Objectives[73]mission_Actors[6]DieFromHeadShot = True
Objectives[73]mission_Actors[6]CanExitVehicle = False
Objectives[73]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[6]AlwaysFight = True
Objectives[73]mission_Actors[6]Seeing_Range = 100
Objectives[73]mission_Actors[6]Hearing_Range = 100
Objectives[73]mission_Actors[6]CombatMovement = Offensive
Objectives[73]mission_Actors[6]weapon = SpecialCarbineMk2
Objectives[73]mission_Actors[6]Variation = Random
Objectives[73]mission_Actors[6]Task = 0
Objectives[73]mission_Actors[6]Task_Guard_Range = 5
Objectives[73]mission_Actors[6]Task_Stay_In_Range = True
Objectives[73]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[6]Task_Scenario = NONE
Objectives[73]mission_Actors[7]Survive_Number = 0
Objectives[73]mission_Actors[7]Failed_Text = 
Objectives[73]mission_Actors[7]Remove_After = 0
Objectives[73]mission_Actors[7]positionX = 1381.721
Objectives[73]mission_Actors[7]positionY = 3326.711
Objectives[73]mission_Actors[7]positionZ = 38.01291
Objectives[73]mission_Actors[7]Heading = 325
Objectives[73]mission_Actors[7]String_Name = mp_m_avongoon
Objectives[73]mission_Actors[7]Relationship_Group = Enemy1
Objectives[73]mission_Actors[7]AddBlip = True
Objectives[73]mission_Actors[7]ShowCone = False
Objectives[73]mission_Actors[7]Invincible = False
Objectives[73]mission_Actors[7]SetHealth = 200
Objectives[73]mission_Actors[7]DieFromHeadShot = True
Objectives[73]mission_Actors[7]CanExitVehicle = True
Objectives[73]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[7]AlwaysFight = True
Objectives[73]mission_Actors[7]Seeing_Range = 100
Objectives[73]mission_Actors[7]Hearing_Range = 100
Objectives[73]mission_Actors[7]CombatMovement = Offensive
Objectives[73]mission_Actors[7]weapon = RevolverMk2
Objectives[73]mission_Actors[7]Variation = Random
Objectives[73]mission_Actors[7]Task = 99
Objectives[73]mission_Actors[7]Task_Guard_Range = 5
Objectives[73]mission_Actors[7]Task_Stay_In_Range = True
Objectives[73]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[7]Task_Scenario = NONE
Objectives[73]mission_Actors[7]Task_List_Count = 1
Objectives[73]mission_Actors[7]Task_Repeat = False
Objectives[73]mission_Actors[7]Task_List[0]Type = EnterVehicle
Objectives[73]mission_Actors[7]Task_List[0]PositionX = 1381.084
Objectives[73]mission_Actors[7]Task_List[0]PositionY = 3328.897
Objectives[73]mission_Actors[7]Task_List[0]PositionZ = 37.47235
Objectives[73]mission_Actors[7]Task_List[0]Speed = 4
Objectives[73]mission_Actors[7]Task_List[0]SeatIndex = 4
Objectives[73]mission_Actors[7]Task_List[0]TaskIndex = 0
Objectives[73]mission_Actors[8]SpawnInVehicle = True
Objectives[73]mission_Actors[8]SeatIndex = 1
Objectives[73]mission_Actors[8]Survive_Number = 0
Objectives[73]mission_Actors[8]Failed_Text = 
Objectives[73]mission_Actors[8]Remove_After = 0
Objectives[73]mission_Actors[8]positionX = 1990.77
Objectives[73]mission_Actors[8]positionY = 3402.378
Objectives[73]mission_Actors[8]positionZ = 43.23035
Objectives[73]mission_Actors[8]Heading = 353.9922
Objectives[73]mission_Actors[8]String_Name = mp_m_avongoon
Objectives[73]mission_Actors[8]Relationship_Group = Enemy1
Objectives[73]mission_Actors[8]AddBlip = True
Objectives[73]mission_Actors[8]ShowCone = False
Objectives[73]mission_Actors[8]Invincible = False
Objectives[73]mission_Actors[8]SetHealth = 200
Objectives[73]mission_Actors[8]DieFromHeadShot = True
Objectives[73]mission_Actors[8]CanExitVehicle = False
Objectives[73]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[8]AlwaysFight = True
Objectives[73]mission_Actors[8]Seeing_Range = 500
Objectives[73]mission_Actors[8]Hearing_Range = 500
Objectives[73]mission_Actors[8]CombatMovement = Stationary
Objectives[73]mission_Actors[8]weapon = SpecialCarbineMk2
Objectives[73]mission_Actors[8]Variation = Random
Objectives[73]mission_Actors[8]Task = 99
Objectives[73]mission_Actors[8]Task_Guard_Range = 5
Objectives[73]mission_Actors[8]Task_Stay_In_Range = True
Objectives[73]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[8]Task_Scenario = NONE
Objectives[73]mission_Actors[8]Task_List_Count = 1
Objectives[73]mission_Actors[8]Task_Repeat = False
Objectives[73]mission_Actors[8]Task_List[0]Type = VehicleSubTaskAttackPlayerTask
Objectives[73]mission_Actors[8]Task_List[0]PositionX = 1986.43
Objectives[73]mission_Actors[8]Task_List[0]PositionY = 3405.313
Objectives[73]mission_Actors[8]Task_List[0]PositionZ = 42.5259
Objectives[73]mission_Actors[9]SpawnInVehicle = True
Objectives[73]mission_Actors[9]SeatIndex = 2
Objectives[73]mission_Actors[9]Survive_Number = 0
Objectives[73]mission_Actors[9]Failed_Text = 
Objectives[73]mission_Actors[9]Remove_After = 0
Objectives[73]mission_Actors[9]positionX = 1990.77
Objectives[73]mission_Actors[9]positionY = 3402.378
Objectives[73]mission_Actors[9]positionZ = 43.23035
Objectives[73]mission_Actors[9]Heading = 353.9922
Objectives[73]mission_Actors[9]String_Name = mp_m_avongoon
Objectives[73]mission_Actors[9]Relationship_Group = Enemy1
Objectives[73]mission_Actors[9]AddBlip = True
Objectives[73]mission_Actors[9]ShowCone = False
Objectives[73]mission_Actors[9]Invincible = False
Objectives[73]mission_Actors[9]SetHealth = 200
Objectives[73]mission_Actors[9]DieFromHeadShot = True
Objectives[73]mission_Actors[9]CanExitVehicle = False
Objectives[73]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[9]AlwaysFight = True
Objectives[73]mission_Actors[9]Seeing_Range = 500
Objectives[73]mission_Actors[9]Hearing_Range = 500
Objectives[73]mission_Actors[9]CombatMovement = Stationary
Objectives[73]mission_Actors[9]weapon = SpecialCarbineMk2
Objectives[73]mission_Actors[9]Variation = Random
Objectives[73]mission_Actors[9]Task = 99
Objectives[73]mission_Actors[9]Task_Guard_Range = 5
Objectives[73]mission_Actors[9]Task_Stay_In_Range = True
Objectives[73]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[9]Task_Scenario = NONE
Objectives[73]mission_Actors[9]Task_List_Count = 1
Objectives[73]mission_Actors[9]Task_Repeat = False
Objectives[73]mission_Actors[9]Task_List[0]Type = VehicleSubTaskAttackPlayerTask
Objectives[73]mission_Actors[9]Task_List[0]PositionX = 1994.132
Objectives[73]mission_Actors[9]Task_List[0]PositionY = 3404.422
Objectives[73]mission_Actors[9]Task_List[0]PositionZ = 42.60132
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 2
Objectives[73]ObjectiveMessages[0]positionX = 1433.813
Objectives[73]ObjectiveMessages[0]positionY = 3569.194
Objectives[73]ObjectiveMessages[0]positionZ = 34.77308
Objectives[73]ObjectiveMessages[0]Message = Here they come again.
Objectives[73]ObjectiveMessages[0]Contact = CHAR_CHEF
Objectives[73]ObjectiveMessages[0]Sender = Chef
Objectives[73]ObjectiveMessages[0]Subject = 
Objectives[73]ObjectiveMessages[0]MessageColor = White
Objectives[73]ObjectiveMessages[0]PlayFromStart = False
Objectives[73]ObjectiveMessages[0]Delay = True
Objectives[73]ObjectiveMessages[0]DelayTime = 0
Objectives[73]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[73]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[73]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[73]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[73]ObjectiveMessages[0]TypeSubtitle = False
Objectives[73]ObjectiveMessages[0]TypeTextMesage = True
Objectives[73]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[73]ObjectiveMessages[0]PhoneMessageDisplayTime = 10
Objectives[73]ObjectiveMessages[1]positionX = 1435.001
Objectives[73]ObjectiveMessages[1]positionY = 3570.652
Objectives[73]ObjectiveMessages[1]positionZ = 34.74828
Objectives[73]ObjectiveMessages[1]Message = Eat lead, you Illuminati sons of bitches!
Objectives[73]ObjectiveMessages[1]Contact = CHAR_CHEF
Objectives[73]ObjectiveMessages[1]Sender = Chef
Objectives[73]ObjectiveMessages[1]Subject = 
Objectives[73]ObjectiveMessages[1]MessageColor = White
Objectives[73]ObjectiveMessages[1]PlayFromStart = False
Objectives[73]ObjectiveMessages[1]Delay = True
Objectives[73]ObjectiveMessages[1]DelayTime = 5
Objectives[73]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[73]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[73]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[73]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[73]ObjectiveMessages[1]TypeSubtitle = False
Objectives[73]ObjectiveMessages[1]TypeTextMesage = True
Objectives[73]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[73]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[74]Text = Prepare for the next wave of ~r~Cliffford Mercenaries.
Objectives[74]Type = Timeout_Objective
Objectives[74]positionX = 1385.041
Objectives[74]positionY = 3577.885
Objectives[74]positionZ = 34.00218
Objectives[74]Timeout_Min = 0
Objectives[74]Timeout_Sec = 10
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 2
Objectives[74]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[74]mission_Pickup_Props[0]Value = 200
Objectives[74]mission_Pickup_Props[0]positionX = 1405.555
Objectives[74]mission_Pickup_Props[0]positionY = 3608.368
Objectives[74]mission_Pickup_Props[0]positionZ = 38.50578
Objectives[74]mission_Pickup_Props[0]rotationX = 0
Objectives[74]mission_Pickup_Props[0]rotationY = 0
Objectives[74]mission_Pickup_Props[0]rotationZ = 155
Objectives[74]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[74]mission_Pickup_Props[1]Value = 200
Objectives[74]mission_Pickup_Props[1]positionX = 1405.702
Objectives[74]mission_Pickup_Props[1]positionY = 3607.907
Objectives[74]mission_Pickup_Props[1]positionZ = 38.50578
Objectives[74]mission_Pickup_Props[1]rotationX = 0
Objectives[74]mission_Pickup_Props[1]rotationY = 0
Objectives[74]mission_Pickup_Props[1]rotationZ = 74.99998
Objectives[74]ObjectiveMessages = 1
Objectives[74]ObjectiveMessages[0]positionX = 1383.69
Objectives[74]ObjectiveMessages[0]positionY = 3574.25
Objectives[74]ObjectiveMessages[0]positionZ = 33.98334
Objectives[74]ObjectiveMessages[0]Message = I've got a feeling this isn't over yet.
Objectives[74]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[74]ObjectiveMessages[0]Sender = Trevor
Objectives[74]ObjectiveMessages[0]Subject = 
Objectives[74]ObjectiveMessages[0]MessageColor = Orange
Objectives[74]ObjectiveMessages[0]PlayFromStart = True
Objectives[74]ObjectiveMessages[0]Delay = False
Objectives[74]ObjectiveMessages[0]DelayTime = 0
Objectives[74]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[0]TypeSubtitle = False
Objectives[74]ObjectiveMessages[0]TypeTextMesage = True
Objectives[74]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[0]PhoneMessageDisplayTime = 10

Objectives[75]Type = Cutscenes_Objective
Objectives[75]Text = 
Objectives[75]positionX = 1463.379
Objectives[75]positionY = 3415.631
Objectives[75]positionZ = 44.31665
Objectives[75]Cutscenes_Time = 5
Objectives[75]Cutscenes_Trans_Time = 0
Objectives[75]Cutscenes_FOV = 30
Objectives[75]Cutscenes_Shake = Hand
Objectives[75]Cutscenes_Amplitude = 0.1
Objectives[75]Cutscenes_FadeOut = False
Objectives[75]Cutscenes_FadeIn = False
Objectives[75]Cutscenes_End = False
Objectives[75]Cutscenes_Point_At_Position = True
Objectives[75]Cutscenes_Point_At_Player = False
Objectives[75]Cutscenes_Point_At_Actor = False
Objectives[75]Cutscenes_Point_At_Vehicle = False
Objectives[75]Cutscenes_Follow_Player = False
Objectives[75]Cutscenes_Follow_Actor = False
Objectives[75]Cutscenes_Follow_Vehicle = False
Objectives[75]Cutscenes_Follow_Distancee = 27.5
Objectives[75]Cutscenes_Follow_Hieght = -2
Objectives[75]Cutscenes_Follow_Angle = 345
Objectives[75]mission_ActorsCount = 3
Objectives[75]mission_Actors[0]Survive_Number = 0
Objectives[75]mission_Actors[0]Failed_Text = 
Objectives[75]mission_Actors[0]Remove_After = 0
Objectives[75]mission_Actors[0]positionX = 1465.58
Objectives[75]mission_Actors[0]positionY = 3407.887
Objectives[75]mission_Actors[0]positionZ = 43.93581
Objectives[75]mission_Actors[0]Heading = 15.00004
Objectives[75]mission_Actors[0]String_Name = u_m_y_juggernaut_01
Objectives[75]mission_Actors[0]Relationship_Group = Enemy1
Objectives[75]mission_Actors[0]AddBlip = False
Objectives[75]mission_Actors[0]ShowCone = False
Objectives[75]mission_Actors[0]Invincible = False
Objectives[75]mission_Actors[0]SetHealth = 1000
Objectives[75]mission_Actors[0]DieFromHeadShot = False
Objectives[75]mission_Actors[0]CanExitVehicle = True
Objectives[75]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[75]mission_Actors[0]AlwaysFight = True
Objectives[75]mission_Actors[0]Seeing_Range = 100
Objectives[75]mission_Actors[0]Hearing_Range = 100
Objectives[75]mission_Actors[0]CombatMovement = Offensive
Objectives[75]mission_Actors[0]weapon = Minigun
Objectives[75]mission_Actors[0]Variation = Default
Objectives[75]mission_Actors[0]Task = 99
Objectives[75]mission_Actors[0]Task_Guard_Range = 5
Objectives[75]mission_Actors[0]Task_Stay_In_Range = True
Objectives[75]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[75]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[75]mission_Actors[0]Task_Scenario = NONE
Objectives[75]mission_Actors[0]Task_List_Count = 2
Objectives[75]mission_Actors[0]Task_Repeat = False
Objectives[75]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[75]mission_Actors[0]Task_List[0]DestinationX = 1462.89
Objectives[75]mission_Actors[0]Task_List[0]DestinationY = 3422.564
Objectives[75]mission_Actors[0]Task_List[0]DestinationZ = 41.59139
Objectives[75]mission_Actors[0]Task_List[0]Rotation = -345
Objectives[75]mission_Actors[0]Task_List[0]Speed = 3
Objectives[75]mission_Actors[0]Task_List[0]GoStraitToCoord = False
Objectives[75]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[75]mission_Actors[0]Task_List[1]DestinationX = 1419.361
Objectives[75]mission_Actors[0]Task_List[1]DestinationY = 3557.59
Objectives[75]mission_Actors[0]Task_List[1]DestinationZ = 35.16069
Objectives[75]mission_Actors[0]Task_List[1]Rotation = 15.00004
Objectives[75]mission_Actors[0]Task_List[1]Speed = 4
Objectives[75]mission_Actors[0]Task_List[1]GoStraitToCoord = False
Objectives[75]mission_Actors[1]Survive_Number = 0
Objectives[75]mission_Actors[1]Failed_Text = 
Objectives[75]mission_Actors[1]Remove_After = 0
Objectives[75]mission_Actors[1]positionX = 1468.231
Objectives[75]mission_Actors[1]positionY = 3406.323
Objectives[75]mission_Actors[1]positionZ = 43.34846
Objectives[75]mission_Actors[1]Heading = 15.00004
Objectives[75]mission_Actors[1]String_Name = u_m_y_juggernaut_01
Objectives[75]mission_Actors[1]Relationship_Group = Enemy1
Objectives[75]mission_Actors[1]AddBlip = False
Objectives[75]mission_Actors[1]ShowCone = False
Objectives[75]mission_Actors[1]Invincible = False
Objectives[75]mission_Actors[1]SetHealth = 1000
Objectives[75]mission_Actors[1]DieFromHeadShot = False
Objectives[75]mission_Actors[1]CanExitVehicle = True
Objectives[75]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[75]mission_Actors[1]AlwaysFight = True
Objectives[75]mission_Actors[1]Seeing_Range = 30
Objectives[75]mission_Actors[1]Hearing_Range = 30
Objectives[75]mission_Actors[1]CombatMovement = Offensive
Objectives[75]mission_Actors[1]weapon = AssaultShotgun
Objectives[75]mission_Actors[1]Variation = Default
Objectives[75]mission_Actors[1]Task = 99
Objectives[75]mission_Actors[1]Task_Guard_Range = 5
Objectives[75]mission_Actors[1]Task_Stay_In_Range = True
Objectives[75]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[75]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[75]mission_Actors[1]Task_Scenario = NONE
Objectives[75]mission_Actors[1]Task_List_Count = 2
Objectives[75]mission_Actors[1]Task_Repeat = False
Objectives[75]mission_Actors[1]Task_List[0]Type = WalkTo
Objectives[75]mission_Actors[1]Task_List[0]DestinationX = 1463.739
Objectives[75]mission_Actors[1]Task_List[0]DestinationY = 3425.489
Objectives[75]mission_Actors[1]Task_List[0]DestinationZ = 40.23159
Objectives[75]mission_Actors[1]Task_List[0]Rotation = 15.00004
Objectives[75]mission_Actors[1]Task_List[0]Speed = 3
Objectives[75]mission_Actors[1]Task_List[0]GoStraitToCoord = False
Objectives[75]mission_Actors[1]Task_List[1]Type = WalkTo
Objectives[75]mission_Actors[1]Task_List[1]DestinationX = 1427.225
Objectives[75]mission_Actors[1]Task_List[1]DestinationY = 3550.411
Objectives[75]mission_Actors[1]Task_List[1]DestinationZ = 34.08198
Objectives[75]mission_Actors[1]Task_List[1]Rotation = 15.00004
Objectives[75]mission_Actors[1]Task_List[1]Speed = 4
Objectives[75]mission_Actors[1]Task_List[1]GoStraitToCoord = False
Objectives[75]mission_Actors[2]Survive_Number = 0
Objectives[75]mission_Actors[2]Failed_Text = 
Objectives[75]mission_Actors[2]Remove_After = 0
Objectives[75]mission_Actors[2]positionX = 1464.028
Objectives[75]mission_Actors[2]positionY = 3405.058
Objectives[75]mission_Actors[2]positionZ = 43.02988
Objectives[75]mission_Actors[2]Heading = 15.00004
Objectives[75]mission_Actors[2]String_Name = u_m_y_juggernaut_01
Objectives[75]mission_Actors[2]Relationship_Group = Enemy1
Objectives[75]mission_Actors[2]AddBlip = False
Objectives[75]mission_Actors[2]ShowCone = False
Objectives[75]mission_Actors[2]Invincible = False
Objectives[75]mission_Actors[2]SetHealth = 1000
Objectives[75]mission_Actors[2]DieFromHeadShot = False
Objectives[75]mission_Actors[2]CanExitVehicle = True
Objectives[75]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[75]mission_Actors[2]AlwaysFight = True
Objectives[75]mission_Actors[2]Seeing_Range = 100
Objectives[75]mission_Actors[2]Hearing_Range = 100
Objectives[75]mission_Actors[2]CombatMovement = Offensive
Objectives[75]mission_Actors[2]weapon = MG
Objectives[75]mission_Actors[2]Variation = Default
Objectives[75]mission_Actors[2]Task = 99
Objectives[75]mission_Actors[2]Task_Guard_Range = 5
Objectives[75]mission_Actors[2]Task_Stay_In_Range = True
Objectives[75]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[75]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[75]mission_Actors[2]Task_Scenario = NONE
Objectives[75]mission_Actors[2]Task_List_Count = 2
Objectives[75]mission_Actors[2]Task_Repeat = False
Objectives[75]mission_Actors[2]Task_List[0]Type = WalkTo
Objectives[75]mission_Actors[2]Task_List[0]DestinationX = 1459.44
Objectives[75]mission_Actors[2]Task_List[0]DestinationY = 3423.647
Objectives[75]mission_Actors[2]Task_List[0]DestinationZ = 41.03159
Objectives[75]mission_Actors[2]Task_List[0]Rotation = 15.00004
Objectives[75]mission_Actors[2]Task_List[0]Speed = 3
Objectives[75]mission_Actors[2]Task_List[0]GoStraitToCoord = False
Objectives[75]mission_Actors[2]Task_List[1]Type = WalkTo
Objectives[75]mission_Actors[2]Task_List[1]DestinationX = 1413.57
Objectives[75]mission_Actors[2]Task_List[1]DestinationY = 3544.448
Objectives[75]mission_Actors[2]Task_List[1]DestinationZ = 34.61464
Objectives[75]mission_Actors[2]Task_List[1]Rotation = 15.00004
Objectives[75]mission_Actors[2]Task_List[1]Speed = 4
Objectives[75]mission_Actors[2]Task_List[1]GoStraitToCoord = False
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 0

Objectives[76]Type = Cutscenes_Objective
Objectives[76]Text = 
Objectives[76]positionX = 1471.235
Objectives[76]positionY = 3478.252
Objectives[76]positionZ = 35.22862
Objectives[76]Cutscenes_Time = 0
Objectives[76]Cutscenes_Trans_Time = 0
Objectives[76]Cutscenes_FOV = 30
Objectives[76]Cutscenes_Shake = Hand
Objectives[76]Cutscenes_Amplitude = 0
Objectives[76]Cutscenes_FadeOut = False
Objectives[76]Cutscenes_FadeIn = False
Objectives[76]Cutscenes_End = True
Objectives[76]Cutscenes_Point_At_Position = False
Objectives[76]Cutscenes_Point_At_Player = False
Objectives[76]Cutscenes_Point_At_Actor = False
Objectives[76]Cutscenes_Point_At_Vehicle = False
Objectives[76]Cutscenes_Follow_Player = False
Objectives[76]Cutscenes_Follow_Actor = False
Objectives[76]Cutscenes_Follow_Vehicle = False
Objectives[76]Cutscenes_Follow_Distancee = 10
Objectives[76]Cutscenes_Follow_Hieght = 1
Objectives[76]Cutscenes_Follow_Angle = 0
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 0

Objectives[77]Type = Mission_Settings_Objective
Objectives[77]positionX = 1391.27
Objectives[77]positionY = 3607.806
Objectives[77]positionZ = 41.55835
Objectives[77]MissionSettings_TimesOfDay = Current
Objectives[77]MissionSettings_Weather = Current
Objectives[77]MissionSettings_WantedLevel = Current
Objectives[77]MissionSettings_SetWantedLevelNow = Current
Objectives[77]MissionSettings_StartNightvision = False
Objectives[77]MissionSettings_StopNightvision = False
Objectives[77]MissionSettings_StartSeethrough = False
Objectives[77]MissionSettings_StopSeethrough = False
Objectives[77]MissionSettings_StartMusic = True
Objectives[77]MissionSettings_StopMusic = False
Objectives[77]MissionSettings_Music = CHN1_WAVE_3_RT
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 0

Objectives[78]Text = 
Objectives[78]Text2 = 
Objectives[78]Type = Kill_Actors
Objectives[78]positionX = 1422.373
Objectives[78]positionY = 3541.541
Objectives[78]positionZ = 33.76451
Objectives[78]KillAll1 = True
Objectives[78]KillAll2 = False
Objectives[78]Kill_Actors_Add_Blips = True
Objectives[78]Kill_Actors_Add_Markers = False
Objectives[78]DropPickups = False
Objectives[78]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 2
Objectives[78]ObjectiveMessages[0]positionX = 1421.734
Objectives[78]ObjectiveMessages[0]positionY = 3543.634
Objectives[78]ObjectiveMessages[0]positionZ = 33.6722
Objectives[78]ObjectiveMessages[0]Message = What the fuck are those? They're sending in big guys in armored suits now?
Objectives[78]ObjectiveMessages[0]Contact = CHAR_CHEF
Objectives[78]ObjectiveMessages[0]Sender = Chef
Objectives[78]ObjectiveMessages[0]Subject = 
Objectives[78]ObjectiveMessages[0]MessageColor = White
Objectives[78]ObjectiveMessages[0]PlayFromStart = False
Objectives[78]ObjectiveMessages[0]Delay = True
Objectives[78]ObjectiveMessages[0]DelayTime = 2
Objectives[78]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[0]TypeSubtitle = False
Objectives[78]ObjectiveMessages[0]TypeTextMesage = True
Objectives[78]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[1]positionX = 1420.006
Objectives[78]ObjectiveMessages[1]positionY = 3541.459
Objectives[78]ObjectiveMessages[1]positionZ = 33.74615
Objectives[78]ObjectiveMessages[1]Message = Way to your step your game up, Avon!
Objectives[78]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[78]ObjectiveMessages[1]Sender = Trevor
Objectives[78]ObjectiveMessages[1]Subject = 
Objectives[78]ObjectiveMessages[1]MessageColor = Orange
Objectives[78]ObjectiveMessages[1]PlayFromStart = False
Objectives[78]ObjectiveMessages[1]Delay = True
Objectives[78]ObjectiveMessages[1]DelayTime = 7
Objectives[78]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[1]TypeSubtitle = False
Objectives[78]ObjectiveMessages[1]TypeTextMesage = True
Objectives[78]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[79]Type = Set_Player_Actor_Objective
Objectives[79]Text = 
Objectives[79]positionX = 1418.471
Objectives[79]positionY = 3556.398
Objectives[79]positionZ = 34.52032
Objectives[79]SetPlayerActor_Use_Player = False
Objectives[79]SetPlayerActor_Player_Controllable = True
Objectives[79]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[79]SetPlayerActor_Use_Actor = True
Objectives[79]SetPlayerActor_RelationshipGroup_Change = True
Objectives[79]SetPlayerActor_RelationshipGroup = Friend
Objectives[79]SetPlayerActor_Invincible_Change = False
Objectives[79]SetPlayerActor_Invincible = False
Objectives[79]SetPlayerActor_NewTask = False
Objectives[79]Int_Task = 0
Objectives[79]Task_Repeat = False
Objectives[79]Task_Timeout = False
Objectives[79]Task_Guard_Range = 10
Objectives[79]Task_Stay_In_Range = True
Objectives[79]Task_Wander_Range = 10
Objectives[79]Task_Scenario = NONE
Objectives[79]Task_TalkingAnimation = mic_chatter
Objectives[79]Task_Time = 1
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 0

Objectives[80]Text = 
Objectives[80]Type = Timeout_Objective
Objectives[80]positionX = 1412.849
Objectives[80]positionY = 3559.513
Objectives[80]positionZ = 34.57373
Objectives[80]Timeout_Min = 0
Objectives[80]Timeout_Sec = 15
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 3
Objectives[80]ObjectiveMessages[0]positionX = 1411.613
Objectives[80]ObjectiveMessages[0]positionY = 3561.213
Objectives[80]ObjectiveMessages[0]positionZ = 34.51508
Objectives[80]ObjectiveMessages[0]Message = That better be the last of them.
Objectives[80]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[80]ObjectiveMessages[0]Sender = Trevor
Objectives[80]ObjectiveMessages[0]Subject = 
Objectives[80]ObjectiveMessages[0]MessageColor = Orange
Objectives[80]ObjectiveMessages[0]PlayFromStart = False
Objectives[80]ObjectiveMessages[0]Delay = True
Objectives[80]ObjectiveMessages[0]DelayTime = 3
Objectives[80]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[0]TypeSubtitle = False
Objectives[80]ObjectiveMessages[0]TypeTextMesage = True
Objectives[80]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[1]positionX = 1413.636
Objectives[80]ObjectiveMessages[1]positionY = 3560.214
Objectives[80]ObjectiveMessages[1]positionZ = 34.56543
Objectives[80]ObjectiveMessages[1]Message = Avon's gonna pay for this.
Objectives[80]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[80]ObjectiveMessages[1]Sender = Trevor
Objectives[80]ObjectiveMessages[1]Subject = 
Objectives[80]ObjectiveMessages[1]MessageColor = Orange
Objectives[80]ObjectiveMessages[1]PlayFromStart = False
Objectives[80]ObjectiveMessages[1]Delay = True
Objectives[80]ObjectiveMessages[1]DelayTime = 8
Objectives[80]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[1]TypeSubtitle = False
Objectives[80]ObjectiveMessages[1]TypeTextMesage = True
Objectives[80]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[2]positionX = 1415.592
Objectives[80]ObjectiveMessages[2]positionY = 3559.246
Objectives[80]ObjectiveMessages[2]positionZ = 34.61903
Objectives[80]ObjectiveMessages[2]Message = After I'm done with him, I'm gonna rename him Avon "Hurtz", with a U.
Objectives[80]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[80]ObjectiveMessages[2]Sender = Trevor
Objectives[80]ObjectiveMessages[2]Subject = 
Objectives[80]ObjectiveMessages[2]MessageColor = Orange
Objectives[80]ObjectiveMessages[2]PlayFromStart = False
Objectives[80]ObjectiveMessages[2]Delay = True
Objectives[80]ObjectiveMessages[2]DelayTime = 12
Objectives[80]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[2]TypeSubtitle = False
Objectives[80]ObjectiveMessages[2]TypeTextMesage = True
Objectives[80]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[81]Text = Return to the ~y~IAA facility.
Objectives[81]Text2 = 
Objectives[81]Text3 = 
Objectives[81]Failed_Text = 
Objectives[81]Type = Checkpoint
Objectives[81]Checkpoint_Type = 45
Objectives[81]Reserved = 1
Objectives[81]ColorR = 255
Objectives[81]ColorG = 255
Objectives[81]ColorB = 0
Objectives[81]ColorA = 255
Objectives[81]IconColorR = 255
Objectives[81]IconColorG = 255
Objectives[81]IconColorB = 0
Objectives[81]IconColorA = 255
Objectives[81]positionX = 2057.271
Objectives[81]positionY = 2946.029
Objectives[81]positionZ = 46.67984
Objectives[81]Heading = -35.00001
Objectives[81]Diameter = 5
Objectives[81]minimum_hight = 1
Objectives[81]maximum_hight = 10
Objectives[81]TriggerDistance = 5
Objectives[81]PlaySound = False
Objectives[81]LoseWanted = False
Objectives[81]Stop_Vehicle = False
Objectives[81]DeliverVehicleOnly = False
Objectives[81]DeliverTrailor = False
Objectives[81]DeliverTowTruck = False
Objectives[81]DeliverVehicleCargobob = False
Objectives[81]DeliverPropCargobob = False
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 1
Objectives[81]ObjectiveMessages[0]positionX = 1453.302
Objectives[81]ObjectiveMessages[0]positionY = 3515.128
Objectives[81]ObjectiveMessages[0]positionZ = 34.90334
Objectives[81]ObjectiveMessages[0]Message = Chef, secure the shop. I've gotta go... uhhh... do something.
Objectives[81]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[81]ObjectiveMessages[0]Sender = Trevor
Objectives[81]ObjectiveMessages[0]Subject = 
Objectives[81]ObjectiveMessages[0]MessageColor = Orange
Objectives[81]ObjectiveMessages[0]PlayFromStart = True
Objectives[81]ObjectiveMessages[0]Delay = False
Objectives[81]ObjectiveMessages[0]DelayTime = 0
Objectives[81]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[81]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[81]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[81]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[81]ObjectiveMessages[0]TypeSubtitle = False
Objectives[81]ObjectiveMessages[0]TypeTextMesage = True
Objectives[81]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[81]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[82]Type = Teleport_Objective
Objectives[82]Text = 
Objectives[82]positionX = 2153.025
Objectives[82]positionY = 2920.918
Objectives[82]positionZ = -62.89199
Objectives[82]ObjectiveRotation = -270
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 0

Objectives[83]Type = Mission_Settings_Objective
Objectives[83]positionX = 2047.233
Objectives[83]positionY = 2931.399
Objectives[83]positionZ = -62.90177
Objectives[83]MissionSettings_TimesOfDay = Current
Objectives[83]MissionSettings_Weather = Current
Objectives[83]MissionSettings_WantedLevel = Current
Objectives[83]MissionSettings_SetWantedLevelNow = Current
Objectives[83]MissionSettings_StartNightvision = False
Objectives[83]MissionSettings_StopNightvision = False
Objectives[83]MissionSettings_StartSeethrough = False
Objectives[83]MissionSettings_StopSeethrough = False
Objectives[83]MissionSettings_StartMusic = False
Objectives[83]MissionSettings_StopMusic = True
Objectives[83]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[83]mission_ActorsCount = 0
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 0

Objectives[84]Text = Head to the ~y~Conference Room.
Objectives[84]Text2 = 
Objectives[84]Text3 = 
Objectives[84]Failed_Text = 
Objectives[84]Type = Checkpoint
Objectives[84]Checkpoint_Type = 45
Objectives[84]Reserved = 1
Objectives[84]ColorR = 255
Objectives[84]ColorG = 255
Objectives[84]ColorB = 255
Objectives[84]ColorA = 0
Objectives[84]IconColorR = 255
Objectives[84]IconColorG = 255
Objectives[84]IconColorB = 255
Objectives[84]IconColorA = 0
Objectives[84]positionX = 2066.882
Objectives[84]positionY = 2992.039
Objectives[84]positionZ = -64.50176
Objectives[84]Heading = -270
Objectives[84]Diameter = 5
Objectives[84]minimum_hight = 1
Objectives[84]maximum_hight = 10
Objectives[84]TriggerDistance = 7.5
Objectives[84]PlaySound = False
Objectives[84]LoseWanted = False
Objectives[84]Stop_Vehicle = False
Objectives[84]DeliverVehicleOnly = False
Objectives[84]DeliverTrailor = False
Objectives[84]DeliverTowTruck = False
Objectives[84]DeliverVehicleCargobob = False
Objectives[84]DeliverPropCargobob = False
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 0

Objectives[85]Text = 
Objectives[85]Type = Timeout_Objective
Objectives[85]positionX = 2059.865
Objectives[85]positionY = 2983.001
Objectives[85]positionZ = -62.90177
Objectives[85]Timeout_Min = 0
Objectives[85]Timeout_Sec = 5
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 1
Objectives[85]ObjectiveMessages[0]positionX = 2071.963
Objectives[85]ObjectiveMessages[0]positionY = 2993.032
Objectives[85]ObjectiveMessages[0]positionZ = -64.50176
Objectives[85]ObjectiveMessages[0]Message = Alright, I'm back. Now, where were we?
Objectives[85]ObjectiveMessages[0]Contact = CHAR_DEFAULT
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